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26 lines
405 B
ArmAsm
26 lines
405 B
ArmAsm
;====================================
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; draw pointer
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;====================================
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; actual game it sorta pulses colors
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draw_pointer:
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lda CURSOR_VISIBLE
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beq no_draw_pointer
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; point sprite to right location (X,Y)
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lda CURSOR_X
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sta XPOS
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lda CURSOR_Y
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sta YPOS
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lda #<pointer_sprite
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sta INL
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lda #>pointer_sprite
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sta INH
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jsr put_sprite_crop
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no_draw_pointer:
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rts
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