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.. | ||
intro_graphics | ||
sprite_graphics | ||
another_cave2.png | ||
another_cave3.png | ||
another_cave.png | ||
another_rope.png | ||
another_sprites.png | ||
another_uboot.png | ||
another.png | ||
cutscene_beast.s | ||
cutscene_slug.s | ||
earthquake.s | ||
FAQ | ||
gr_copy.s | ||
gr_fast_clear.s | ||
gr_offsets.s | ||
gr_overlay.s | ||
gr_pageflip.s | ||
gr_putsprite.s | ||
gr_unrle.s | ||
hardware.inc | ||
hello.bas | ||
intro_collider_ui.inc | ||
intro_collider_ui.png | ||
intro_drinking.inc | ||
intro_drinking.png | ||
intro_elevator.inc | ||
intro_elevator.png | ||
intro_gone.inc | ||
intro_gone.png | ||
intro_keypad.inc | ||
intro_keypad.png | ||
intro_off_elevator.inc | ||
intro_off_elevator.png | ||
intro_open_soda.inc | ||
intro_open_soda.png | ||
intro_scanner.inc | ||
intro_scanner.png | ||
intro_tunnel1.inc | ||
intro_tunnel1.png | ||
intro_tunnel2.inc | ||
intro_tunnel2.png | ||
intro_unzapped.inc | ||
intro_unzapped.png | ||
intro.s | ||
keyboard.s | ||
loader.s | ||
Makefile | ||
ootw_c2_cage.inc | ||
ootw_c2_cage.png | ||
ootw_c2_cage.s | ||
ootw_c2.s | ||
ootw_cavern2.inc | ||
ootw_cavern3.inc | ||
ootw_cavern.inc | ||
ootw_cavern.s | ||
ootw_mesa.s | ||
ootw_pool.inc | ||
ootw_pool.s | ||
ootw_rope.inc | ||
ootw_rope.s | ||
ootw.dsk | ||
ootw.s | ||
physicist.s | ||
random16.s | ||
README | ||
sluggy.s | ||
sprites_beast.inc | ||
sprites_ootw.inc | ||
sprites_physicist.inc | ||
sprites_slugs.inc | ||
text_print.s | ||
TODO | ||
zp.inc |
Saw the amazing PICO-8 version of this: https://liquidream.itch.io/another-world-survival and thought the lo-res pallette might be just barely enough to do it justice. Of course you could just play on your IIgs, but what's the fun in that.