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95 lines
2.5 KiB
Plaintext
95 lines
2.5 KiB
Plaintext
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dos33fsprogs
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http://www.deater.net/weave/vmwprod/apple/dos33fs.html
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by Vince Weaver <vince _at_ deater.net>
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These are some tools for manipulating Apple II disk files that
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I've written over the years while doing Apple 2 hacking.
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make_b : take a machine language blob and give it the size/offset
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header needed to BLOAD it from DOS3.3
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asoft_detoken: takes an applesoft file obtained with dos33
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and converts it to an ASCII text file
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tokenize_asoft: takes an ASCII text file and converts it
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into a tokenized applesoft file
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dos33: a tool for manipulating dos33 .dsk images
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dos33_text2ascii: convert a dos33 text file to ASCII
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integer_detoken: detokenize an Apple Integer BASIC program
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pcx2hgr: converts a 140x160 (or 140x192) PCX image file
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into an Apple II HGR graphics file that can
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be loaded with "BLOAD IMAGE,A$2000"
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To get it to work, create an image with the GIMP.
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Scale to 140x160. Save as indexed with the
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included "hgr.pal" palette.
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It also works with 280x160 but in that case it ignores
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colors and only generates black and white output.
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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mkdos33fs: create an Apple ][ DOS 3.3 filesystems
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asoft_presenter:
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creates a slide presentation disk image for use on apple II
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see README.presenter for more documentation
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shape_table: create an Apple shape table for use with
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DRAW and XDRAW commands
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can generate BASIC code to load it (via DATA) or
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else a binary version that can be BLOADed
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asoft_compact: tries to compress your Applesoft basic program
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to make it as small as possible
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |