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asteroid.inc | ||
delay_a.s | ||
earth.png | ||
gr_copy.s | ||
gr_offsets.s | ||
gr_putsprite.s | ||
gr_simple_clear.s | ||
gr_unrle.s | ||
hardware.inc | ||
hello.bas | ||
interlace.dsk | ||
interlace.s | ||
k_40_48d.png | ||
make_it.c | ||
make_mt.c | ||
make_st.c | ||
Makefile | ||
movement_table.s | ||
pt3_lib_calculate_note.s | ||
pt3_lib_ci.s.old | ||
pt3_lib_core.s | ||
pt3_lib_decode_note.s | ||
pt3_lib_do_frame.s | ||
pt3_lib_init.s | ||
pt3_lib_make_frame.s | ||
pt3_lib_mockingboard.s | ||
pt3_lib_sample_ornament.s | ||
pt3_lib_set_pattern.s | ||
pt3_write_frame.s | ||
random.data | ||
rasterbars_screen.s | ||
rasterbars_sound.s | ||
rasterbars_table.s | ||
rasterbars.s | ||
rb_bg.inc | ||
rb_bg.png | ||
README | ||
sample.png | ||
sprites_screen.s | ||
sprites_table.s | ||
sprites.s | ||
vapor_lock.s | ||
zp.inc |
working on getting 40x192 cycle-counted mode. you have to self-modify screen contents mid-screen so you ounly get about 12 or so blocks across in this mode really cool rasterbar effect attempted to get cycle-counted pt3 player going, wasted a lot of time on that, didn't get it working in the end these proofs of concept were used in the Demosplash 2019 lores-escape demo