mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-12-26 11:30:12 +00:00
184 lines
2.8 KiB
ArmAsm
184 lines
2.8 KiB
ArmAsm
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;==============================
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; Get Keypress
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;==============================
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; returns 0 if nothing pressed
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; maps joystick to wasd and ' ' and return
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; maps arrow keys to wasd
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; handles sound enable and joystick enable
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JS_BUTTON0 = 1
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JS_BUTTON1 = 2
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get_keypress:
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; first handle joystick
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lda JOYSTICK_ENABLED
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beq actually_handle_keypress
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; only check joystick every-other frame
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lda FRAMEL
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and #$1
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beq actually_handle_keypress
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check_button0:
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lda PADDLE_BUTTON0
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bpl button0_clear
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lda JS_BUTTON_STATE
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and #JS_BUTTON0
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bne check_button1
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lda #JS_BUTTON0 ; only register on release
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ora JS_BUTTON_STATE
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sta JS_BUTTON_STATE
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lda #' '
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jmp done_keypress
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button0_clear:
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lda JS_BUTTON_STATE
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and #<(~JS_BUTTON0) ; hack
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sta JS_BUTTON_STATE
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jmp js_check
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check_button1:
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lda PADDLE_BUTTON1
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bpl button1_clear
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lda JS_BUTTON_STATE
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and #JS_BUTTON1
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bne js_check
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lda #JS_BUTTON1 ; only register on release
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ora JS_BUTTON_STATE
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sta JS_BUTTON_STATE
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lda #13
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jmp done_keypress
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button1_clear:
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lda JS_BUTTON_STATE
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and #<(~JS_BUTTON1)
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sta JS_BUTTON_STATE
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; jmp js_check
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js_check:
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jsr handle_joystick
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js_check_left:
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lda value0
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cmp #$20
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bcs js_check_right ; if less than 32, left
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lda #'A'
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jmp done_keypress
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js_check_right:
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cmp #$40
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bcc js_check_up
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lda #'D'
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jmp done_keypress
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js_check_up:
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lda value1
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cmp #$20
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bcs js_check_down
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lda #'W'
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jmp done_keypress
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js_check_down:
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cmp #$40
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bcc done_joystick
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lda #'S'
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jmp done_keypress
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done_joystick:
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actually_handle_keypress:
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lda KEYPRESS
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bmi keypress
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jmp no_keypress
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keypress:
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and #$7f ; clear high bit
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cmp #'A'
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bcc check_sound ; make sure not to lose space/ctrl
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and #$df ; convert lowercase to uppercase
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check_sound:
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cmp #$14 ; control-T
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bne check_joystick
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lda SOUND_STATUS
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eor #SOUND_DISABLED
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sta SOUND_STATUS
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jmp no_keypress
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; can't be ^J as that's the same as down
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check_joystick:
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cmp #'J' ; J
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bne check_load
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lda JOYSTICK_ENABLED
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eor #1
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sta JOYSTICK_ENABLED
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jmp no_keypress
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check_load:
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; cmp #$C ; control-L
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; bne check_save
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; jsr load_game
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; jmp done_keypress
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check_save:
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; cmp #$13 ; control-S
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; bne check_left
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; jsr save_game
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; jmp done_keypress
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check_left:
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cmp #8 ; left key
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bne check_right
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left_pressed:
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lda #'A'
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bne done_keypress
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check_right:
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cmp #$15 ; right key
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bne check_up
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right_pressed:
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lda #'D'
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bne done_keypress
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check_up:
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cmp #$0B ; up key
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bne check_down
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up_pressed:
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lda #'W'
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bne done_keypress
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check_down:
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cmp #$0A ; down key
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bne check_return
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down_pressed:
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lda #'S'
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bne done_keypress
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check_return:
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jmp done_keypress
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no_keypress:
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lda #0
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done_keypress:
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bit KEYRESET
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rts
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