..
audio
books
mist: dentist: constellations are displayed
2020-07-05 18:05:20 -04:00
graphics_arbor
mist: split off top level of channelwood to NIBEL
2020-06-28 00:07:58 -04:00
graphics_cabin
mist: hook up switch by the tree cabin
2020-07-11 19:43:09 -04:00
graphics_channel
mist: channel: adjust elevator1 and steps based on status
2020-06-25 17:17:46 -04:00
graphics_dentist
mist: dentist: hook up marker switch
2020-07-11 13:45:29 -04:00
graphics_dni
mist: octagon: work towards final state at end of game
2020-07-12 23:17:12 -04:00
graphics_generator
mist: split generator room to own level
2020-07-08 13:53:46 -04:00
graphics_meche
mist: compile on fresh checkout
2020-07-08 14:19:37 -04:00
graphics_mist
mist: fix ocean color
2020-07-12 00:46:18 -04:00
graphics_nibel
mist: nibel: can get to half-page
2020-07-02 00:27:59 -04:00
graphics_octagon
mist: octagon: work towards final state at end of game
2020-07-12 23:17:12 -04:00
graphics_selena
graphics_ship
mist: ship: forgot Makefile
2020-07-12 14:58:44 -04:00
graphics_sprite
graphics_stoney
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
graphics_title
mist: compile on fresh checkout
2020-07-08 14:19:37 -04:00
graphics_viewer
old /graphics_dun
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
arbor_switches.s
mist: compile on fresh checkout
2020-07-08 14:19:37 -04:00
arbor.s
mist: arbor: can walk to switch
2020-06-22 01:21:09 -04:00
audio.s
brother_books.s
cabin_boiler_puzzle.s
mist: cabin: can get to safe now
2020-07-13 23:53:08 -04:00
cabin.s
mist: cabin: can get to safe now
2020-07-13 23:53:08 -04:00
channel_switches.s
mist: channel: adjust elevator1 and steps based on status
2020-06-25 17:17:46 -04:00
channel.s
mist: compile on fresh checkout
2020-07-08 14:19:37 -04:00
clock_bridge_puzzle.s
mist: hook up switch by the tree cabin
2020-07-11 19:43:09 -04:00
clock_sprites.inc
common_defines.inc
mist: octagon: work towards final state at end of game
2020-07-12 23:17:12 -04:00
common_routines.inc
mist: split off D'NI to its own file
2020-07-09 12:24:28 -04:00
common_sprites.inc
decompress_fast_v2.s
default_save.s
mist: octagon: work towards final state at end of game
2020-07-12 23:17:12 -04:00
dentist_panel.s
mist: dentist: feature complete?
2020-07-05 22:17:39 -04:00
dentist.s
mist: dentist: hook up marker switch
2020-07-11 13:45:29 -04:00
dni_ending.s
mist: implement the marker switches in MIST
2020-07-11 12:12:10 -04:00
dni.s
mist: can lose the game
2020-07-10 12:34:38 -04:00
draw_pointer.s
mist: fix bug where it crashes because you can turn left going S at an ES intersection
2020-07-05 22:40:53 -04:00
empty.dsk
end_level.s
generate_common.c
mist: dentist: cleanup approach, work on time
2020-07-03 12:23:18 -04:00
generator_puzzle.s
mist: hook up generator level
2020-07-08 14:43:54 -04:00
generator.s
mist: hook up generator level
2020-07-08 14:43:54 -04:00
gr_copy.s
gr_fast_clear.s
mist: nibel: viewer in blue room
2020-06-30 19:18:53 -04:00
gr_offsets.s
gr_pageflip.s
gr_plotpoint.s
mist: dentist: constellations are displayed
2020-07-05 18:05:20 -04:00
gr_putsprite_crop.s
gr_putsprite_raw.s
mist: dentist: cleanup approach, work on time
2020-07-03 12:23:18 -04:00
graphics_sizes.txt
handle_pages.s
mist: can now get the white page
2020-07-12 00:45:49 -04:00
