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graphics
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maps
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duke: four enemies!
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2020-12-16 00:06:55 -05:00 |
title
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actions.s
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duke: make buzzer noise if not have key
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2020-12-16 13:47:58 -05:00 |
common_defines.inc
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decompress_fast_v2.s
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draw_duke.s
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draw_tilemap.s
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duke_title.s
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duke: clean up help printing
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2020-12-14 23:53:15 -05:00 |
duke.dsk
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duke: release v0.2
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2020-12-16 15:39:51 -05:00 |
duke.s
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duke: start at top of screen, dropping in
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2020-12-16 14:56:16 -05:00 |
empty.dsk
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enemies.s
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duke: can shoot enemies now
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2020-12-16 14:44:50 -05:00 |
gr_copy.s
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gr_fast_clear.s
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gr_offsets.s
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gr_pageflip.s
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gr_putsprite_crop.s
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handle_laser.s
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duke: can shoot enemies now
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2020-12-16 14:44:50 -05:00 |
hardware.inc
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hello.bas
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joystick.s
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duke: can point and shoot
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2020-11-28 00:51:57 -05:00 |
keyboard.s
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duke: add laser noise
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2020-12-16 14:48:40 -05:00 |
level1_data.inc
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duke: fix help, work on jumping
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2020-12-11 01:24:47 -05:00 |
level_end.s
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duke: can exit level
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2020-12-16 12:55:05 -05:00 |
loader.s
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duke: hook in title screen
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2020-12-13 19:49:00 -05:00 |
Makefile
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duke: hook up more sound effects
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2020-12-16 13:31:23 -05:00 |
move_duke.s
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duke: can pick up keys now
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2020-12-16 15:39:27 -05:00 |
NOTES
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print_help.s
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duke: update help
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2020-12-16 13:21:37 -05:00 |
quit_yn.s
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sound_effects.s
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duke: add laser noise
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2020-12-16 14:48:40 -05:00 |
speaker_tone.s
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duke: hook up more sound effects
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2020-12-16 13:31:23 -05:00 |
status_bar.s
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duke: can pick up keys now
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2020-12-16 15:39:27 -05:00 |
text_drawbox.s
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text_print.s
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TODO
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duke: make buzzer noise if not have key
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2020-12-16 13:47:58 -05:00 |
wait_a_bit.s
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duke: hook in title screen
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2020-12-13 19:49:00 -05:00 |
zp.inc
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duke: can shoot enemies now
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2020-12-16 14:44:50 -05:00 |