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.. | ||
background_final.png | ||
background.png | ||
delay_a.s | ||
fireworks_orig.s | ||
fireworks.bas | ||
fireworks.dsk | ||
fireworks.s | ||
fw.s | ||
gr_copy.s | ||
gr_hline.s | ||
hgline.s | ||
hgr.s | ||
Makefile | ||
move_letters.s | ||
random16.s | ||
README | ||
state_machine.s | ||
TODO | ||
vapor_lock.s |
Apple II Cycle-Counting Fireworks demo by Vince "Deater" Weaver vince@deater.net http://www.deater.net/weave/vmwprod/ Loosely based on a BASIC program by FozzTexx Usage: BRUN FIREWORKS press any key to toggle sound and restart This code uses cycle counting extensively. This is how HGR and 40x96 LORES are mixed. HPLOT0 was made cycle-invariant, which was a pain. HGLIN (allowing HPLOT TO) was intended to be too, but I ran out of interest.