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.. | ||
another_cave_shake.png | ||
another_cave.png | ||
another_rope.png | ||
another_sprites.png | ||
another.png | ||
gr_copy.s | ||
gr_fast_clear.s | ||
gr_offsets.s | ||
gr_pageflip.s | ||
gr_putsprite.s | ||
gr_unrle.s | ||
hardware.inc | ||
hello.bas | ||
keyboard.s | ||
Makefile | ||
ootw_cavern.inc | ||
ootw_cavern.s | ||
ootw_pool.inc | ||
ootw_pool.s | ||
ootw_quake.inc | ||
ootw_rope.inc | ||
ootw_rope.s | ||
ootw_sprites.inc | ||
ootw.dsk | ||
ootw.s | ||
physicist.s | ||
random16.s | ||
README | ||
slug_cutscene.s | ||
text_print.s | ||
TODO | ||
zp.inc |
Saw the amazing PICO-8 version of this: https://liquidream.itch.io/another-world-survival and thought the lo-res pallette might be just barely enough to do it justice. Of course you could just play on your IIgs, but what's the fun in that.