dos33fsprogs/mist
2020-07-30 10:19:43 -04:00
..
audio mist: start work on improving title 2020-07-17 09:37:31 -04:00
books
graphics_arbor mist: split off top level of channelwood to NIBEL 2020-06-28 00:07:58 -04:00
graphics_cabin mist: cabin: can rotate the valve 2020-07-15 22:55:11 -04:00
graphics_channel
graphics_dentist mist: dentist: hook up marker switch 2020-07-11 13:45:29 -04:00
graphics_dni
graphics_generator mist: split generator room to own level 2020-07-08 13:53:46 -04:00
graphics_meche mist: compile on fresh checkout 2020-07-08 14:19:37 -04:00
graphics_mist mist: fix ocean color 2020-07-12 00:46:18 -04:00
graphics_nibel mist: nibel: can get to half-page 2020-07-02 00:27:59 -04:00
graphics_octagon
graphics_selena
graphics_ship mist: ship: forgot Makefile 2020-07-12 14:58:44 -04:00
graphics_sprite
graphics_stoney
graphics_title mist: title: have animation 2020-07-17 13:50:30 -04:00
graphics_title_hgr mist: start work on improving title 2020-07-17 09:37:31 -04:00
graphics_viewer
old/graphics_dun
arbor_switches.s mist: channel: hook up the valve puzzle to the various devices 2020-07-27 13:37:17 -04:00
arbor.s
audio.s
brother_books.s
cabin_boiler_puzzle.s
cabin.s
channel_switches.s mist: channel: reset some state at begin of level 2020-07-27 14:16:55 -04:00
channel.s mist: channel: reset some state at begin of level 2020-07-27 14:16:55 -04:00
clock_bridge_puzzle.s
clock_sprites.inc
common_defines.inc mist: channelwood: fix broken valve5, show windmill switch 2020-07-27 13:02:40 -04:00
common_routines.inc mist: write support 2020-07-28 22:47:49 -04:00
common_sprites.inc mist: sprites: add match and key sprites 2020-07-14 18:42:47 -04:00
decompress_fast_v2.s mist: re-enable linking noise if you have a language card (64k of RAM) 2020-07-16 18:52:04 -04:00
default_save.s
dentist_panel.s
dentist.s
dni_ending.s mist: dni: can actually beat the game! 2020-07-19 01:24:28 -04:00
dni.s mist: dni: can actually beat the game! 2020-07-19 01:24:28 -04:00
draw_pointer.s mist: fix some issues with pages in meche age 2020-07-20 01:44:42 -04:00
empty.dsk mist: another demake 2020-02-28 15:55:57 -05:00
end_level.s
generate_common.c mist: re-enable linking noise if you have a language card (64k of RAM) 2020-07-16 18:52:04 -04:00
generator_puzzle.s
generator.s mist: consolidate sounds 2020-07-17 09:39:27 -04:00
gr_copy.s
gr_fast_clear.s
gr_offsets.s
gr_pageflip.s
gr_plotpoint.s
gr_putsprite_crop.s
gr_putsprite_raw.s
graphics_sizes.txt
handle_pages.s mist: sprites: add match and key sprites 2020-07-14 18:42:47 -04:00
hardware.inc mist: improved IIgs support 2020-07-23 10:58:22 -04:00
hello_disk2.bas mist: add hello program for side2 2020-06-16 13:35:19 -04:00
hello.bas
init_state.s mist: marker switches default to off 2020-07-20 00:49:40 -04:00
interrupt_handler.s
keyboard.s mist: keyboard: handle lowercase input 2020-07-23 11:04:38 -04:00
lc_detect.s mist: re-enable linking noise if you have a language card (64k of RAM) 2020-07-16 18:52:04 -04:00
letter_cat.s
leveldata_arbor.inc
leveldata_cabin.inc mist: selena: hook up water button 2020-07-30 00:07:01 -04:00
leveldata_channel.inc mist: channelwood: fix broken valve5, show windmill switch 2020-07-27 13:02:40 -04:00
leveldata_dentist.inc mist: dentist: hook up marker switch 2020-07-11 13:45:29 -04:00
leveldata_dni.inc mist: dni: can actually beat the game! 2020-07-19 01:24:28 -04:00
leveldata_generator.inc
leveldata_meche.inc mist: meche: can get to the end puzzle from both sides now 2020-07-24 15:09:02 -04:00
