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was playing OOTW ending wrong was an accidentally commented out "lda #0" blurgh some other code cleanups while at it, mostly making it match the pt3_player code a bit more also stop using TEMP from interrupt as other code might use it
21 lines
343 B
C++
21 lines
343 B
C++
.asciiz "OS.PT3"
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.asciiz "SR.PT3"
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.asciiz "EA.PT3"
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.asciiz "VC.PT3"
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.asciiz "CR.PT3"
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.asciiz "DF.PT3"
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.asciiz "F4.PT3"
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.asciiz "FC.PT3"
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.asciiz "HI.PT3"
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.asciiz "I2.PT3"
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.asciiz "IT.PT3"
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.asciiz "MB.PT3"
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.asciiz "RI.PT3"
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.asciiz "SD.PT3"
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.asciiz "FR.PT3"
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.asciiz "CH.PT3"
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.asciiz "BH.PT3"
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.asciiz "ND.PT3"
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.asciiz "OO.PT3"
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