dos33fsprogs/hgr-utils
2020-10-07 01:33:30 -04:00
..
dump_table.c dsr_shape: update some routines used when debugging shapes 2020-06-13 23:09:09 -04:00
hgr.pal
Makefile hgr-utils: add a png2dhgr tool 2020-01-02 23:51:05 -05:00
pcx2hgr.c pcx2hgr: add "raw" option to not put the A/L values on front 2018-02-07 16:30:02 -05:00
png2dhgr.c hgr-utils: add a png2dhgr tool 2020-01-02 23:51:05 -05:00
png2hgr.c hgr-utils: add a png2dhgr tool 2020-01-02 23:51:05 -05:00
README hgr-utils: add README file 2016-03-11 14:59:48 -05:00
shape_table.c hgr-utils: update shape table to be a bit more useful 2020-10-07 01:33:30 -04:00

These are some tools for manipulating HGR Apple 2 graphics.

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pcx2hgr:	converts a 140x160 (or 140x192) PCX image file
                into an Apple II HGR graphics file that can 
		be loaded with "BLOAD IMAGE,A$2000"

		To get it to work, create an image with the GIMP.
		Scale to 140x160.  Save as indexed with the 
		included "hgr.pal" palette.

                It also works with 280x160 but in that case it ignores
		colors and only generates black and white output.



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shape_table:  create an Apple shape table for use with
              DRAW and XDRAW commands
	      
	      can generate BASIC code to load it (via DATA) or
	      else a binary version that can be BLOADed
	      
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