dos33fsprogs/gr-sim
2017-07-25 22:13:11 -04:00
..
apple2_font.h gr-sim: text output seems to be working 2017-05-17 23:25:07 -04:00
backgrounds.h gr-utils: fix the RLE code 2017-07-10 14:52:24 -04:00
gr-sim.c tfv: more world map improvements 2017-07-25 00:42:50 -04:00
gr-sim.h tfv: more world map improvements 2017-07-25 00:42:50 -04:00
kaleido.c gr-sim: fix kaleido to compile again 2017-07-10 11:24:00 -04:00
Makefile tfv: update a bit, generate beach tiles 2017-07-16 23:31:24 -04:00
rainbow.c gr-sim: minimal text mode support 2017-05-17 17:14:47 -04:00
README gr-sim: add SDL GR simulator 2017-05-02 09:59:39 -04:00
sparkle.c gr-sim: use actual code for gr 2017-05-04 14:59:25 -04:00
text.c gr-sim: vtab and cursor key improvements 2017-05-18 13:09:51 -04:00
tfv_sprites.h tfv: more world map improvements 2017-07-25 00:42:50 -04:00
tfv.c tfv: keep track of steps/time 2017-07-25 22:13:11 -04:00

Apple II low-res graphics simulator in SDL

Useful to prototype games, etc., before committing to 6502 assembly.