dos33fsprogs/games/peasant/peasant.s
2021-08-10 16:03:31 -04:00

134 lines
1.7 KiB
ArmAsm

; A Peasant's Quest????
; by Vince `deater` Weaver vince@deater.net
; with apologies to everyone
.include "hardware.inc"
NIBCOUNT = $09
GBASL = $26
GBASH = $27
CURSOR_X = $62
CURSOR_Y = $63
HGR_COLOR = $E4
P0 = $F1
P1 = $F2
P2 = $F3
P3 = $F4
P4 = $F5
P5 = $F6
INL = $FC
INH = $FD
OUTL = $FE
OUTH = $FF
hgr_display:
jsr HGR2 ; Hi-res graphics, no text at bottom
; Y=0, A=0 after this called
;************************
; Opening
;************************
lda #<(videlectrix_lzsa)
sta getsrc_smc+1
lda #>(videlectrix_lzsa)
sta getsrc_smc+2
lda #$40
jsr decompress_lzsa2_fast
jsr wait_until_keypress
;************************
; Title
;************************
lda #<(title_lzsa)
sta getsrc_smc+1
lda #>(title_lzsa)
sta getsrc_smc+2
lda #$40
jsr decompress_lzsa2_fast
jsr wait_until_keypress
;************************
; Tips
;************************
jsr directions
;************************
; Cottage
;************************
jsr cottage
;************************
; Lake West
;************************
jsr lake_west
;************************
; Lake East
;************************
jsr lake_east
;************************
; River
;************************
jsr river
.if 0
;************************
; Knight
;************************
lda #<(knight_lzsa)
sta getsrc_smc+1
lda #>(knight_lzsa)
sta getsrc_smc+2
lda #$40
jsr decompress_lzsa2_fast
jsr wait_until_keypress
.endif
forever:
jmp forever
.include "decompress_fast_v2.s"
.include "wait_keypress.s"
.include "directions.s"
.include "cottage.s"
.include "lake_w.s"
.include "lake_e.s"
.include "river.s"
.include "hgr_font.s"
.include "graphics/graphics.inc"