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32 lines
484 B
Plaintext
32 lines
484 B
Plaintext
Testbeds for various graphics modes
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+3d
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some attempts at getting anaglyph 3d (3d graphics) working
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on Apple II. Didn't work
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+ dgr
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code for testing double lores
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+ dhgr
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code testing out double-hires
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+ dhgr_viewer
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a double-hires image viewer
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+ galaxy
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an implementation of a galaxy algorithm that looked cool
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fantastically slow on Apple II
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+ gr
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code for testing lores
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+ gr_viewer
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a lo-res image viewer
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+ hgr
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code for testing hires
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+ hgr_viewer
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a hi-res image viewer
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