mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-09-17 08:54:50 +00:00
a65c7b9d8f
flickery for some reason
347 lines
7.0 KiB
C
347 lines
7.0 KiB
C
/* Use grey2 to make RLE more efficient? */
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#include <stdio.h>
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#include <string.h>
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static unsigned char font[256][9]={
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{0,0,0,0,0,0,0,0,0}, // 0
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0}, // 8
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0}, // 16
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0}, // 24
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{5,0,0,0,0,0,0,0,0}, // 32 ' '
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{4,
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0x00,
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0xe0, // ******
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0xe0, // ******
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0x40, // **
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0x40, // **
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0x00, //
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0x40, // **
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0x40, // **
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},
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{0,0,0,0,0,0,0,0,0}, // 34
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0}, // 40
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0}, // 48
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/*
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** ** ** **** ** ** ****** **** ****** ** ****
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** ** **** ** ** ** ** ** ** ** ** ** ** ** **
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** ** ** ** ** ** ** ** ** ** ** ** ** **
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** ** ** ** ** ****** **** **** ** ** ****
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** ** ** ** ** ** ** ** ** ** ** ** **
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** ** ** ** ** ** ** ** ** ** ** ** **
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** ****** ****** **** ** **** ** ** ** **
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*/
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0}, // 56
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0}, //64
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{5,
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0x00,
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0x60, // ****
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0x90, // ** **
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0x90, // ** **
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0xf0, // ********
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0x90, // ** **
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0x90, // ** **
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0x90, // ** **
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},
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{5,
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0x00,
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0xe0, // ******
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0x90, // ** **
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0x90, // ** **
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0xe0, // ******
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0x90, // ** **
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0x90, // ** **
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0xe0, // ******
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},
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{5,
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0x00,
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0x70, // ******
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0x80, // **
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0x80, // **
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0x80, // **
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0x80, // **
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0x80, // **
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0x70, // ******
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},
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{5,
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0x00,
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0xc0, // ****
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0xa0, // ** **
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0x90, // ** **
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0x90, // ** **
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0x90, // ** **
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0xa0, // ** **
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0xc0, // ****
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},
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{5,
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0x00,
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0xf0, // ********
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0x80, // **
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0x80, // **
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0xe0, // ******
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0x80, // **
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0x80, // **
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0xf0, // ********
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},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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/*
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********
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**
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**
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******
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**
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**
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**
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****
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**
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**
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** ****
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** **
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** **
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****
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*/
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{5,
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0x00,
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0x90, // ** **
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0x90, // ** **
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0x90, // ** **
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0xf0, // ********
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0x90, // ** **
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0x90, // ** **
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0x90, // ** **
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},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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/*
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****** **** ** ** ** ** ** ** ** **** ******
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** ** ** ** ** **** **** **** ** ** ** ** **
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** ** ** ** ** ** ** ** **** ** ** ** ** **
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** ** **** ** ** ** ** **** ** ** ******
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** ** ** ** ** ** ** ** **** ** ** **
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** ** ** ** ** ** ** ** ** ** ** ** **
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****** **** ** ** ******** ** ** ** ** **** **
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*/
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{0,0,0,0,0,0,0,0,0},
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/*
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****
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** **
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** **
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** **
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** **
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** ****
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** **
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*/
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{5,
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0x00,
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0xe0, // ******
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0x90, // ** **
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0x90, // ** **
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0xe0, // ******
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0x90, // ** **
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0x90, // ** **
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0x90, // ** **
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},
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{5,
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0x00,
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0x70, // ******
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0x80, // **
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0x80, // **
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0x60, // ****
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0x10, // **
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0x10, // **
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0xe0, // ******
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},
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{4,
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0x00,
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0xe0, // ******
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0x40, // **
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0x40, // **
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0x40, // **
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0x40, // **
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0x40, // **
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0x40, // **
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},
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{5,
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0x00,
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0x90, // ** **
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0x90, // ** **
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0x90, // ** **
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0x90, // ** **
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0x90, // ** **
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0x90, // ** **
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0x90, // ****
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},
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{5,
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0x90, // ** **
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0x90, // ** **
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0x90, // ** **
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0x90, // ** **
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0x50, // ** **
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0x50, // ** **
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0x20, // **
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},
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{6,
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0x00,
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0x88, // ** **
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0x88, // ** **
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0x88, // ** **
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0x88, // ** **
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0xa8, // ** ** **
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0xd8, // **** ****
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0x88, // ** **
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},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0,0},
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/*
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** ** ** ** **********
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** ** ** ** **
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** ** ** ** **
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** ** **
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** ** ** **
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** ** ** **
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** ** ** **********
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*/
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};
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static int color_map[4][8]={
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{0x2,0x2,0x6,0xe,0xf,0xe,0x6,0x2}, // Blue
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{0x4,0x4,0xc,0xd,0xf,0xd,0xc,0x4}, // Green
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{0x1,0x1,0x3,0xb,0xf,0xb,0x3,0x1}, // Red
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{0x5,0x5,0x7,0xf,0xf,0xf,0x7,0x5}, // Grey
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};
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int main(int argc, char **argv) {
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//char string[]="ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
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char string[]=" \001DEATER \002WAS \003HERE!!! ";
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int length=0,width=0,x,y,i;
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int color,color1,color2;
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int which_color=0;
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unsigned char row[4][256];
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for(i=0;i<strlen(string);i++) {
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if (string[i]<5) { which_color=string[i]-1; continue;}
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width=font[(int)string[i]][0];
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for(x=0;x<width;x++) {
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color=!!(font[(int)string[i]][1]&(0x80>>x));
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color1=color?color_map[which_color][0]:0;
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color=!!(font[(int)string[i]][2]&(0x80>>x));
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color2=color?(color_map[which_color][1])<<4:0;
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row[0][length]=color1|color2;
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color=!!(font[(int)string[i]][3]&(0x80>>x));
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color1=color?color_map[which_color][2]:0;
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color=!!(font[(int)string[i]][4]&(0x80>>x));
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color2=color?(color_map[which_color][3])<<4:0;
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row[1][length]=color1|color2;
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color=!!(font[(int)string[i]][5]&(0x80>>x));
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color1=color?color_map[which_color][4]:0;
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color=!!(font[(int)string[i]][6]&(0x80>>x));
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color2=color?(color_map[which_color][5])<<4:0;
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row[2][length]=color1|color2;
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color=!!(font[(int)string[i]][7]&(0x80>>x));
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color1=color?color_map[which_color][6]:0;
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color=!!(font[(int)string[i]][8]&(0x80>>x));
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color2=color?(color_map[which_color][7])<<4:0;
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row[3][length]=color1|color2;
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length++;
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}
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}
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printf("scroll_length: .byte %d\n",length);
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for(y=0;y<4;y++) {
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printf("scroll_row%d:\n",y+1);
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printf("\t.byte ");
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for(x=0;x<length;x++) {
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printf("$%02X",row[y][x]);
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if (x!=length-1) printf(",");
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}
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printf("\n");
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}
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return 0;
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}
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