mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-11-04 05:05:13 +00:00
80b8dad681
also split out some common intro code
2005 lines
29 KiB
ArmAsm
2005 lines
29 KiB
ArmAsm
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;=====================================
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; Intro
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.include "zp.inc"
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.include "hardware.inc"
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intro:
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lda #0
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sta INTRO_REPEAT
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bit KEYRESET
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repeat_intro:
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;===========================
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; Enable graphics
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bit LORES
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bit SET_GR
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bit FULLGR
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;===========================
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; Setup pages
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lda #4
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sta DRAW_PAGE
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lda #0
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sta DISP_PAGE
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; jmp tunnel1
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;===============================
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;===============================
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; Opening scene with car
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;===============================
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;===============================
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;==================================
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; Uncompress the data
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;==================================
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lda #<intro1_data_lz4
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sta LZ4_SRC
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lda #>intro1_data_lz4
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sta LZ4_SRC+1
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lda #$90 ; load to $9000
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jsr lz4_decode
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;==================================
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; draw the car driving up
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;==================================
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; draw getting out of the car
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lda #<building_sequence
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sta INTRO_LOOPL
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lda #>building_sequence
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sta INTRO_LOOPH
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jsr run_sequence
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;===============================
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;===============================
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; Walk into door
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;===============================
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;===============================
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;==================================
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; draw feet going into door
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lda #<feet_sequence
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sta INTRO_LOOPL
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lda #>feet_sequence
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sta INTRO_LOOPH
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jsr run_sequence
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;===============================
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;===============================
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; Elevator going down
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;===============================
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;===============================
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elevator:
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;=============================
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; Load background to $c00 and $1000
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lda #>(elevator_rle)
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sta GBASH
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lda #<(elevator_rle)
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sta GBASL
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lda #$c ; load to off-screen $c00
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jsr load_rle_gr
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lda #>(elevator_rle)
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sta GBASH
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lda #<(elevator_rle)
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sta GBASL
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lda #$10 ; load also to off-screen $1000
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jsr load_rle_gr
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jsr gr_copy_to_current
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lda #$66
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sta COLOR
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; elevator outer door
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ldx #39
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stx V2
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ldx #4
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ldy #14
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jsr vlin ; VLIN 4,39 AT 14 (X, V2 at Y)
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ldx #35
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stx V2
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ldx #7
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ldy #18
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jsr vlin ; VLIN 7,35 AT 18 (X, V2 at Y)
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; elevator inner door
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ldx #2
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stx ELEVATOR_COUNT
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elevator_middle:
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ldx #38
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stx V2
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ldx #5
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ldy #15
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jsr vlin ; X, V2 at Y
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ldx #36
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stx V2
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ldx #6
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ldy #17
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jsr vlin ; X, V2 at Y
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elevator_inner:
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ldx #37
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stx V2
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ldx #5
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ldy #16
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jsr vlin ; X, V2 at Y
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jsr page_flip
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jsr gr_copy_to_current
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ldx #50
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jsr long_wait
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dec ELEVATOR_COUNT
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lda ELEVATOR_COUNT
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beq elevator_inner
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cmp #1
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beq elevator_middle
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; door closed
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jsr page_flip
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ldx #100
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jsr long_wait
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;======================
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; yellow line goes down
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;======================
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lda #0
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sta COLOR
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lda #5
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sta V2
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yellow_line_down:
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jsr gr_copy_to_current
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ldx #5
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ldy #16
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jsr vlin ; X, V2 at Y
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jsr page_flip
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ldx #12
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jsr long_wait
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inc V2
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lda V2
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cmp #37
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bne yellow_line_down
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lda DRAW_PAGE
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pha
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lda #$c ; erase yellow line
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sta DRAW_PAGE ; on page $1000 version
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ldx #5
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ldy #16
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jsr vlin ; X, V2 at Y
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pla
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sta DRAW_PAGE
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;========================
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; change floor indicators
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;========================
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lda #$33
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sta COLOR
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lda #5
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sta V2
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lda #4
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sta PARTICLE_COUNT
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floor_loop:
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jsr gr_copy_to_current_1000
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lda PARTICLE_COUNT
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asl
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tay
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ldx indicators,Y
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lda indicators+1,Y
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jsr plot
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jsr page_flip
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ldx #150
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jsr long_wait
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dec PARTICLE_COUNT
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bpl floor_loop
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;====================
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; dark elevator
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;====================
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; clear $c00 to black
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lda DRAW_PAGE
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pha
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lda #$8
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sta DRAW_PAGE
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jsr clear_all
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pla
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sta DRAW_PAGE
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; blue from 20, 30 - 20,34 and yellow (brown?) from 20,0 to 20,30
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; scrolls down until all yellow
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lda #30
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sta ELEVATOR_COUNT
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going_down_loop:
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jsr gr_copy_to_current ; copy black screen in
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; draw the yellow part
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lda #$DD
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sta COLOR
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lda ELEVATOR_COUNT
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sta V2
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ldx #0
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ldy #20
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jsr vlin ; X, V2 at Y
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lda #$22 ; draw the blue part
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sta COLOR
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lda ELEVATOR_COUNT
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clc
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adc #4
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cmp #40
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bmi not_too_big
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lda #40
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not_too_big:
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sta V2
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ldx ELEVATOR_COUNT
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ldy #20
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jsr vlin ; X, V2 at Y
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jsr page_flip
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ldx #8 ; pause
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jsr long_wait
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inc ELEVATOR_COUNT
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lda ELEVATOR_COUNT
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cmp #40
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bne going_down_loop
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;=====================
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; all yellow for a bit
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;=====================
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jsr gr_copy_to_current ; copy black screen in
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lda #$DD
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sta COLOR
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lda #40
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sta V2
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ldx #0
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ldy #20
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jsr vlin ; X, V2 at Y
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jsr page_flip
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ldx #100 ; wait a bit
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jsr long_wait
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; single blue dot
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; solid blue line 10 later
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lda #2
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sta ELEVATOR_CYCLE
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going_down_repeat:
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lda #1
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sta ELEVATOR_COUNT
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going_down_blue:
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jsr gr_copy_to_current ; copy black screen in
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; draw the blue part
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lda #$22
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sta COLOR
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lda ELEVATOR_COUNT
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sta V2
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ldx #0
