dos33fsprogs/gr-sim
2018-07-03 16:20:22 -04:00
..
6502_test gr-sim: split things into separate subdirs 2018-06-10 13:04:30 -04:00
fade gr-sim: split things into separate subdirs 2018-06-10 13:04:30 -04:00
hgr hgr: working reasonably well now 2018-07-02 14:10:51 -04:00
kaleido_sparkle tfv: collision detect on worldmap works (mostly) 2018-06-18 15:03:02 -04:00
lz4 gr-sim: split things into separate subdirs 2018-06-10 13:04:30 -04:00
mode7_demo gr-sim: split things into separate subdirs 2018-06-10 13:04:30 -04:00
rasterbars gr-sim: split things into separate subdirs 2018-06-10 13:04:30 -04:00
rotate_wipe gr-sim: add rotate demo 2018-06-29 16:26:48 -04:00
split_screen tfv: initial credits demo 2018-07-02 15:50:09 -04:00
starfield gr-sim: split things into separate subdirs 2018-06-10 13:04:30 -04:00
text missing Makefile. Really need to set up proper .gitignore 2018-06-10 23:11:59 -04:00
tfv tfv: add more references 2018-07-03 16:20:22 -04:00
6502_emulate.c hgr: vertical lines getting closer 2018-07-02 13:39:24 -04:00
6502_emulate.h hgr: vertical lines getting closer 2018-07-02 13:39:24 -04:00
apple2_font.h gr-sim: text output seems to be working 2017-05-17 23:25:07 -04:00
gr_fast_clear.c gr-sim: split the 6502 emulation from the graphics emulation 2018-02-14 13:03:15 -05:00
gr-sim.c gr-sim: actual fix for inverse letters issue 2018-07-03 14:27:07 -04:00
gr-sim.h split-screen: adding Linux demo 2018-07-02 15:21:46 -04:00
hgr-sim.c hgr: vertical colors sorta right 2018-07-02 13:55:48 -04:00
Makefile split-screen: adding Linux demo 2018-07-02 15:21:46 -04:00
README gr-sim: add SDL GR simulator 2017-05-02 09:59:39 -04:00
tfv_utils.c tfv: fix inventory 2017-11-18 23:17:26 -05:00
tfv_utils.h tfv: add screen clearing routines 2017-08-12 20:35:36 -04:00
tfv_zp.h hgr: more progress on hplot 2018-07-02 12:06:11 -04:00

Apple II low-res graphics simulator in SDL

Useful to prototype games, etc., before committing to 6502 assembly.