Tools for manipulating Apple II dos33 filesystems
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2019-05-07 11:33:07 -04:00
asm_routines hgr: color_shift now cycle-invar 2018-09-09 16:10:07 -04:00
asoft_basic-utils
asoft_presenter asoft_presenter: final version 2018-07-19 12:11:47 -04:00
asoft_sound
bmp2dhr
chiptune_debug b2d: add version of this that compiles under Linux 2018-06-29 11:21:42 -04:00
chiptune_player chiptune_player: add old version for comparison purposes 2018-11-19 16:08:45 -05:00
combo_disk add space_bars to combodisk 2018-10-10 12:01:20 -04:00
deceptive_list
dlowres_mode7
dos33fs-linux2.4 Add dos33fs code 2016-03-11 14:57:07 -05:00
dos33fs-utils dos33fs: hack raw write mode 2018-10-10 21:20:13 -04:00
dya dya: update title screen 2018-11-20 14:02:44 -05:00
electric_duet
ethernet
fancy_lores megademo: initial commit 2018-08-29 11:46:25 -04:00
fire ootw: actually draw sprite 2019-01-13 23:37:49 -05:00
fireworks vapor_lock: update all demos with the improved code 2018-10-31 12:52:28 -04:00
glados3.3
gr-sim gr-sim: fire: add credit 2018-12-29 00:28:38 -05:00
gr-utils ootw: intro: drastic times call for drastic measures 2019-03-02 10:02:46 -05:00
hgr-utils png2hgr: sort of handle half-pixel colors better 2018-08-25 01:20:52 -04:00
kfest2018 vapor_lock: update all demos with the improved code 2018-10-31 12:52:28 -04:00
ksp
linker_scripts ootw: intro: success! 2019-03-02 13:37:17 -05:00
megademo Merge branch 'master' of https://github.com/deater/dos33fsprogs 2018-11-13 22:28:47 -05:00
megamusic megamusic: stable language card code 2018-10-28 00:40:07 -04:00
mockingboard ksp_theme: fix interrupt bug on older Apple IIs 2018-09-04 12:51:13 -04:00
mode7 xmas2018: make scroller use lz4 compression instead of RLE 2018-12-18 13:43:33 -05:00
mode7_demo mode7_demo: fix interrupt bug on older (pre IIe-enhanced) systems 2018-09-04 12:40:13 -04:00
ootw ootw: some more moving files around 2019-03-30 22:26:15 -04:00
pt3_player pt3: hook up interrupt handler 2019-05-07 11:33:07 -04:00
racebeam racebeam: add initial code 2019-03-06 12:44:31 -05:00
space_bars vapor_lock: update all demos with the improved code 2018-10-31 12:52:28 -04:00
split_screen vapor_lock: update all demos with the improved code 2018-10-31 12:52:28 -04:00
still_alive still_alive: make interrupts work on older Apple IIs 2018-09-04 12:16:24 -04:00
tfv sprites: update some sample sprites 2018-08-01 00:37:48 -04:00
two-liners
waterfall vapor_lock: update all demos with the improved code 2018-10-31 12:52:28 -04:00
xmas_2018 fire: maybe make a smaller, firmware version? 2019-01-02 16:41:48 -05:00
CHANGES
INSTALL.tfv
Makefile
Makefile.inc
README
TODO xmas2018: more work on this 2018-12-07 14:14:03 -05:00

%%%%%%%%%%%%
dos33fsprogs
%%%%%%%%%%%%

    http://www.deater.net/weave/vmwprod/apple/dos33fs.html

    by Vince Weaver <vince _at_ deater.net>
    

These are some tools for manipulating Apple II disk files that
I've written over the years while doing Apple 2 hacking.


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make_b : take a machine language blob and give it the size/offset
         header needed to BLOAD it from DOS3.3


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asoft_detoken: takes an applesoft file obtained with dos33
               and converts it to an ASCII text file


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tokenize_asoft: takes an ASCII text file and converts it
                into a tokenized applesoft file


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dos33:		a tool for manipulating dos33 .dsk images


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dos33_text2ascii: convert a dos33 text file to ASCII


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integer_detoken: detokenize an Apple Integer BASIC program


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pcx2hgr:	converts a 140x160 (or 140x192) PCX image file
                into an Apple II HGR graphics file that can 
		be loaded with "BLOAD IMAGE,A$2000"

		To get it to work, create an image with the GIMP.
		Scale to 140x160.  Save as indexed with the 
		included "hgr.pal" palette.

                It also works with 280x160 but in that case it ignores
		colors and only generates black and white output.


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mkdos33fs:	create an Apple ][ DOS 3.3 filesystems


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asoft_presenter:

    creates a slide presentation disk image for use on apple II

    see README.presenter for more documentation

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shape_table:  create an Apple shape table for use with
              DRAW and XDRAW commands
	      
	      can generate BASIC code to load it (via DATA) or
	      else a binary version that can be BLOADed
	      
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asoft_compact: tries to compress your Applesoft basic program
               to make it as small as possible

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