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ldy #20
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jsr vlin ; X, V2 at Y
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gdb_smc:
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lda #$dd ; draw the blue part
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sta COLOR
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lda #40
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sta V2
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ldx ELEVATOR_COUNT
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ldy #20
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jsr vlin ; X, V2 at Y
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jsr page_flip
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ldx #8 ; pause
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jsr long_wait
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inc ELEVATOR_COUNT
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lda ELEVATOR_COUNT
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cmp #40
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bne going_down_blue
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dec ELEVATOR_CYCLE
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beq elevator_exit
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lda #1
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sta ELEVATOR_COUNT
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going_down_black:
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jsr gr_copy_to_current ; copy black screen in
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; draw the blue part
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lda #$00
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sta COLOR
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lda ELEVATOR_COUNT
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sta V2
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ldx #0
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ldy #20
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jsr vlin ; X, V2 at Y
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lda #$22 ; draw the blue part
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sta COLOR
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lda #40
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sta V2
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ldx ELEVATOR_COUNT
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ldy #20
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jsr vlin ; X, V2 at Y
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jsr page_flip
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ldx #8 ; pause
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jsr long_wait
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inc ELEVATOR_COUNT
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lda ELEVATOR_COUNT
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cmp #40
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bne going_down_black
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lda #$00
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sta gdb_smc+1
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jmp going_down_repeat
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; black, 2, blue, black about 20
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; blue until hit bottom, doors open
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elevator_exit:
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ldx #100 ; pause
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jsr long_wait
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;===============================
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;===============================
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; Getting out of Elevator
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;===============================
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;===============================
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;=============================
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; Load elevator background
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lda #>(off_elevator_rle)
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sta GBASH
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lda #<(off_elevator_rle)
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sta GBASL
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lda #$c ; load to off-screen $c00
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jsr load_rle_gr
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lda #>(walking00_rle)
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sta GBASH
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lda #<(walking00_rle)
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sta GBASL
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lda #$10 ; load to off-screen $1000
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jsr load_rle_gr
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lda #10
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sta ELEVATOR_COUNT
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elevator_open_loop:
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jsr gr_overlay ; note: overwrites color
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lda #$00
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sta COLOR
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; Would have liked to have a central purple stripe, but not easy
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; 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
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lda ELEVATOR_COUNT
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sta ELEVATOR_CYCLE
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elevator_inner_loop:
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lda #9
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clc
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adc ELEVATOR_CYCLE
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tay
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lda #40
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sta V2
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ldx #0
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jsr vlin ; X, V2 at Y
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sec
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lda #30
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sbc ELEVATOR_CYCLE
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tay
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lda #40
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sta V2
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ldx #0
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jsr vlin ; X, V2 at Y
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dec ELEVATOR_CYCLE
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bne elevator_inner_loop
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jsr page_flip
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ldx #25
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jsr long_wait ; pause
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dec ELEVATOR_COUNT
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bne elevator_open_loop
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;==================================
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; draw walking off the elevator
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lda #<walking_sequence
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sta INTRO_LOOPL
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lda #>walking_sequence
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sta INTRO_LOOPH
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jsr run_sequence
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;======================================
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; make background black and pause a bit
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jsr clear_all
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jsr page_flip
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; no need to pause as uncompressing LZ4 below
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; takes a bit
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; ldx #80
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; jsr long_wait
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;===============================
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;===============================
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; Keycode
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;===============================
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;===============================
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keypad:
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;==================================
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; Uncompress the data
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;==================================
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lda #<intro4_data_lz4
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sta LZ4_SRC
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lda #>intro4_data_lz4
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sta LZ4_SRC+1
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lda #$90 ; load to $9000
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jsr lz4_decode
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;=============================
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; Load background to $c00
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lda #>(scanner_door_rle)
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sta GBASH
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lda #<(scanner_door_rle)
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sta GBASL
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lda #$c ; load to off-screen $c00
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jsr load_rle_gr
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lda #<approach_sequence
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sta INTRO_LOOPL
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lda #>approach_sequence
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sta INTRO_LOOPH
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jsr run_sequence
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;=============================
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; Load background to $c00
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lda #>(keypad_rle)
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sta GBASH
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lda #<(keypad_rle)
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sta GBASL
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lda #$c ; load to off-screen $c00
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jsr load_rle_gr
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;==================================
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; draw keypad sequence
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lda #<keypad_sequence
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sta INTRO_LOOPL
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lda #>keypad_sequence
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sta INTRO_LOOPH
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jsr run_sequence
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;==================================
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; doop opening sequence
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lda #>(scanner_door_rle)
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sta GBASH
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lda #<(scanner_door_rle)
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sta GBASL
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lda #$c ; load to off-screen $c00
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jsr load_rle_gr
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lda #<opening_sequence
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sta INTRO_LOOPL
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lda #>opening_sequence
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sta INTRO_LOOPH
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jsr run_sequence
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;===============================
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;===============================
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; Scanner
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;===============================
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;===============================
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scanner:
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lda #>(scanner_rle)
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sta GBASH
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lda #<(scanner_rle)
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sta GBASL
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lda #$c ; load to off-screen $c00
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jsr load_rle_gr
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jsr gr_copy_to_current
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jsr page_flip
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lda #<scanning_sequence
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sta INTRO_LOOPL
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lda #>scanning_sequence
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sta INTRO_LOOPH
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jsr run_sequence
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;===============================
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;===============================
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; Spinny DNA / Key
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;===============================
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;===============================
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scanner2:
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lda #>(ai_bg_rle)
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sta GBASH
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lda #<(ai_bg_rle)
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sta GBASL
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lda #$c ; load to off-screen $c00
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jsr load_rle_gr
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jsr clear_bottom
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bit TEXTGR ; split graphics/text
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jsr gr_copy_to_current_40x40
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jsr page_flip
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jsr clear_bottom
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;=============================
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; Identification (nothing)
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;=============================
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lda #0
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sta DNA_OUT
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sta DNA_PROGRESS
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lda #<ai_sequence
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sta INTRO_LOOPL
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lda #>ai_sequence
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sta INTRO_LOOPH
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jsr run_sequence_static
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; slices / | - / nothing (pause)
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; more slices / | - / nothing (pause)
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; small circle / | - / nothing (pause)
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; big circle / | - / nothing (pause)
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; jsr gr_copy_to_current_40x40
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; jsr draw_dna
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; jsr page_flip
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; approx one rotation until "Good evening"
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; two rotation, then switch to key + Ferrari
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; three rotations, then done
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; - !!! DNA START 1 line
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; / !!! DNA start 1 line
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; !!! DNA 2 lines
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; DNA 5 lines
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; Good evening professor.
