mirror of
https://github.com/deater/dos33fsprogs.git
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86d2d64b06
will make it easier to turn off later
106 lines
1.4 KiB
ArmAsm
106 lines
1.4 KiB
ArmAsm
; Transmission
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;
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; by deater (Vince Weaver) <vince@deater.net>
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.include "../zp.inc"
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.include "../hardware.inc"
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.include "../qload.inc"
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.include "../music.inc"
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mod7_table = $1c00
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div7_table = $1d00
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hposn_low = $1e00
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hposn_high = $1f00
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spheres_start:
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;=====================
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; initializations
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;=====================
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; decompress audio to $6000
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lda #<transmission_data
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sta zx_src_l+1
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lda #>transmission_data
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sta zx_src_h+1
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lda #$60
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jsr zx02_full_decomp
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; play audio
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lda #$00
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sta BTC_L
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lda #$60
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sta BTC_H
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sei ; stop music
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ldx #11
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jsr play_audio
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cli
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;===================
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; Load graphics
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;===================
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load_loop:
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bit SET_GR
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bit HIRES
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bit FULLGR
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bit PAGE1
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lda #0
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jsr hgr_page1_clearscreen
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jsr hgr_page2_clearscreen
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bit PAGE2
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; load image offscreen $6000
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lda #<spheres_data
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sta zx_src_l+1
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lda #>spheres_data
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sta zx_src_h+1
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lda #$60
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jsr zx02_full_decomp
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lda #0
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sta COUNT
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sta DRAW_PAGE
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; copy to main
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lda #$60
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jsr hgr_copy
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bit PAGE1
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spheres_loop:
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lda #72
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jsr wait_for_pattern
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bcc spheres_loop
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spheres_done:
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rts
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.include "../wait_keypress.s"
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.include "../zx02_optim.s"
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; .include "../hgr_table.s"
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.include "../hgr_clear_screen.s"
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.include "../hgr_copy_fast.s"
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.include "../audio.s"
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.include "../irq_wait.s"
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spheres_data:
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.incbin "graphics/spheres.hgr.zx02"
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transmission_data:
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.incbin "audio/transmission.btc.zx02"
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