mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-11-04 05:05:13 +00:00
167 lines
2.9 KiB
C
167 lines
2.9 KiB
C
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <unistd.h>
|
|
#include <string.h>
|
|
|
|
#include "gr-sim.h"
|
|
#include "tfv_utils.h"
|
|
#include "tfv_zp.h"
|
|
|
|
#include "tfv_sprites.h"
|
|
#include "tfv_backgrounds.h"
|
|
|
|
|
|
/* Do Battle */
|
|
|
|
|
|
/* Metrocat Easter Egg (summon?) */
|
|
|
|
/* Enemies: */
|
|
/* Killer Crab, Evil Tree, Deadly Bees, Big Fish, Procrastinon */
|
|
|
|
/* Battle.
|
|
Forest? Grassland? Artic? Ocean?
|
|
|
|
|
|
|
|
1 2 3
|
|
0123456789012345678901234567890123456789|
|
|
----------------------------------------|
|
|
| HP LIMIT | -> FIGHT/LIMIT 21
|
|
KILLER CRAB | DEATER 128/255 128 | ZAP 22
|
|
| | REST 23
|
|
| | RUN AWAY 24
|
|
|
|
Sound effects?
|
|
|
|
List hits
|
|
|
|
****** ** **** **** ** ** ****** **** ****** ****** ******
|
|
** ** **** ** ** ** ** ** ** ** ** ** ** **
|
|
** ** ** **** **** ****** **** ****** ** ****** ******
|
|
** ** ** ** ** ** ** ** ** ** ** ** **
|
|
****** ****** ****** **** ** **** ****** ** ****** **
|
|
|
|
*/
|
|
|
|
|
|
|
|
/* Background depend on map location? */
|
|
/* Room for guinea pig in party? */
|
|
|
|
/* Attacks -> HIT, ZAP, HEAL, RUNAWAY */
|
|
|
|
|
|
int do_battle(void) {
|
|
|
|
int i,ch;
|
|
|
|
int enemy_x=2;
|
|
int saved_drawpage;
|
|
//int enemy_hp=20;
|
|
|
|
int tfv_x=34;
|
|
|
|
// home();
|
|
// gr();
|
|
|
|
|
|
saved_drawpage=ram[DRAW_PAGE];
|
|
|
|
clear_bottom();
|
|
|
|
ram[DRAW_PAGE]=PAGE2; // 0xc00
|
|
|
|
vtab(22);
|
|
htab(1);
|
|
move_cursor();
|
|
print("KILLER CRAB");
|
|
|
|
vtab(21);
|
|
htab(27);
|
|
move_cursor();
|
|
print("HP");
|
|
|
|
vtab(21);
|
|
htab(34);
|
|
move_cursor();
|
|
print("LIMIT");
|
|
|
|
vtab(22);
|
|
htab(15);
|
|
move_cursor();
|
|
print("DEATER");
|
|
|
|
vtab(22);
|
|
htab(24);
|
|
move_cursor();
|
|
print_byte(hp);
|
|
print("/");
|
|
print_byte(max_hp);
|
|
|
|
ram[COLOR]=0x20;
|
|
hlin_double(ram[DRAW_PAGE],33,33+limit,42);
|
|
|
|
// basic_htab(34);
|
|
// basic_vtab(22);
|
|
// basic_inverse();
|
|
// for(i=0;i<limit;i++) {
|
|
// basic_print(" ");
|
|
// }
|
|
// basic_normal();
|
|
// for(i=limit;i<5;i++) {
|
|
// basic_print(" ");
|
|
// }
|
|
|
|
ram[COLOR]=0xa0;
|
|
hlin_double_continue(5-limit);
|
|
|
|
ram[COLOR]=0x20;
|
|
|
|
// basic_inverse();
|
|
for(i=40;i<50;i+=2) {
|
|
hlin_double(ram[DRAW_PAGE],12,12,i);
|
|
// basic_vtab(i);
|
|
// basic_htab(13);
|
|
// basic_print(" ");
|
|
}
|
|
//basic_normal();
|
|
|
|
color_equals(COLOR_MEDIUMBLUE);
|
|
for(i=0;i<10;i++) {
|
|
hlin_double(ram[DRAW_PAGE],0,39,i);
|
|
}
|
|
color_equals(COLOR_LIGHTGREEN);
|
|
for(i=10;i<40;i++) {
|
|
hlin_double(ram[DRAW_PAGE],0,39,i);
|
|
}
|
|
|
|
ram[DRAW_PAGE]=saved_drawpage;
|
|
|
|
while(1) {
|
|
|
|
gr_copy_to_current(0xc00);
|
|
|
|
grsim_put_sprite(tfv_stand_left,tfv_x,20);
|
|
grsim_put_sprite(tfv_led_sword,tfv_x-5,20);
|
|
|
|
grsim_put_sprite(killer_crab,enemy_x,20);
|
|
|
|
page_flip();
|
|
|
|
ch=grsim_input();
|
|
if (ch=='q') break;
|
|
|
|
usleep(100000);
|
|
}
|
|
|
|
ram[DRAW_PAGE]=PAGE0;
|
|
clear_bottom();
|
|
ram[DRAW_PAGE]=PAGE1;
|
|
clear_bottom();
|
|
|
|
return 0;
|
|
}
|
|
|
|
|