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; DNA all lines
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; Triggers:
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; + DNA starts midway through big circle
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; + Good evening printed at DNA_OUT=5
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; + Switch to key, print ferrari
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; Key |
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; I see you have driven here in your \ Ferrari.
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; Key - / nothing (pause)
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ldx #35
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spin_on_key:
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txa
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pha
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|
|
jsr draw_dna
|
|
jsr page_flip
|
|
|
|
pla
|
|
tax
|
|
|
|
lda #250
|
|
jsr WAIT
|
|
|
|
dex
|
|
bne spin_on_key
|
|
|
|
|
|
|
|
;===============================
|
|
; Sitting at Desk
|
|
;===============================
|
|
|
|
;==================================
|
|
; Uncompress the data
|
|
;==================================
|
|
lda #<intro6_data_lz4
|
|
sta LZ4_SRC
|
|
lda #>intro6_data_lz4
|
|
sta LZ4_SRC+1
|
|
|
|
lda #$90 ; load to $9000
|
|
|
|
jsr lz4_decode
|
|
|
|
;======================
|
|
; load bg
|
|
|
|
lda #>(desktop_rle)
|
|
sta GBASH
|
|
lda #<(desktop_rle)
|
|
sta GBASL
|
|
lda #$c ; load to off-screen $c00
|
|
jsr load_rle_gr
|
|
|
|
jsr gr_copy_to_current
|
|
|
|
bit FULLGR ; back to full graphics
|
|
|
|
jsr page_flip
|
|
|
|
;=================================
|
|
; Display rises up
|
|
;=================================
|
|
|
|
lda #<powerup_sequence
|
|
sta INTRO_LOOPL
|
|
lda #>powerup_sequence
|
|
sta INTRO_LOOPH
|
|
|
|
jsr run_sequence
|
|
|
|
ldx #80 ; pause a bit
|
|
jsr long_wait
|
|
|
|
;=================================
|
|
; Zoom in, mouse move
|
|
;=================================
|
|
; FIXME: shimmery edges to display?
|
|
|
|
lda #>(desktop_bg_rle)
|
|
sta GBASH
|
|
lda #<(desktop_bg_rle)
|
|
sta GBASL
|
|
lda #$c ; load to off-screen $c00
|
|
jsr load_rle_gr
|
|
|
|
jsr gr_copy_to_current
|
|
jsr page_flip
|
|
|
|
lda #<cursor_sequence
|
|
sta INTRO_LOOPL
|
|
lda #>cursor_sequence
|
|
sta INTRO_LOOPH
|
|
|
|
jsr run_sequence
|
|
|
|
ldx #40 ; pause a bit
|
|
jsr long_wait
|
|
|
|
|
|
;===============================
|
|
; Peanut OS
|
|
;===============================
|
|
|
|
peanutos:
|
|
|
|
; 1 2 3
|
|
; 0123456789012345678901234567890123456789
|
|
;
|
|
; Copyright (c) 1977 Peanut Computer, Inc.
|
|
; All rights reserved.
|
|
;
|
|
; CDOS Version 5.01
|
|
;
|
|
; > #
|
|
|
|
lda #$a0
|
|
jsr clear_top_a
|
|
jsr clear_bottom
|
|
|
|
lda #<peanut
|
|
sta OUTL
|
|
lda #>peanut
|
|
sta OUTH
|
|
|
|
jsr move_and_print_list
|
|
|
|
jsr page_flip
|
|
|
|
bit SET_TEXT
|
|
|
|
; wait 1s
|
|
|
|
ldx #60
|
|
jsr long_wait
|
|
|
|
lda #1
|
|
sta CURSOR_COUNT
|
|
|
|
project_23_loop:
|
|
; RUN PROJECT 23# (typed)
|
|
; #
|
|
|
|
lda #$a0
|
|
jsr clear_top_a
|
|
jsr clear_bottom
|
|
|
|
lda #<peanut
|
|
sta OUTL
|
|
lda #>peanut
|
|
sta OUTH
|
|
|
|
jsr move_and_print_list
|
|
|
|
; $550
|
|
|
|
lda #$5
|
|
clc
|
|
adc DRAW_PAGE
|
|
sta OUTH
|
|
lda #$52
|
|
sta OUTL
|
|
|
|
ldy #0
|
|
print_project23_loop:
|
|
|
|
lda project_23,Y
|
|
eor #$80
|
|
sta (OUTL),Y
|
|
|
|
iny
|
|
cpy CURSOR_COUNT
|
|
bne print_project23_loop
|
|
|
|
lda #' '
|
|
sta (OUTL),Y
|
|
|
|
jsr page_flip
|
|
|
|
ldx #10
|
|
jsr long_wait
|
|
|
|
inc CURSOR_COUNT
|
|
lda CURSOR_COUNT
|
|
cmp #15
|
|
bne project_23_loop
|
|
|
|
ldx #20 ; brief pasue at end of line
|
|
jsr long_wait
|
|
|
|
lda #(' '|$80) ; clear out last cursor
|
|
sta (OUTL),Y
|
|
|
|
lda #' ' ; put cursor on next line
|
|
sta $5d2 ; both pages
|
|
sta $9d2
|
|
|
|
|
|
; wait 1s
|
|
|
|
ldx #100
|
|
jsr long_wait
|
|
|
|
|
|
|
|
;===============================
|
|
; Particle Accelerator Screen
|
|
;===============================
|
|
|
|
; MODIFICATION OF PARAMETERS
|
|
; RELATING TO PARTICLE
|
|
; ACCELERATOR (SYNCHOTRON).