hardware.inc
hello_disk2.bas
hello.bas
mist: release 0.91, why not
2020-07-10 12:36:08 -04:00
init_state.s
mist: can now get the white page
2020-07-12 00:45:49 -04:00
keyboard.s
letter_cat.s
mist: clear background to black before printing messages
2020-06-19 16:35:54 -04:00
leveldata_arbor.inc
mist: split off top level of channelwood to NIBEL
2020-06-28 00:07:58 -04:00
leveldata_cabin.inc
mist: cabin: can get to safe now
2020-07-13 23:53:08 -04:00
leveldata_channel.inc
mist: channel: adjust elevator1 and steps based on status
2020-06-25 17:17:46 -04:00
leveldata_dentist.inc
mist: dentist: hook up marker switch
2020-07-11 13:45:29 -04:00
leveldata_dni.inc
mist: octagon: work towards final state at end of game
2020-07-12 23:17:12 -04:00
leveldata_generator.inc
mist: hook up generator level
2020-07-08 14:43:54 -04:00
leveldata_meche.inc
leveldata_mist.inc
mist: can now get the white page
2020-07-12 00:45:49 -04:00
leveldata_nibel.inc
mist: nibel: can get to half-page
2020-07-02 00:27:59 -04:00
leveldata_octagon.inc
mist: can now get the white page
2020-07-12 00:45:49 -04:00
leveldata_selena.inc
leveldata_ship.inc
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
leveldata_stoney.inc
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
leveldata_title.inc
leveldata_viewer.inc
link_book_channel.s
link_book_meche.s
link_book_mist_dock.s
link_book_mist.s
link_book_stoney.s
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
loader.s
mist: split off D'NI to its own file
2020-07-09 12:24:28 -04:00
loadstore.s
mist: clear background to black before printing messages
2020-06-19 16:35:54 -04:00
Makefile
mist: cabin: can get to safe now
2020-07-13 23:53:08 -04:00
marker_switch.s
mist: can now get the white page
2020-07-12 00:45:49 -04:00
meche_rotation.s
meche.s
mist_puzzles.s
mist: can now get the white page
2020-07-12 00:45:49 -04:00
mist_side2.dsk
mist: release 0.91, why not
2020-07-10 12:36:08 -04:00
mist_side3.dsk
mist: release 0.91, why not
2020-07-10 12:36:08 -04:00
mist_title.s
mist.dsk
mist: release 0.91, why not
2020-07-10 12:36:08 -04:00
mist.s
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
nibel_switches.s
mist: nibel: can get to half-page
2020-07-02 00:27:59 -04:00
nibel.s
mist: nibel: can get the red page
2020-07-01 17:30:57 -04:00
NOTES
mist: make catherine letter a background like other letters in the game
2020-07-03 23:06:11 -04:00
octagon_bookshelf.s
mist: working on the grid book
2020-06-25 13:49:58 -04:00
octagon_fireplace.s
mist: octagon: red/blue books now exploded by Atrus
2020-07-12 23:46:31 -04:00
octagon_rotation.s
mist: octagon: fix bug where map not properly displaying active switches
2020-07-11 20:17:16 -04:00
octagon.s
mist: octagon: work towards final state at end of game
2020-07-12 23:17:12 -04:00
organ_puzzle.s
page_sprites.inc
README
mist: some more missing files
2020-07-08 14:15:11 -04:00
selena.s
ship.s
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
speaker_beeps.s
stoney.s
mist: ship: split off from stoneship level
2020-07-12 14:56:56 -04:00
text_print.s
TODO
mist: octagon: red/blue books now exploded by Atrus
2020-07-12 23:46:31 -04:00
viewer_controls.s
viewer.s
zp.inc
mist: octagon: work towards final state at end of game
2020-07-12 23:17:12 -04:00