dos33fsprogs/gr-sim
2017-05-12 14:29:21 -04:00
..
apple2_font.h gr-sim: add home() support 2017-05-04 14:32:23 -04:00
gr-sim.c tfv: initial screen copy routine 2017-05-12 14:29:21 -04:00
gr-sim.h tfv: minimal sprite implementation 2017-05-12 12:50:24 -04:00
kaleido.c gr-sim: use actual code for gr 2017-05-04 14:59:25 -04:00
Makefile gr-sim: add text test 2017-05-04 14:34:57 -04:00
rainbow.c gr-sim: use actual code for gr 2017-05-04 14:59:25 -04:00
README gr-sim: add SDL GR simulator 2017-05-02 09:59:39 -04:00
sparkle.c gr-sim: use actual code for gr 2017-05-04 14:59:25 -04:00
text.c gr-sim: add text test 2017-05-04 14:34:57 -04:00
tfv.c tfv: minimal sprite implementation 2017-05-12 12:50:24 -04:00

Apple II low-res graphics simulator in SDL

Useful to prototype games, etc., before committing to 6502 assembly.