|
|
;____________ E: 23%
|
|
; ROOM 3 X:\ g: .005
|
|
; : :
|
|
; : : RK: 77.2L
|
|
; : :
|
|
;___________:_: opt: g+
|
|
; ROOM 1 X: :
|
|
; : : Shield:
|
|
; : : 1: OFF
|
|
; : : 2: ON
|
|
; : : 3: ON
|
|
; : :
|
|
; : : P^: 1
|
|
; __________: :
|
|
;/__________|/
|
|
|
|
; the actual intro draws background 3-d stuff first, gradually
|
|
; then writes text
|
|
|
|
|
|
lda #$a0
|
|
jsr clear_top_a
|
|
jsr clear_bottom
|
|
|
|
lda #<accelerator
|
|
sta OUTL
|
|
lda #>accelerator
|
|
sta OUTH
|
|
|
|
jsr move_and_print_list
|
|
|
|
jsr page_flip
|
|
|
|
ldx #50
|
|
jsr long_wait
|
|
|
|
; Cusrsor starts at E
|
|
; Down to .005 (pauses)
|
|
; End of RK
|
|
; End of g+ (pauses)
|
|
; erase +
|
|
; change to - (pauses)
|
|
; down to 1 (pauses)
|
|
; down to 2
|
|
; down to 3
|
|
; down to P (pause)
|
|
|
|
ldy #0
|
|
lda #<accel_paramaters
|
|
sta INL
|
|
lda #>accel_paramaters
|
|
sta INH
|
|
accel_input_loop:
|
|
lda (INL),Y ; get X
|
|
cmp #$ff
|
|
beq done_accel_input
|
|
sta accel_smc+1
|
|
sta accel_smc+4
|
|
iny
|
|
lda (INL),Y ; get Y
|
|
sta accel_smc+2
|
|
clc
|
|
adc #$4
|
|
sta accel_smc+5
|
|
iny
|
|
lda (INL),Y ; get char
|
|
iny
|
|
accel_smc:
|
|
sta $400
|
|
sta $800
|
|
|
|
lda (INL),Y ; get time
|
|
tax
|
|
jsr long_wait
|
|
iny
|
|
jmp accel_input_loop
|
|
done_accel_input:
|
|
|
|
|
|
; FLASH: RUN EXPERIMENT ? (pause)
|
|
; Y
|
|
lda #2
|
|
sta CURSOR_COUNT
|
|
flash_loop:
|
|
|
|
lda #<run_experiment
|
|
sta OUTL
|
|
lda #>run_experiment
|
|
sta OUTH
|
|
jsr print_both_pages
|
|
|
|
ldx #75
|
|
jsr long_wait
|
|
|
|
lda #<run_blank
|
|
sta OUTL
|
|
lda #>run_blank
|
|
sta OUTH
|
|
jsr print_both_pages
|
|
|
|
ldx #75
|
|
jsr long_wait
|
|
|
|
lda CURSOR_COUNT
|
|
cmp #1
|
|
bne not_yes
|
|
|
|
lda #'Y'|$80
|
|
sta $670
|
|
sta $A70
|
|
|
|
not_yes:
|
|
dec CURSOR_COUNT
|
|
bpl flash_loop
|
|
|
|
|
|
;======================
|
|
; Accelerate
|
|
;======================
|
|
bit SET_GR
|
|
|
|
lda #>(collider_rle)
|
|
sta GBASH
|
|
lda #<(collider_rle)
|
|
sta GBASL
|
|
lda #$c ; load to off-screen $c00
|
|
jsr load_rle_gr
|
|
|
|
jsr gr_copy_to_current
|
|
jsr page_flip
|
|
|
|
bit TEXTGR
|
|
jsr clear_bottoms
|
|
|
|
; --- Theoretical Study ---
|
|
; make this inverse?
|
|
|
|
lda #<theoretical_study
|
|
sta OUTL
|
|
lda #>theoretical_study
|
|
sta OUTH
|
|
|
|
jsr print_both_pages
|
|
|
|
;==========================
|
|
; - Phase 0:
|
|
; INJECTION of particles
|
|
; into synchrotron
|
|
|
|
lda #0
|
|
sta PARTICLE_COUNT
|
|
|
|
lda #<phase0
|
|
sta OUTL
|
|
lda #>phase0
|
|
sta OUTH
|
|
|
|
jsr move_and_print_list_both_pages
|
|
|
|
jsr gr_copy_to_current_40x40
|
|
jsr plot_particle
|
|
jsr page_flip
|
|
ldx #40
|
|
jsr long_wait
|
|
|
|
jsr gr_copy_to_current_40x40
|
|
jsr plot_particle
|
|
jsr page_flip
|
|
ldx #40
|
|
jsr long_wait
|
|
|
|
|
|
;===========================
|
|
; - Phase 1:
|
|
; Particle ACCELERATION.
|
|
|
|
|
|
; Note: goes around at least 4 times
|
|
|
|
jsr clear_bottoms
|
|
|
|
; --- Theoretical Study ---
|
|
lda #<theoretical_study
|
|
sta OUTL
|
|
lda #>theoretical_study
|
|
sta OUTH
|
|
|
|
jsr print_both_pages
|
|
|
|
lda #<phase1
|
|
sta OUTL
|
|
lda #>phase1
|
|
sta OUTH
|
|
|
|
jsr move_and_print_list_both_pages
|
|
|
|
; 5 times around? (total = 39)
|
|
|
|
particle_loop:
|
|
jsr gr_copy_to_current_40x40
|
|
jsr plot_particle
|
|
jsr page_flip
|
|
ldx #20
|
|
jsr long_wait
|
|
|
|
lda PARTICLE_COUNT
|
|
cmp #38
|
|
bne particle_loop
|
|
|
|
;=====================================
|
|
; - Phase 2:
|
|
; EJECTION of particles
|
|
; on the shield.
|
|
|
|
; Note: goes around once more, then does shield animation
|
|
|
|
jsr clear_bottoms
|
|
|
|
; --- Theoretical Study ---
|
|
lda #<theoretical_study
|
|
sta OUTL
|
|
lda #>theoretical_study
|
|
sta OUTH
|
|
|
|
jsr print_both_pages
|
|
|
|
lda #<phase2
|
|
sta OUTL
|
|
lda #>phase2
|
|
sta OUTH
|
|
|
|
jsr move_and_print_list_both_pages
|
|
|
|
|
|
jsr gr_copy_to_current_40x40
|
|
jsr plot_particle
|
|
jsr page_flip
|
|
ldx #20
|
|
jsr long_wait
|
|
|
|
lda #<shield_sequence
|
|
sta INTRO_LOOPL
|
|
lda #>shield_sequence
|
|
sta INTRO_LOOPH
|
|
|
|
jsr run_sequence_40x40
|
|
|
|
ldx #30
|
|
jsr long_wait
|
|
|
|
;=============================
|
|
; A N A L Y S I S
|
|
|
|
jsr clear_bottoms
|
|
|
|
; --- Theoretical Study ---
|
|
lda #<theoretical_study
|
|
sta OUTL
|
|
lda #>theoretical_study
|
|
sta OUTH
|
|
|
|
jsr print_both_pages
|
|
|
|
lda #<analysis
|
|
sta OUTL
|
|
lda #>analysis
|
|
sta OUTH
|
|
|
|
jsr print_both_pages
|
|
|
|
ldx #200
|
|
jsr long_wait
|
|
|
|
;=============================
|
|
; - RESULT:
|
|
; Probability of creating:
|
|
; ANTIMATTER: 91.V %
|
|
; NEUTRINO 27: 0.04 %
|
|
; NEUTRINO 424: 18 %
|
|
|
|
jsr clear_bottoms
|
|
|
|
lda #<result
|
|
sta OUTL
|
|
lda #>result
|
|
sta OUTH
|
|
|
|
jsr move_and_print_list_both_pages
|
|
|
|
ldx #200
|
|
jsr long_wait
|
|
|
|
|
|
;================================
|
|
; Practical verification Y/N ?"
