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graphics
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duke: more work on level1/level2 split
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2020-12-17 15:25:55 -05:00 |
maps
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duke: add music support
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2020-12-17 18:57:46 -05:00 |
music
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duke: add mising pt3 music
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2020-12-27 14:24:48 -05:00 |
title
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duke: update title
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2020-12-11 00:48:22 -05:00 |
actions_level1.s
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duke: more separation of levels
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2020-12-17 15:57:08 -05:00 |
actions_level2.s
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duke: can exit level2 now
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2020-12-17 17:24:00 -05:00 |
common_defines.inc
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duke: more work on level1/level2 split
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2020-12-17 15:25:55 -05:00 |
decompress_fast_v2.s
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duke: I blame foone for this
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2020-11-14 15:19:56 -05:00 |
draw_duke.s
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duke: more separation of levels
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2020-12-17 15:57:08 -05:00 |
draw_tilemap.s
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duke: tilemap can move
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2020-12-08 23:44:16 -05:00 |
duke_l2_sprites.inc
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duke: have unique enemies l2
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2020-12-17 16:48:18 -05:00 |
duke_level1.s
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duke: add music support
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2020-12-17 18:57:46 -05:00 |
duke_level2.s
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duke: adjust sound effects a bit
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2020-12-17 19:34:02 -05:00 |
duke_music.s
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duke: forgot music file
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2020-12-27 14:24:15 -05:00 |
duke_sprites.inc
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duke: more separation of levels
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2020-12-17 15:57:08 -05:00 |
duke_title.s
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duke: release v0.3
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2020-12-17 19:50:58 -05:00 |
duke.dsk
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duke: release v0.3
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2020-12-17 19:50:58 -05:00 |
empty.dsk
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duke: I blame foone for this
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2020-11-14 15:19:56 -05:00 |
enemies_level1.s
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duke: more separation of levels
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2020-12-17 15:57:08 -05:00 |
enemies_level2.s
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duke: can exit level2 now
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2020-12-17 17:24:00 -05:00 |
gr_copy.s
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duke: I blame foone for this
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2020-11-14 15:19:56 -05:00 |
gr_fast_clear.s
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duke: fix help, work on jumping
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2020-12-11 01:24:47 -05:00 |
gr_offsets.s
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duke: I blame foone for this
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2020-11-14 15:19:56 -05:00 |
gr_pageflip.s
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duke: I blame foone for this
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2020-11-14 15:19:56 -05:00 |
gr_putsprite_crop.s
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duke: can point and shoot
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2020-11-28 00:51:57 -05:00 |
handle_laser.s
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duke: can shoot enemies now
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2020-12-16 14:44:50 -05:00 |
hardware.inc
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duke: I blame foone for this
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2020-11-14 15:19:56 -05:00 |
hello.bas
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duke: add music support
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2020-12-17 18:57:46 -05:00 |
init_vars.s
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duke: more work on level1/level2 split
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2020-12-17 15:25:55 -05:00 |
interrupt_handler.s
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duke: add music support
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2020-12-17 18:57:46 -05:00 |
item_level1.s
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duke: add music support
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2020-12-17 18:57:46 -05:00 |
item_level2.s
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duke: add music support
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2020-12-17 18:57:46 -05:00 |
joystick.s
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duke: can point and shoot
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2020-11-28 00:51:57 -05:00 |
keyboard.s
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duke: add laser noise
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2020-12-16 14:48:40 -05:00 |
level1_data.inc
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duke: fix help, work on jumping
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2020-12-11 01:24:47 -05:00 |
level_end.s
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duke: can exit level2 now
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2020-12-17 17:24:00 -05:00 |
loader.s
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duke: more separation of levels
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2020-12-17 15:57:08 -05:00 |
Makefile
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duke: add music support
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2020-12-17 18:57:46 -05:00 |
move_duke.s
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duke: try to avoid clipping off screen
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2020-12-17 18:58:03 -05:00 |
NOTES
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duke: actually use big tilemap
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2020-12-08 23:41:53 -05:00 |
print_help.s
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duke: update help
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2020-12-16 13:21:37 -05:00 |
pt3_lib_core.s
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duke: add music support
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2020-12-17 18:57:46 -05:00 |
pt3_lib_init.s
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duke: add music support
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2020-12-17 18:57:46 -05:00 |
pt3_lib_irq_handler.s
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duke: add music support
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2020-12-17 18:57:46 -05:00 |
pt3_lib_mockingboard_detect.s
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duke: add music support
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2020-12-17 18:57:46 -05:00 |
pt3_lib_mockingboard_setup.s
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duke: add music support
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2020-12-17 18:57:46 -05:00 |
quit_yn.s
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duke: draw box around quit prompt
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2020-12-15 10:54:27 -05:00 |
sound_effects.s
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duke: adjust sound effects a bit
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2020-12-17 19:34:02 -05:00 |
speaker_tone.s
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duke: hook up more sound effects
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2020-12-16 13:31:23 -05:00 |
status_bar.s
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duke: can pick up keys now
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2020-12-16 15:39:27 -05:00 |
text_drawbox.s
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duke: draw box around quit prompt
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2020-12-15 10:54:27 -05:00 |
text_print.s
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duke: have status bar actually update
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2020-12-13 22:15:20 -05:00 |
TODO
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tfv: modernize and split up title screen from rest
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2020-12-28 01:11:54 -05:00 |
wait_a_bit.s
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duke: hook in title screen
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2020-12-13 19:49:00 -05:00 |
zp.inc
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tfv: modernize and split up title screen from rest
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2020-12-28 01:11:54 -05:00 |