dos33fsprogs/gr-sim
2017-08-11 01:21:00 -04:00
..
apple2_font.h gr-sim: text output seems to be working 2017-05-17 23:25:07 -04:00
backgrounds.h tfv: update the world map area 2017-07-30 21:31:28 -04:00
gr-sim.c tfv: first pass at collision detection 2017-08-11 01:21:00 -04:00
gr-sim.h tfv: first pass at collision detection 2017-08-11 01:21:00 -04:00
kaleido.c gr-sim: fix kaleido to compile again 2017-07-10 11:24:00 -04:00
Makefile tfv: update a bit, generate beach tiles 2017-07-16 23:31:24 -04:00
rainbow.c gr-sim: minimal text mode support 2017-05-17 17:14:47 -04:00
README gr-sim: add SDL GR simulator 2017-05-02 09:59:39 -04:00
sparkle.c gr-sim: use actual code for gr 2017-05-04 14:59:25 -04:00
text.c gr-sim: vtab and cursor key improvements 2017-05-18 13:09:51 -04:00
tfv_sprites.h tfv: add desert 2017-08-11 00:23:18 -04:00
tfv.c tfv: first pass at collision detection 2017-08-11 01:21:00 -04:00

Apple II low-res graphics simulator in SDL

Useful to prototype games, etc., before committing to 6502 assembly.