|
|
|
|
jsr clear_bottoms
|
|
|
|
lda #<practical_verification
|
|
sta OUTL
|
|
lda #>practical_verification
|
|
sta OUTH
|
|
|
|
jsr print_both_pages
|
|
|
|
ldx #200
|
|
jsr long_wait
|
|
|
|
;==========================================
|
|
; THE EXPERIMENT WILL BEGIN IN 20 SECONDS
|
|
; 19, 18, 17
|
|
|
|
jsr gr_copy_to_current_40x40
|
|
jsr page_flip
|
|
|
|
jsr clear_bottoms
|
|
|
|
lda #<experiment
|
|
sta OUTL
|
|
lda #>experiment
|
|
sta OUTH
|
|
|
|
; 20
|
|
jsr print_both_pages
|
|
ldx #100
|
|
jsr long_wait
|
|
|
|
; 19
|
|
jsr print_both_pages
|
|
ldx #100
|
|
jsr long_wait
|
|
|
|
; 18
|
|
jsr print_both_pages
|
|
ldx #100
|
|
jsr long_wait
|
|
|
|
; 17
|
|
jsr print_both_pages
|
|
ldx #100
|
|
jsr long_wait
|
|
|
|
|
|
|
|
;===============================
|
|
;===============================
|
|
; Opening Soda
|
|
;===============================
|
|
;===============================
|
|
soda:
|
|
lda #>(soda_bg_rle)
|
|
sta GBASH
|
|
lda #<(soda_bg_rle)
|
|
sta GBASL
|
|
lda #$c ; load to off-screen $c00
|
|
jsr load_rle_gr
|
|
|
|
bit FULLGR
|
|
|
|
lda #<soda_sequence
|
|
sta INTRO_LOOPL
|
|
lda #>soda_sequence
|
|
sta INTRO_LOOPH
|
|
|
|
jsr run_sequence
|
|
|
|
|
|
; ldx #30
|
|
; jsr long_wait
|
|
|
|
;open_soda_loop:
|
|
; lda KEYPRESS
|
|
; bpl open_soda_loop
|
|
; bit KEYRESET
|
|
|
|
;===============================
|
|
;===============================
|
|
; Drinking Soda
|
|
;===============================
|
|
;===============================
|
|
|
|
lda #>(drinking02_rle)
|
|
sta GBASH
|
|
lda #<(drinking02_rle)
|
|
sta GBASL
|
|
lda #$c ; load to off-screen $c00
|
|
jsr load_rle_gr
|
|
|
|
lda #<drinking_sequence
|
|
sta INTRO_LOOPL
|
|
lda #>drinking_sequence
|
|
sta INTRO_LOOPH
|
|
|
|
jsr run_sequence
|
|
|
|
ldx #200
|
|
jsr long_wait
|
|
|
|
;drinking_loop:
|
|
; lda KEYPRESS
|
|
; bpl drinking_loop
|
|
; bit KEYRESET
|
|
|
|
|
|
;===============================
|
|
;===============================
|
|
; More crazy screen
|
|
;===============================
|
|
;===============================
|
|
|
|
lda #>(collider_rle)
|
|
sta GBASH
|
|
lda #<(collider_rle)
|
|
sta GBASL
|
|
lda #$c ; load to off-screen $c00
|
|
jsr load_rle_gr
|
|
|
|
bit TEXTGR
|
|
jsr clear_bottoms
|
|
|
|
; THE EXPERIMENT WILL BEGIN IN 5 SECONDS
|
|
jsr gr_copy_to_current_40x40
|
|
jsr page_flip
|
|
|
|
lda #<experiment
|
|
sta OUTL
|
|
lda #>experiment
|
|
sta OUTH
|
|
jsr print_both_pages
|
|
|
|
lda #<five
|
|
sta OUTL
|
|
lda #>five
|
|
sta OUTH
|
|
jsr print_both_pages
|
|
|
|
lda #0
|
|
sta MESSAGE_COUNT
|
|
sta MESSAGE_CURRENT
|
|
sta TIME_COUNT
|
|
message_loop:
|
|
|
|
; Shield 9A.5F Ok
|
|
; Flux % 5.0177 Ok
|
|
; CDI Vector ok
|
|
; %%%ddd ok
|
|
; Race-Track ok
|
|
; -----REPEAT ; 10
|
|
|
|
ldx MESSAGE_CURRENT
|
|
lda message_list,X
|
|
sta OUTL
|
|
lda message_list+1,X
|
|
sta OUTH
|
|
jsr print_both_pages
|
|
|
|
inc MESSAGE_CURRENT
|
|
inc MESSAGE_CURRENT
|
|
lda MESSAGE_CURRENT
|
|
cmp #10
|
|
bne not_ten
|
|
lda #0
|
|
sta MESSAGE_CURRENT
|
|
not_ten:
|
|
|
|
; 4 SECONDS
|
|
; Shield "
|
|
; -----REPEAT ; 10
|
|
|
|
; 3 SECONDS
|
|
; Sheild "
|
|
; -----REPEAT ; 10
|
|
|
|
; 2 SECONDS ; 10
|
|
|
|
; 1 SECONDS (at CDI Vector) ; 10
|
|
; 0 SECONDS (at %%%) ; 10
|
|
|
|
ldx #10
|
|
jsr long_wait
|
|
|
|
inc CURSOR_COUNT
|
|
|
|
lda CURSOR_COUNT
|
|
and #$07
|
|
bne not_time_oflo
|
|
|
|
inc TIME_COUNT
|
|
inc TIME_COUNT
|
|
|
|
; update seconds
|
|
|
|
ldx TIME_COUNT
|
|
lda times,X
|
|
sta OUTL
|
|
lda times+1,X
|
|
sta OUTH
|
|
jsr print_both_pages
|
|
|
|
not_time_oflo:
|
|
|
|
lda CURSOR_COUNT
|
