dos33fsprogs/games/riven_hgr/disk03_files/leveldata_doorway.inc
2024-08-01 00:06:58 -04:00

64 lines
1.5 KiB
PHP

;===============================================
; level data for doorway in cave
;===============================================
locations:
.word location0,location1,location2
; RIVEN_TOP -- top of the cave
location0:
.byte $FF ; north exit
.byte $ff ; south exit
.byte LOAD_CAVE<<4|RIVEN_MIDDLE ; east exit
.byte RIVEN_PEEPHOLE ; west exit
.byte $FF ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word top_e_zx02 ; east bg
.word top_w_zx02 ; west bg
.byte BG_EAST|BG_WEST
.byte $ff ; special exit
; RIVEN_PEEPHOLE -- at the peephole
location1:
.byte $FF ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte RIVEN_TOP ; west exit
.byte $FF ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word peephole_w_zx02 ; west bg
.byte BG_WEST
.byte DIRECTION_W ; special exit
.byte 15,22 ; x
.byte 50,133 ; y
.word click_peephole-1
; note, change this based on rotation
; RIVEN_VIEW -- view in room
location2:
.byte $FF ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte RIVEN_PEEPHOLE ; west exit
.byte $FF ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word view1_w_zx02 ; west bg
.byte BG_WEST
.byte $ff ; special exit