Tools for manipulating Apple II dos33 filesystems
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2021-05-09 00:53:32 -04:00
asm_routines
basic xdraw: shimmer: make it for the bot 2021-05-05 14:51:11 -04:00
combo_disk
compression text_demo: move some more things around 2021-01-06 11:43:43 -05:00
demos outline2021: work on demos 2021-05-09 00:53:32 -04:00
disk
docs
empty_disk empty_disk: should have done this a while ago 2021-02-28 22:37:46 -05:00
ethernet
games ootw: seems to not be crashing anymore??? 2021-05-03 12:03:10 -04:00
graphics outline2021: work on demos 2021-05-09 00:53:32 -04:00
joystick
linker_scripts ootw: move to qboot for disk1 2021-04-19 10:55:55 -04:00
music pt3_player: making sure we match most recen pt3_lib 2021-02-21 23:10:30 -05:00
textmode text: boxes 2021-04-26 14:21:19 -04:00
utils dos33_raw: add some sanity checks 2021-04-26 15:24:48 -04:00
vaporlock
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LICENSE add a license since people were asking 2021-01-06 00:37:24 -05:00
Makefile
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DOS33fsprogs	-- v 0.9?
=========================

by Vince "deater" Weaver, vince _at_ deater.net

A somewhat increasingly innacurately named git repository containing
most of my Apple II work.

Originally this just contained the dos33 tools found under ./utils/dos33*
but now has a lot of other things.


+ asm_routines
	some common assembly language routines (many are out of date)

+ basic
	Applesoft BASIC and appleiibot code

+ combo_disk
	A script to generate a "combo" disk with lots of demos on it

+ compression
	code compression tests

+ demos
	all of my various demoscene demos

+ disk
	disk access code, mostly from qkumba

+ docs
	various text documents

+ ethernet
	code for accessing the Uthernet II, including a webserver in 
	Applesoft BASIC

+ games
	various games and demake games by me

+ graphics
	where I develop/test out graphics code

+ joystick
	where I develop/test out joystick code

+ linker_scripts
	common linker scripts for ca65 assembler

+ music
	mockingboard (ay-3-8910) demos/programs/routines
	including the pt3_lib software

+ textmode
	where I develop/test out textmode code

+ utils
	various useful utilities for developing Apple II code under Linux
	including graphics conversion routines and disk manipulation tools

+ vaporlock
	where I develop/test out race-the-beam, mid-screen switching,
	floating-bus and vaporlock code