|
cmp #42
|
|
bne not_time_gone
|
|
|
|
; clear out when near end
|
|
jsr clear_bottoms
|
|
|
|
not_time_gone:
|
|
|
|
lda CURSOR_COUNT
|
|
cmp #48
|
|
bne message_loop
|
|
|
|
;=============================
|
|
; EXPERIMENT LINES GOES AWAY
|
|
; Stop printing at race track
|
|
; dark blue going around track
|
|
|
|
; Note: goes around at least 4 times
|
|
|
|
jsr clear_bottoms
|
|
|
|
ldx #30
|
|
jsr long_wait
|
|
|
|
;collider_ui_loop:
|
|
; lda KEYPRESS
|
|
; bpl collider_ui_loop
|
|
; bit KEYRESET
|
|
|
|
|
|
|
|
; 1 times around? (total = 8)
|
|
|
|
lda #0
|
|
sta PARTICLE_COUNT
|
|
|
|
particle_loop2:
|
|
jsr gr_copy_to_current_40x40
|
|
jsr plot_particle
|
|
jsr page_flip
|
|
ldx #20
|
|
jsr long_wait
|
|
|
|
lda PARTICLE_COUNT
|
|
cmp #10
|
|
bne particle_loop2
|
|
|
|
|
|
;collider_ui_loop:
|
|
; lda KEYPRESS
|
|
; bpl collider_ui_loop
|
|
; bit KEYRESET
|
|
|
|
|
|
|
|
;===============================
|
|
;===============================
|
|
; Thunderstorm Outside
|
|
;===============================
|
|
;===============================
|
|
|
|
|
|
thunderstorm:
|
|
|
|
;==================================
|
|
; Uncompress the data
|
|
;==================================
|
|
lda #<intro8_data_lz4
|
|
sta LZ4_SRC
|
|
lda #>intro8_data_lz4
|
|
sta LZ4_SRC+1
|
|
|
|
lda #$90 ; load to $9000
|
|
|
|
jsr lz4_decode
|
|
|
|
|
|
lda #>(building_car_rle)
|
|
sta GBASH
|
|
lda #<(building_car_rle)
|
|
sta GBASL
|
|
lda #$c ; load to off-screen $c00
|
|
jsr load_rle_gr
|
|
|
|
jsr gr_copy_to_current
|
|
jsr page_flip
|
|
bit FULLGR
|
|
|
|
lda #<lightning_sequence
|
|
sta INTRO_LOOPL
|
|
lda #>lightning_sequence
|
|
sta INTRO_LOOPH
|
|
|
|
jsr run_sequence
|
|
|
|
lda #<bolt_sequence
|
|
sta INTRO_LOOPL
|
|
lda #>bolt_sequence
|
|
sta INTRO_LOOPH
|
|
|
|
jsr run_sequence
|
|
|
|
;outside_loop:
|
|
; lda KEYPRESS
|
|
; bpl outside_loop
|
|
; bit KEYRESET
|
|
|
|
|
|
;===============================
|
|
;===============================
|
|
; Tunnel 1
|
|
;===============================
|
|
;===============================
|
|
|
|
tunnel1:
|
|
|
|
;==================================
|
|
; Uncompress the data
|
|
;==================================
|
|
lda #<intro9_data_lz4
|
|
sta LZ4_SRC
|
|
lda #>intro9_data_lz4
|
|
sta LZ4_SRC+1
|
|
|
|
lda #$90 ; load to $9000
|
|
|
|
jsr lz4_decode
|
|
|
|
|
|
lda #>(tunnel1_rle)
|
|
sta GBASH
|
|
lda #<(tunnel1_rle)
|
|
sta GBASL
|
|
lda #$c ; load to off-screen $c00
|
|
jsr load_rle_gr
|
|
|
|
jsr gr_copy_to_current
|
|
jsr page_flip
|
|
|
|
lda #<tunnel1_sequence
|
|
sta INTRO_LOOPL
|
|
lda #>tunnel1_sequence
|
|
sta INTRO_LOOPH
|
|
|
|
jsr run_sequence
|
|
|
|
|
|
;tunnel1_loop:
|
|
; lda KEYPRESS
|
|
; bpl tunnel1_loop
|
|
; bit KEYRESET
|
|
|
|
|
|
|
|
;===============================
|
|
;===============================
|
|
; Tunnel 2
|
|
;===============================
|
|
;===============================
|
|
|
|
|
|
;=============================
|
|
; Load background to $c00
|
|
|
|
lda #>(tunnel2_rle)
|
|
sta GBASH
|
|
lda #<(tunnel2_rle)
|
|
sta GBASL
|
|
lda #$c ; load to off-screen $c00
|
|
jsr load_rle_gr
|
|
|
|
jsr gr_copy_to_current
|
|
jsr page_flip
|
|
|
|
lda #<tunnel2_sequence
|
|
sta INTRO_LOOPL
|
|
lda #>tunnel2_sequence
|
|
sta INTRO_LOOPH
|
|
|
|
jsr run_sequence
|
|
|
|
|
|
;tunnel2_loop:
|
|
; lda KEYPRESS
|
|
; bpl tunnel2_loop
|
|
; bit KEYRESET
|
|
|
|
|
|
|
|
;===============================
|
|
;===============================
|
|
; Zappo / Gone
|
|
;===============================
|
|
;===============================
|
|
|
|
;=========================
