dos33fsprogs/hgr-utils
2018-08-24 15:33:29 -04:00
..
dump_table.c hgr-tools: add shape table dumper 2017-01-06 22:49:07 -05:00
hgr.pal split up into subprojects 2016-03-11 14:37:48 -05:00
Makefile png2hgr: reads png file properly 2018-08-24 15:16:28 -04:00
pcx2hgr.c pcx2hgr: add "raw" option to not put the A/L values on front 2018-02-07 16:30:02 -05:00
png2hgr.c png2hgr: full row lookup table for HGR 2018-08-24 15:33:29 -04:00
README hgr-utils: add README file 2016-03-11 14:59:48 -05:00
shape_table.c shape_table: add some debugging 2018-07-15 12:21:08 -04:00

These are some tools for manipulating HGR Apple 2 graphics.

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%


pcx2hgr:	converts a 140x160 (or 140x192) PCX image file
                into an Apple II HGR graphics file that can 
		be loaded with "BLOAD IMAGE,A$2000"

		To get it to work, create an image with the GIMP.
		Scale to 140x160.  Save as indexed with the 
		included "hgr.pal" palette.

                It also works with 280x160 but in that case it ignores
		colors and only generates black and white output.



%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

shape_table:  create an Apple shape table for use with
              DRAW and XDRAW commands
	      
	      can generate BASIC code to load it (via DATA) or
	      else a binary version that can be BLOADed
	      
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%