mirror of
https://github.com/deater/dos33fsprogs.git
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119 lines
3.7 KiB
C
119 lines
3.7 KiB
C
extern unsigned char ram[128*1024];
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extern unsigned char a,y,x;
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int grsim_input(void);
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int grsim_update(void);
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int grsim_init(void);
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int color_equals(int new_color);
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int basic_plot(unsigned char xcoord, unsigned char ycoord);
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int basic_hlin(int x1, int x2, int at);
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int basic_vlin(int y1, int y2, int at);
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int gr(void);
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int bload(char *filename, int address);
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int scrn(unsigned char xcoord, unsigned char ycoord);
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int grsim_unrle(unsigned char *rle_data, int address);
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int home(void);
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int grsim_put_sprite_page(int page,unsigned char *sprite_data, int xpos, int ypos);
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int grsim_put_sprite(unsigned char *sprite_data, int xpos, int ypos);
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int gr_copy(short source, short dest);
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int gr_copy_to_current(short source);
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int text(void);
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void basic_htab(int x);
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void basic_vtab(int y);
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void basic_print(char *string);
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void basic_inverse(void);
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void basic_normal(void);
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int hlin(int page, int x1, int x2, int at);
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int hlin_setup(int page, int x1, int x2, int at);
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int hlin_continue(int width);
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int hlin_double_continue(int width);
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int hlin_double(int page, int x1, int x2, int at);
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void soft_switch(unsigned short address);
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int soft_switch_read(unsigned short address);
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int vlin(int y1, int y2, int at);
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int collision(int xx, int yy, int ground_color);
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//void clear_top_a(void);
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//void clear_top(int page);
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//void clear_bottom(int page);
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void vtab(int ypos);
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void htab(int xpos);
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void move_cursor(void);
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void move_and_print(char *string);
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void print(char *string);
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void print_both_pages(char *string);
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void print_inverse(char *string);
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int plot(unsigned char xcoord, unsigned char ycoord);
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#define APPLE_UP 11
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#define APPLE_DOWN 10
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#define APPLE_LEFT 8
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#define APPLE_RIGHT 21
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#define COLOR_BLACK 0
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#define COLOR_RED 1
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#define COLOR_DARKBLUE 2
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#define COLOR_PURPLE 3
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#define COLOR_DARKGREEN 4
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#define COLOR_GREY 5
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#define COLOR_MEDIUMBLUE 6
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#define COLOR_LIGHTBLUE 7
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#define COLOR_BROWN 8
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#define COLOR_ORANGE 9
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#define COLOR_GREY2 10
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#define COLOR_PINK 11
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#define COLOR_LIGHTGREEN 12
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#define COLOR_YELLOW 13
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#define COLOR_AQUA 14
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#define COLOR_WHITE 15
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/* Soft Switches */
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#define EIGHTYSTORE_OFF 0xc000 // page2 selects AUX ram
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#define EIGHTYSTORE_ON 0xc001 // page2 selects MAIN ram
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#define EIGHTYCOL_OFF 0xc00c // Display 40 columns
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#define EIGHTYCOLO_ON 0xc00d // Display 80 columns
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#define ALTCHAR_OFF 0xc00e // Use primary charset
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#define ALTCHAR_ON 0xc00f // Use alternate charset
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#define EIGHTYSTORE_RD 0xc018 // Read 80stor switch (R7)
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#define TEXT_RD 0xc01a // Read text switch (R7)
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#define MIXED_RD 0xc01b // Read mixed switch (R7)
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#define PAGE2_RD 0xc01c // Read Page2 (R7)
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#define HIRES_RD 0xc01d // Read HIRES (R7)
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#define ALTCHAR_RD 0xc01e // Read ALTCHAR switch (R7)
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#define EIGHTYCOL_RD 0xc01f // Read 80col switch (1==on) (R7)
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#define TXTCLR 0xc050 // Display GR
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#define TEXT_OFF 0xc050 // Display GR
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#define TXTSET 0xc051 // Display Text
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#define TEXT_ON 0xc051 // Display Text
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#define MIXED_OFF 0xc052 // Mixed Text Off
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#define MIXCLR 0xc052 // Mixed Text Off
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#define MIXED_ON 0xc053 // Mixed Text On
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#define MIXSET 0xc053 // Mixed Text On
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#define PAGE2_OFF 0xc054 // Use Page 1
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#define LOWSCR 0xc054 // Use Page 1
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#define PAGE2_ON 0xc055 // Use Page 2
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#define HISCR 0xc055 // Use Page 2
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#define HIRES_OFF 0xc056 // lowres mode
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#define LORES 0xc056 // lowres mode
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#define HIRES_ON 0xc057 // hires mode
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#define HIRES 0xc057 // hires mode
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#define DHIRES_ON 0xc05e // double-hires on
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#define DHIRES_OFF 0xc05f // double-hires off
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#define DHIRES_RD 0xc07f // double-hires read
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#define PAGE0 0x0
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#define PAGE1 0x4
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#define PAGE2 0x8
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/* gr_fast_clear.c */
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void clear_screens(void);
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void clear_top(void);
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void clear_top_a(int color);
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void clear_bottom(void);
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void clear_screens_notext(void);
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void clear_all(void);
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