|
|
; zappo
|
|
|
|
lda #>(blue_zappo_rle)
|
|
sta GBASH
|
|
lda #<(blue_zappo_rle)
|
|
sta GBASL
|
|
lda #$c ; load to off-screen $c00
|
|
jsr load_rle_gr
|
|
|
|
jsr gr_copy_to_current
|
|
jsr page_flip
|
|
|
|
lda #<zappo_sequence
|
|
sta INTRO_LOOPL
|
|
lda #>zappo_sequence
|
|
sta INTRO_LOOPH
|
|
|
|
jsr run_sequence
|
|
|
|
;======================
|
|
; gone
|
|
|
|
lda #>(gone_rle)
|
|
sta GBASH
|
|
lda #<(gone_rle)
|
|
sta GBASL
|
|
lda #$c ; load to off-screen $c00
|
|
jsr load_rle_gr
|
|
|
|
jsr gr_copy_to_current
|
|
jsr page_flip
|
|
|
|
lda #<gone_sequence
|
|
sta INTRO_LOOPL
|
|
lda #>gone_sequence
|
|
sta INTRO_LOOPH
|
|
|
|
|
|
jsr run_sequence
|
|
|
|
;======================
|
|
; Pause a bit
|
|
|
|
ldx #180
|
|
jsr long_wait
|
|
|
|
;gone_loop:
|
|
; lda KEYPRESS
|
|
; bpl gone_loop
|
|
; bit KEYRESET
|
|
|
|
; see if R pressed, if so, repeat
|
|
; otherwise, return and indicate we want to start the game
|
|
|
|
lda KEYPRESS
|
|
bpl check_repeat ; if no keypress, jump ahead
|
|
|
|
and #$7f ; clear high bit
|
|
|
|
cmp #'R'
|
|
bne check_repeat
|
|
|
|
lda INTRO_REPEAT
|
|
eor #$1
|
|
sta INTRO_REPEAT
|
|
|
|
|
|
check_repeat:
|
|
bit KEYRESET ; reset keyboard strobe
|
|
lda INTRO_REPEAT
|
|
beq done_intro
|
|
|
|
jmp repeat_intro
|
|
|
|
done_intro:
|
|
lda #1 ; start game
|
|
sta WHICH_LOAD
|
|
|
|
rts
|
|
|
|
|
|
.include "gr_pageflip.s"
|
|
.include "gr_unrle.s"
|
|
.include "lz4_decode.s"
|
|
.include "gr_copy.s"
|
|
.include "gr_offsets.s"
|
|
.include "gr_overlay.s"
|
|
.include "gr_vlin.s"
|
|
.include "gr_plot.s"
|
|
.include "gr_fast_clear.s"
|
|
.include "gr_putsprite.s"
|
|
.include "text_print.s"
|
|
.include "gr_run_sequence.s"
|
|
|
|
|
|
;=================================
|
|
; Display a sequence of images
|
|
; with /-|/ static overlay
|
|
|
|
run_sequence_static:
|
|
ldy #0 ; init
|
|
|
|
run_sequence_static_loop:
|
|
|
|
lda (INTRO_LOOPL),Y ; draw DNA
|
|
sta DNA_OUT
|
|
iny
|
|
|
|
lda (INTRO_LOOPL),Y ; pause for time
|
|
beq run_sequence_static_done
|
|
tax
|
|
|
|
lda DNA_OUT
|
|
bne pause_draw_dna
|
|
|
|
jsr long_wait
|
|
jmp done_pause_dna
|
|
pause_draw_dna:
|
|
txa
|
|
pha
|
|
|
|
tya
|
|
pha
|
|
|
|
jsr draw_dna
|
|
jsr page_flip
|
|
|
|
pla
|
|
tay
|
|
|
|
pla
|
|
tax
|
|
|
|
lda #250
|
|
jsr WAIT
|
|
|
|
dex
|
|
bne pause_draw_dna
|
|
|
|
done_pause_dna:
|
|
|
|
iny ; point to overlay
|
|
|
|
lda #10 ; set up static loop
|
|
sta STATIC_LOOPER
|
|
|
|
sty INTRO_LOOPER ; save for later
|
|
|
|
static_loop:
|
|
|
|
lda (INTRO_LOOPL),Y
|
|
sta GBASL
|
|
iny
|
|
lda (INTRO_LOOPL),Y
|
|
sta GBASH
|
|
|
|
lda #$10 ; load to $1000
|
|
jsr load_rle_gr
|
|
|
|
jsr gr_overlay_40x40
|
|
|
|
ldy STATIC_LOOPER
|
|
lda static_pattern,Y
|
|
sta GBASL
|
|
lda static_pattern+1,Y
|
|
sta GBASH
|
|
|
|
lda #$10 ; load to $1000
|
|
jsr load_rle_gr
|
|
|
|
|
|
; force 40x40 overlay
|
|
|
|
jsr gr_overlay_40x40_noload
|
|
|
|
lda DNA_OUT
|
|
beq no_dna
|
|
|
|
jsr draw_dna
|
|
|
|
no_dna:
|
|
jsr page_flip
|
|
|
|
ldy INTRO_LOOPER
|
|
|
|
ldx #3
|
|
jsr long_wait
|
|
|
|
dec STATIC_LOOPER
|
|
dec STATIC_LOOPER
|
|
|
|
bpl static_loop
|
|
|
|
iny
|
|
iny
|
|
|
|
jmp run_sequence_static_loop
|
|
run_sequence_static_done:
|
|
rts
|
|
|
|
|
|
|
|
|
|
|
|
;====================================
|
|
; Draw DNA
|
|
;====================================
|
|
draw_dna:
|
|
|
|
lda #0 ; count
|
|
sta DNA_COUNT
|
|
|
|
draw_dna_loop:
|
|
clc
|
|
lda DNA_COUNT
|
|
adc #10
|
|
sta YPOS
|
|
|
|
lda #26
|
|
sta XPOS
|
|
|
|
lda DNA_COUNT ; 0, 4, 8, 12, 16....
|
|
lsr
|
|
clc
|
|
adc DNA_PROGRESS ; 0,2,4,6,8,...
