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Tools for manipulating Apple II dos33 filesystems
presenter_demo | ||
tests | ||
asoft_detoken.c | ||
asoft_presenter.c | ||
CHANGES | ||
char2hex.c | ||
dos33_text2ascii.c | ||
dos33.c | ||
dos33.h | ||
hgr.pal | ||
integer_detoken.c | ||
make_b.c | ||
Makefile | ||
mkdos33fs.c | ||
pcx2hgr.c | ||
README | ||
TODO | ||
tokenize_asoft.c | ||
version.h |
%%%%%%%%%%%% dos33fsprogs %%%%%%%%%%%% http://www.deater.net/weave/vmwprod/apple/dos33fs.html by Vince Weaver <vince _at_ deater.net> These are some tools for manipulating Apple II disk files that I've written over the years while doing Apple 2 hacking. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% make_b : take a machine language blob and give it the size/offset header needed to BLOAD it from DOS3.3 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% asoft_detoken: takes an applesoft file obtained with dos33 and converts it to an ASCII text file %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% tokenize_asoft: takes an ASCII text file and converts it into a tokenized applesoft file %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% dos33: a tool for manipulating dos33 .dsk images %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% dos33_text2ascii: convert a dos33 text file to ASCII %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% integer_detoken: detokenize an Apple Integer BASIC program %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% pcx2hgr: converts a 140x160 (or 140x192) PCX image file into an Apple II HGR graphics file that can be loaded with "BLOAD IMAGE,A$2000" To get it to work, create an image with the GIMP. Scale to 140x160. Save as indexed with the included "hgr.pal" palette. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% mkdos33fs: create an Apple ][ DOS 3.3 filesystems %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% asoft_presenter: creates a slide presentation disk image for use on apple II ARGH programming in C too long can't handle things that start numbering with "1" rather than "0". %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%