dos33fsprogs/mist
Vince Weaver bf5d6ed1d9 mist: channel: visually show when faucet it open
in real game you got water sound effects, not easy to do on Apple II
2020-07-27 11:12:56 -04:00
..
audio
books mist: octagon: grid book now works 2020-07-18 01:06:38 -04:00
graphics_arbor
graphics_cabin
graphics_channel mist: channel: visually show when faucet it open 2020-07-27 11:12:56 -04:00
graphics_dentist
graphics_dni mist: dni: can actually beat the game! 2020-07-19 01:24:28 -04:00
graphics_generator
graphics_meche
graphics_mist
graphics_nibel
graphics_octagon mist: octagon: can click on fireplace puzzle now 2020-07-19 16:20:45 -04:00
graphics_selena
graphics_ship
graphics_sprite
graphics_stoney
graphics_title mist: title: have animation 2020-07-17 13:50:30 -04:00
graphics_title_hgr
graphics_viewer mist: viewer: add another step, add views of ship 2020-07-20 16:03:12 -04:00
old/graphics_dun
arbor_switches.s
arbor.s
audio.s
brother_books.s
cabin_boiler_puzzle.s mist: consolidate sounds 2020-07-17 09:39:27 -04:00
cabin.s
channel_switches.s mist: channel: visually show when faucet it open 2020-07-27 11:12:56 -04:00
channel.s mist: channel: visually show when faucet it open 2020-07-27 11:12:56 -04:00
clock_bridge_puzzle.s mist: fix some issues with pages in meche age 2020-07-20 01:44:42 -04:00
clock_sprites.inc
common_defines.inc mist: channelwood: add a missing path location 2020-07-26 16:04:36 -04:00
common_routines.inc mist: start adding qkumba's write routines 2020-07-25 23:14:01 -04:00
common_sprites.inc
decompress_fast_v2.s
default_save.s mist: channelwood: hook up first valve 2020-07-26 13:34:21 -04:00
dentist_panel.s
dentist.s mist: consolidate sounds 2020-07-17 09:39:27 -04:00
dni_ending.s mist: dni: can actually beat the game! 2020-07-19 01:24:28 -04:00
dni.s mist: dni: can actually beat the game! 2020-07-19 01:24:28 -04:00
draw_pointer.s mist: fix some issues with pages in meche age 2020-07-20 01:44:42 -04:00
empty.dsk
end_level.s
generate_common.c
generator_puzzle.s mist: consolidate sounds 2020-07-17 09:39:27 -04:00
generator.s mist: consolidate sounds 2020-07-17 09:39:27 -04:00
gr_copy.s
gr_fast_clear.s
gr_offsets.s
gr_pageflip.s
gr_plotpoint.s
gr_putsprite_crop.s
gr_putsprite_raw.s
graphics_sizes.txt
handle_pages.s
hardware.inc mist: improved IIgs support 2020-07-23 10:58:22 -04:00
hello_disk2.bas
hello.bas mist: release v0.96 2020-07-23 11:26:06 -04:00
init_state.s mist: marker switches default to off 2020-07-20 00:49:40 -04:00
interrupt_handler.s mist: initial mockingboard support 2020-07-17 14:17:11 -04:00
keyboard.s mist: keyboard: handle lowercase input 2020-07-23 11:04:38 -04:00
lc_detect.s
letter_cat.s
leveldata_arbor.inc
leveldata_cabin.inc
leveldata_channel.inc mist: channel: valves implemented 2020-07-27 00:06:03 -04:00
leveldata_dentist.inc
leveldata_dni.inc mist: dni: can actually beat the game! 2020-07-19 01:24:28 -04:00
leveldata_generator.inc
leveldata_meche.inc mist: meche: can get to the end puzzle from both sides now 2020-07-24 15:09:02 -04:00
leveldata_mist.inc
leveldata_nibel.inc
leveldata_octagon.inc mist: octagon: can click on fireplace puzzle now 2020-07-19 16:20:45 -04:00