|
|
|
|
and #$e
|
|
tax
|
|
|
|
lda dna_list,X
|
|
sta INL
|
|
lda dna_list+1,X
|
|
sta INH
|
|
|
|
jsr put_sprite
|
|
|
|
lda DNA_COUNT
|
|
clc
|
|
adc #4
|
|
sta DNA_COUNT
|
|
|
|
; for DNA_PROGRESS 0,2,4,6,8,10,12 we only want to print
|
|
; first X lines (gradually fade in)
|
|
; after that, draw the whole thing
|
|
|
|
lda DNA_PROGRESS
|
|
cmp #14
|
|
bpl dna_full
|
|
|
|
asl
|
|
cmp DNA_COUNT
|
|
bpl draw_dna_loop
|
|
bmi dna_full_done
|
|
|
|
dna_full:
|
|
lda DNA_COUNT
|
|
cmp #28
|
|
bne draw_dna_loop
|
|
|
|
dna_full_done:
|
|
|
|
inc DNA_PROGRESS
|
|
inc DNA_PROGRESS
|
|
|
|
; see if printing message
|
|
lda DNA_PROGRESS
|
|
cmp #10
|
|
bne no_good_message
|
|
|
|
lda #<good_evening
|
|
sta OUTL
|
|
lda #>good_evening
|
|
sta OUTH
|
|
jsr print_both_pages
|
|
jmp no_ferrari_message
|
|
|
|
no_good_message:
|
|
cmp #$30
|
|
bne no_ferrari_message
|
|
|
|
lda #<ferrari
|
|
sta OUTL
|
|
lda #>ferrari
|
|
sta OUTH
|
|
jsr print_both_pages
|
|
jsr print_both_pages
|
|
|
|
|
|
no_ferrari_message:
|
|
rts
|
|
|
|
|
|
;======================
|
|
; Plot particle
|
|
;======================
|
|
plot_particle:
|
|
; Xcoord in X
|
|
; Ycoord in A
|
|
; color in COLOR
|
|
|
|
lda #$22
|
|
sta COLOR
|
|
|
|
lda PARTICLE_COUNT
|
|
and #7
|
|
asl
|
|
tay
|
|
ldx particles,Y
|
|
lda particles+1,Y
|
|
|
|
jsr plot
|
|
|
|
inc PARTICLE_COUNT
|
|
|
|
rts
|
|
|
|
|
|
;.include "intro_data.s"
|
|
|
|
DATA_LOCATION = $9000
|
|
|
|
; intro1,intro2,intro3
|
|
building_sequence = (DATA_LOCATION+$083C)
|
|
feet_sequence = (DATA_LOCATION+$12CC)
|
|
walking_sequence = (DATA_LOCATION+$1A31)
|
|
walking00_rle = (DATA_LOCATION+$1593)
|
|
off_elevator_rle = (DATA_LOCATION+$1495)
|
|
indicators = (DATA_LOCATION+$1A27)
|
|
elevator_rle = (DATA_LOCATION+$12E8)
|
|
|
|
intro1_data_lz4:
|
|
.word (intro1_data_lz4_end-intro1_data_lz4)
|
|
.incbin "intro_data_01.lz4",11
|
|
intro1_data_lz4_end:
|
|
|
|
; intro4,intro5
|
|
|
|
opening_sequence = (DATA_LOCATION+$204E)
|
|
keypad_sequence = (DATA_LOCATION+$1FF3)
|
|
keypad_rle = (DATA_LOCATION+$0496)
|
|
approach_sequence = (DATA_LOCATION+$1FE6)
|
|
scanner_door_rle = (DATA_LOCATION+$0000)
|
|
|
|
ferrari = (DATA_LOCATION+$2D47)
|
|
good_evening = (DATA_LOCATION+$2D2D)
|
|
dna_list = (DATA_LOCATION+$2D77)
|
|
static_pattern = (DATA_LOCATION+$2D21)
|
|
ai_sequence = (DATA_LOCATION+$2D0B)
|
|
ai_bg_rle = (DATA_LOCATION+$2744)
|
|
scanning_sequence = (DATA_LOCATION+$2CF2)
|
|
scanner_rle = (DATA_LOCATION+$2063)
|
|
|
|
intro4_data_lz4:
|
|
.word (intro4_data_lz4_end-intro4_data_lz4)
|
|
.incbin "intro_data_04.lz4",11
|
|
intro4_data_lz4_end:
|
|
|
|
; intro6,intro7
|
|
|
|
experiment = (DATA_LOCATION+$0D2C)
|
|
practical_verification = (DATA_LOCATION+$0D0D)
|
|
result = (DATA_LOCATION+$0CA6)
|
|
analysis = (DATA_LOCATION+$0C8D)
|
|
shield_sequence = (DATA_LOCATION+$0D75)
|
|
phase2 = (DATA_LOCATION+$0C56)
|
|
phase1 = (DATA_LOCATION+$0C2F)
|
|
phase0 = (DATA_LOCATION+$0BF5)
|
|
particles = (DATA_LOCATION+$0D65)
|
|
theoretical_study = (DATA_LOCATION+$0BD9)
|
|
collider_rle = (DATA_LOCATION+$06D8)
|
|
run_blank = (DATA_LOCATION+$0BC6)
|
|
run_experiment = (DATA_LOCATION+$0BB3)
|
|
accel_paramaters = (DATA_LOCATION+$0B62)
|
|
accelerator = (DATA_LOCATION+$09C1)
|
|
project_23 = (DATA_LOCATION+$09B2)
|
|
peanut = (DATA_LOCATION+$0955)
|
|
cursor_sequence = (DATA_LOCATION+$0947)
|
|
desktop_bg_rle = (DATA_LOCATION+$0242)
|
|
powerup_sequence = (DATA_LOCATION+$093E)
|
|
desktop_rle = (DATA_LOCATION+$0000)
|
|
|
|
times = (DATA_LOCATION+$0E0C)
|
|
message_list = (DATA_LOCATION+$0DE4)
|
|
five = (DATA_LOCATION+$0DEE)
|
|
drinking_sequence = (DATA_LOCATION+$1C29)
|
|
drinking02_rle = (DATA_LOCATION+$1705)
|
|
soda_sequence = (DATA_LOCATION+$1C1A)
|
|
soda_bg_rle = (DATA_LOCATION+$0E1A)
|
|
|
|
|
|
intro6_data_lz4:
|
|
.word (intro6_data_lz4_end-intro6_data_lz4)
|
|
.incbin "intro_data_06.lz4",11
|
|
intro6_data_lz4_end:
|
|
|
|
; intro8
|
|
|
|
bolt_sequence = (DATA_LOCATION+$1484)
|
|
lightning_sequence = (DATA_LOCATION+$13D2)
|
|
building_car_rle = (DATA_LOCATION+$1259)
|
|
|
|
intro8_data_lz4:
|
|
.word (intro8_data_lz4_end-intro8_data_lz4)
|
|
.incbin "intro_data_08.lz4",11
|
|
intro8_data_lz4_end:
|
|
|
|
; intro9, intro10
|
|
|
|
gone_sequence = (DATA_LOCATION+$2C66)
|
|
gone_rle = (DATA_LOCATION+$2039)
|
|
zappo_sequence = (DATA_LOCATION+$2C1B)
|
|
blue_zappo_rle = (DATA_LOCATION+$1737)
|
|
tunnel2_sequence = (DATA_LOCATION+$1718)
|
|
tunnel2_rle = (DATA_LOCATION+$0B0F)
|
|
tunnel1_sequence = (DATA_LOCATION+$16F2)
|
|
tunnel1_rle = (DATA_LOCATION+$0000)
|
|
|
|
intro9_data_lz4:
|
|
.word (intro9_data_lz4_end-intro9_data_lz4)
|
|
.incbin "intro_data_09.lz4",11
|
|
intro9_data_lz4_end:
|