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17 lines
245 B
Plaintext
17 lines
245 B
Plaintext
Add horizontal-flipped sprite mode to save sprite table space?
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Could make VLIN faster by writing in chunks of two
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6502 assembly woes:
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why do
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STA XX,Y
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and
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STA (XX),Y
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do different things?
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why are
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LDA $44
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and
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LDA #$44
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both valid?
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