dos33fsprogs/demos/second
2023-10-04 12:45:51 -04:00
..
graphics second: move roto code 2023-09-29 00:37:05 -04:00
music
part10_lens_rotozoom second: move roto code 2023-09-29 00:37:05 -04:00
part18_3d second: add some code comments to the box converter 2023-10-04 12:45:51 -04:00
c00_scrn_offsets.s
generate_common.c
gr_copy.s
gr_fast_clear.s
gr_offsets.s
gr_pageflip.s
hardware.inc
interrupt_handler.s
lc_detect.s
Makefile second: play music 2023-10-03 16:27:24 -04:00
multiply_fast.s
music.s second: play music 2023-10-03 16:27:24 -04:00
pt3_lib_core.s
pt3_lib_detect_model.s
pt3_lib_init.s
pt3_lib_irq_handler.s
pt3_lib_mockingboard_detect.s
pt3_lib_mockingboard_patch.s
pt3_lib_mockingboard_setup.s
pt3_lib_mockingboard.inc
qboot_sector.s
qboot_stage2.s
qboot.inc
qload.s second: play music 2023-10-03 16:27:24 -04:00
README
second.s second: more work on animation 2023-09-29 00:38:12 -04:00
start.s second: play music 2023-10-03 16:27:24 -04:00
text_print.s
title.s
TODO
wait_a_bit.s
wait_keypress.s
wait.s
zp.inc second: more size optimization of encoding 2023-09-27 01:24:33 -04:00
zx02_optim.s

Second Reality demo for Apple II proof of concept

no I really don't think I'm going to do this whole thing,
I found a pt3 version of the music and was messing around
with Kris Kennaway's conversion tool
	https://github.com/KrisKennaway/ii-pix