mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-11-17 14:12:58 +00:00
162 lines
3.1 KiB
PHP
162 lines
3.1 KiB
PHP
;; Zero Page
|
|
|
|
;; LZSA addresses
|
|
NIBCOUNT = $00
|
|
|
|
;; Zero page monitor routines addresses
|
|
|
|
WNDLFT = $20
|
|
WNDWDTH = $21
|
|
WNDTOP = $22
|
|
WNDBTM = $23
|
|
CH = $24
|
|
CV = $25
|
|
GBASL = $26
|
|
GBASH = $27
|
|
BASL = $28
|
|
BASH = $29
|
|
H2 = $2C
|
|
X_LEFT = $2C
|
|
V2 = $2D
|
|
MASK = $2E
|
|
COLOR_MASK = $2F
|
|
COLOR = $30
|
|
|
|
SEEDL = $4e
|
|
SEEDH = $4f
|
|
XMAX = $50
|
|
|
|
|
|
|
|
; MIST zero page addresses
|
|
|
|
FRAMEL = $60
|
|
FRAMEH = $61
|
|
CURSOR_X = $62
|
|
CURSOR_Y = $63
|
|
XPOS = $64
|
|
YPOS = $65
|
|
LOCATION_STRUCT_L = $66
|
|
LOCATION_STRUCT_H = $67
|
|
IN_SPECIAL = $68
|
|
CURSOR_VISIBLE = $69
|
|
IN_LEFT = $6A
|
|
IN_RIGHT = $6B
|
|
BTC_L = $6C
|
|
BTC_H = $6D
|
|
|
|
; pt3 player registers
|
|
REGISTER_DUMP = $70
|
|
AY_REGISTERS = $70
|
|
A_FINE_TONE = $70
|
|
A_COARSE_TONE = $71
|
|
B_FINE_TONE = $72
|
|
B_COARSE_TONE = $73
|
|
C_FINE_TONE = $74
|
|
C_COARSE_TONE = $75
|
|
NOISE = $76
|
|
ENABLE = $77
|
|
PT3_MIXER_VAL = $77
|
|
A_VOLUME = $78
|
|
B_VOLUME = $79
|
|
C_VOLUME = $7A
|
|
ENVELOPE_FINE = $7B
|
|
ENVELOPE_COARSE = $7C
|
|
ENVELOPE_SHAPE = $7D
|
|
COPY_OFFSET = $7E
|
|
DECODER_STATE = $7F
|
|
|
|
|
|
; note 70-7f also used by disk code
|
|
|
|
; note: rest are up at $f0
|
|
|
|
; We have to save/restore the following values
|
|
; when loading/storing from disk
|
|
|
|
WHICH_LOAD = $80 ; which file to load
|
|
LOCATION = $81 ; location on the map
|
|
|
|
GUYBRUSH_X = $82 ; location of protagonist
|
|
GUYBRUSH_Y = $83
|
|
|
|
CURRENT_VERB = $84 ; current verb
|
|
VALID_NOUN = $85 ; current noun
|
|
NOUN_L = $86 ; pointer to current noun string
|
|
NOUN_H = $87
|
|
NOUN_VECTOR_L = $88 ; pointer to callback for clicking noun
|
|
NOUN_VECTOR_H = $89
|
|
|
|
DESTINATION_X = $8A ; where to walk
|
|
DESTINATION_Y = $8B
|
|
|
|
CLOUD_X = $8C
|
|
|
|
; done game puzzle state
|
|
|
|
|
|
WHICH_SLOT = $DA
|
|
JS_BUTTON_STATE = $DB
|
|
CURRENT_DISK = $DC
|
|
JOYSTICK_ENABLED= $DD
|
|
SOUND_STATUS = $DE
|
|
SOUND_DISABLED = $80
|
|
SOUND_IN_LC = $01 ; $01 sound effects in language card
|
|
SOUND_MOCKINGBOARD = $02 ; mockingboard detected
|
|
|
|
GRID_PAGE = $DF
|
|
ANIMATE_FRAME = $E0
|
|
LEVEL_OVER = $E1
|
|
LOCATIONS_L = $E2
|
|
LOCATIONS_H = $E3
|
|
|
|
; temp var per-world define
|
|
LONG_FRAME = $E4 ; nibel
|
|
CURRENT_DISPLAY = $E4 ; selena
|
|
LAST_PLAYED = $E4 ; selena
|
|
|
|
DISP_PAGE = $ED ; ALL
|
|
DRAW_PAGE = $EE ; ALL
|
|
|
|
; rest of pt3_player
|
|
MB_DETECTED = $EF
|
|
WHICH_CHUNK = $F0
|
|
MB_CHUNK_OFFSET = $F1
|
|
LOOP = $F4
|
|
MB_VALUE = $F5
|
|
MB_ADDRL = $F6
|
|
MB_ADDRH = $F7
|
|
DONE_PLAYING = $F8
|
|
DONE_SONG = $F9
|
|
|
|
TEMP = $FA
|
|
TEMPY = $FB
|
|
INL = $FC
|
|
INH = $FD
|
|
OUTL = $FE
|
|
OUTH = $FF
|
|
|
|
; read any file slot 6 version
|
|
; based on FASTLD6 and RTS copyright (c) Peter Ferrie 2011-2013,2018
|
|
|
|
; modified to assembled with ca64 -- vmw
|
|
; added code to patch it to run from current disk slot -- vmw
|
|
|
|
|
|
adrlo = $26 ; constant from boot prom
|
|
adrhi = $27 ; constant from boot prom
|
|
tmpsec = $3c ; constant from boot prom
|
|
reqsec = $3d ; constant from boot prom
|
|
sizelo = $44
|
|
sizehi = $45
|
|
secsize = $46
|
|
|
|
ldsizel = $70
|
|
ldsizeh = $71
|
|
namlo = $7b
|
|
namhi = $7c
|
|
step = $7d ; state for stepper motor
|
|
tmptrk = $7e ; temporary copy of current track
|
|
phase = $7f ; current phase for /seek
|
|
|