leveldata_selena.inc
leveldata_ship.inc
leveldata_stoney.inc
leveldata_title.inc mist: title: can now open linking book off the ground 2020-07-17 12:53:08 -04:00
leveldata_viewer.inc mist: viewer: add another step, add views of ship 2020-07-20 16:03:12 -04:00
link_book_channel.s
link_book_meche.s
link_book_mist_dock.s mist: handle enabling/disabling mockingboard better 2020-07-17 14:28:45 -04:00
link_book_mist.s mist: meche: can get to the end puzzle from both sides now 2020-07-24 15:09:02 -04:00
link_book_stoney.s
linking_noise.s
loader.s mist: start adding qkumba's write routines 2020-07-25 23:14:01 -04:00
loadstore.s
Makefile mist: start adding qkumba's write routines 2020-07-25 23:14:01 -04:00
marker_switch.s mist: fix marker switch 2020-07-18 23:23:41 -04:00
meche_rotation.s mist: meche: can get to the end puzzle from both sides now 2020-07-24 15:09:02 -04:00
meche.s mist: fix some issues with pages in meche age 2020-07-20 01:44:42 -04:00
mist_puzzles.s mist: viewer: add another step, add views of ship 2020-07-20 16:03:12 -04:00
mist_side2.dsk mist: release v0.96 2020-07-23 11:26:06 -04:00
mist_side3.dsk mist: release v0.96 2020-07-23 11:26:06 -04:00
mist_title.s mist: improved IIgs support 2020-07-23 10:58:22 -04:00
mist.dsk mist: release v0.96 2020-07-23 11:26:06 -04:00
mist.s mist: viewer: add another step, add views of ship 2020-07-20 16:03:12 -04:00
nibel_switches.s
nibel.s
NOTES
number_sprites.inc
octagon_bookshelf.s mist: fix more breakage in tower rotation 2020-07-20 01:03:49 -04:00
octagon_fireplace.s mist: can beat the game! 2020-07-19 18:42:27 -04:00
octagon_rotation.s
octagon.s mist: octagon: rotating into/out of fireplace works 2020-07-19 18:30:41 -04:00
organ_puzzle.s
page_sprites.inc
pt3_lib_core.s mist: initial mockingboard support 2020-07-17 14:17:11 -04:00
pt3_lib_init.s mist: initial mockingboard support 2020-07-17 14:17:11 -04:00
pt3_lib_irq_handler.s mist: initial mockingboard support 2020-07-17 14:17:11 -04:00
pt3_lib_mockingboard_detect.s mist: initial mockingboard support 2020-07-17 14:17:11 -04:00
pt3_lib_mockingboard_setup.s mist: initial mockingboard support 2020-07-17 14:17:11 -04:00
qkumba_popwr.s mist: start adding qkumba's write routines 2020-07-25 23:14:01 -04:00
README
selena.s
ship.s
simple_sounds.s mist: consolidate sounds 2020-07-17 09:39:27 -04:00
speaker_beeps.s
stoney_puzzles.s mist: octagon: grid book now works 2020-07-18 01:06:38 -04:00
stoney.s
text_print.s
TODO mist: meche: can get to the end puzzle from both sides now 2020-07-24 15:09:02 -04:00
viewer_controls.s
viewer.s mist: viewer: add another step, add views of ship 2020-07-20 16:03:12 -04:00
zp.inc mist: channelwood: hook up first valve 2020-07-26 13:34:21 -04:00

MIST -- a reimplementation of MYST from scratch for Apple II computers



Compiling:
	This is a bit tricky
	First you'll need to install the cc65 package
		https://github.com/cc65/cc65
	You'll need to install lzsa
		https://github.com/emmanuel-marty/lzsa
	You might need to install lz4-dev for some of the helper
		utils to compile

	Then run "make" and hope for the best