dos33fsprogs/chiptune_debug/NOTES

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note: pausing writes out zeros, doesn't restore previous values
which is noticable
doubling length of writes: still issue
removing rasterbars: still issue
removing volume bars: still issue
remove time update: still issue
remove dead code: still issue
remove title screen: still issue
remove all graphics calls: still issue
remove memory shuffling in back:still issue
remove keyboard: still issue
remove all non-irq code: still issue
remove all text print code still issue
remove multi file (down to 973) still issue
remove dos33 code still issue
remove lz4 code still issue
remove interrupt driven still issue!?
play at 25Hz still issue
50Hz,inline, no play 11,12,13 still issue
also turn off A/B freq still issue
also turn off noise/Aamp/Bamp still issue
move to single output routine still issue
always volume 12 still issue
fix clear accidentally wr r14 still issue
generate single tone FINE!!!
only play first 16 notes still issue
only change C-fine value still issue
only write val, not address still issue
use handshake-free porta/6522 still issue
Look at interrupt registers on 6522
Emulator: IFR=$C0 IER=$80, Actual: IFR=$C0,IER=$C0
For 6552-2 it is $00/$80 on both
Tried soldering so pin 18 (PB1) always high
still issue
Tried reading back value from AY-3-8910, always match.
Channel A and B now have glitches offset by 320ms?
Interrupt happens at 50Hz=20ms? 16 samples??!??
NOTE: Applewin Bugs
+ Doesn't support reading back AY-3-8910 (Always returns
last written value?)
+ IER doesn't show Timer1 enabled? (returns 80 rather than C0)
Now glitch happens exactly every 640ms (32 50Hz interrupts) when playing
pattern of 8 notes repeatedly
Remove other cards from machine to see if power issue
still issue
When down to writing 4 values,
$51,$3c,$32,$50, issue seems to often hit on
the 51->3C transition
Down to two values, still only hit on the 51->3c transition.
Sometimes everytime, sometimes every Xth time.
$51 by itself = fine
$3c by itself = fine
50/3c and 50/32 also have issues, but not quite the same
(Some, audio fading instead of glitch?)