dos33fsprogs/ootw
2019-01-18 16:48:50 -05:00
..
another_cave_shake.png ootw: add earthquake 2019-01-18 00:18:06 -05:00
another_cave.png ootw: add earthquake 2019-01-18 00:18:06 -05:00
another_sprites.png ootw: actually draw sprite 2019-01-13 23:37:49 -05:00
another.png ootw: can walk to the left 2019-01-14 12:44:26 -05:00
gr_copy.s ootw: add earthquake 2019-01-18 00:18:06 -05:00
gr_fast_clear.s ootw: add another demake 2019-01-13 01:10:44 -05:00
gr_offsets.s ootw: actually draw sprite 2019-01-13 23:37:49 -05:00
gr_pageflip.s ootw: add another demake 2019-01-13 01:10:44 -05:00
gr_putsprite.s ootw: can now walk right 2019-01-14 16:19:51 -05:00
gr_unrle.s ootw: add another demake 2019-01-13 01:10:44 -05:00
hardware.inc ootw: add another demake 2019-01-13 01:10:44 -05:00
hello.bas ootw: implement kicking and crouching 2019-01-18 11:33:23 -05:00
Makefile ootws: add second half of cutscene 2019-01-18 13:51:09 -05:00
ootw_cavern.inc ootw: add earthquake 2019-01-18 00:18:06 -05:00
ootw_cavern.s ootw: got multiple slugs going 2019-01-18 16:13:27 -05:00
ootw_pool.inc ootw: add some more art 2019-01-17 15:56:43 -05:00
ootw_pool.s ootw: start on multiple slug support 2019-01-18 16:04:52 -05:00
ootw_quake.inc ootw: add earthquake 2019-01-18 00:18:06 -05:00
ootw_sprites.inc ootw: kicking finally works 2019-01-18 15:49:23 -05:00
ootw.dsk ootw: update disk image 2019-01-18 16:48:50 -05:00
ootw.s ootw: adjust the starting slug positions some 2019-01-18 16:48:23 -05:00
physicist.s ootw: implement kicking and crouching 2019-01-18 11:33:23 -05:00
random16.s ootw: add earthquake 2019-01-18 00:18:06 -05:00
README ootw: add another demake 2019-01-13 01:10:44 -05:00
slug_cutscene.s ootw: mess with slug sprites 2019-01-18 15:03:44 -05:00
text_print.s ootw: add text to continue screen 2019-01-16 00:28:23 -05:00
TODO ootw: got multiple slugs going 2019-01-18 16:13:27 -05:00
zp.inc ootw: start on multiple slug support 2019-01-18 16:04:52 -05:00

Saw the amazing PICO-8 version of this:
	https://liquidream.itch.io/another-world-survival

and thought the lo-res pallette might be just barely enough to do
it justice.

Of course you could just play on your IIgs, but what's the fun in that.