leveldata_mist.inc mist: can now get the white page 2020-07-12 00:45:49 -04:00
leveldata_nibel.inc mist: channel: reset some state at begin of level 2020-07-27 14:16:55 -04:00
leveldata_octagon.inc
leveldata_selena.inc mist: selena: start filling in some empty spots 2020-07-30 10:19:43 -04:00
leveldata_ship.inc mist: ship: split off from stoneship level 2020-07-12 14:56:56 -04:00
leveldata_stoney.inc
leveldata_title.inc
leveldata_viewer.inc
link_book_channel.s
link_book_meche.s mist: re-enable linking noise if you have a language card (64k of RAM) 2020-07-16 18:52:04 -04:00
link_book_mist_dock.s
link_book_mist.s
link_book_stoney.s mist: re-enable linking noise if you have a language card (64k of RAM) 2020-07-16 18:52:04 -04:00
linking_noise.s mist: re-enable linking noise if you have a language card (64k of RAM) 2020-07-16 18:52:04 -04:00
loader.s mist: start adding qkumba's write routines 2020-07-25 23:14:01 -04:00
loadstore.s
Makefile mist: selena: hook up more of antenna display 2020-07-29 15:34:24 -04:00
marker_switch.s
meche_rotation.s
meche.s mist: fix some issues with pages in meche age 2020-07-20 01:44:42 -04:00
mist_puzzles.s
mist_side2.dsk
mist_side3.dsk mist: release version 0.97 2020-07-27 16:22:36 -04:00
mist_title.s
mist.dsk
mist.s mist: draw clock face both times you can see it 2020-07-29 17:15:12 -04:00
nibel_switches.s
nibel.s mist: nibel: can get the red page 2020-07-01 17:30:57 -04:00
NOTES mist: make catherine letter a background like other letters in the game 2020-07-03 23:06:11 -04:00
number_sprites.inc
octagon_bookshelf.s
octagon_fireplace.s
octagon_rotation.s
octagon.s
page_sprites.inc mist: can pick up pages in the octagon 2020-05-20 00:41:44 -04:00
playthrough_save.inc
pt3_lib_core.s
pt3_lib_init.s mist: initial mockingboard support 2020-07-17 14:17:11 -04:00
pt3_lib_irq_handler.s mist: initial mockingboard support 2020-07-17 14:17:11 -04:00
pt3_lib_mockingboard_detect.s
pt3_lib_mockingboard_setup.s mist: initial mockingboard support 2020-07-17 14:17:11 -04:00
qkumba_popwr.s mist: write support 2020-07-28 22:47:49 -04:00
README
selena_organ_puzzle.s mist: selena: some cleanups as we start working on this age again 2020-07-29 13:11:53 -04:00
selena_sound_puzzle.s
selena.s
ship.s
simple_sounds.s
speaker_beeps.s mist: you can play the organ now 2020-03-14 11:57:09 -04:00
stoney_puzzles.s
stoney.s mist: can open safe 2020-07-14 14:56:50 -04:00
text_print.s mist: can read letter now 2020-03-02 15:46:04 -05:00
TODO
viewer_controls.s
viewer.s mist: viewer: add another step, add views of ship 2020-07-20 16:03:12 -04:00
zp.inc mist: selena: can press tunnel button 2020-07-29 22:57:54 -04:00

MIST -- a reimplementation of MYST from scratch for Apple II computers



Compiling:
	This is a bit tricky
	First you'll need to install the cc65 package
		https://github.com/cc65/cc65
	You'll need to install lzsa
		https://github.com/emmanuel-marty/lzsa
	You might need to install lz4-dev for some of the helper
		utils to compile

	Then run "make" and hope for the best



Sizes:
	sectors on disk = 35*16 = 560
	three tracks for dos	  -48
	one track for VTOC	  -16
				======
				  496

	disk1:
		HELLO		  566	->   768 ->   3
		LOADER		 4006	->  4096 ->  16
		MIST_TITLE	21008	-> 21248 ->  83
		MIST		39780	-> 39936 -> 156
		OCTAGON		32627	-> 32768 -> 128
		VIEWER		 4834   ->  4864 ->  19
		DENTIST		 7879   ->  7936 ->  31
		D'NI		 6863   ->  6912 ->  27
		SAVE0		   74   ->   256 ->   1
		SHIP		 5047   ->  5120 ->  20
						========
						484+10 = 494 = 126k

	disk2:
		CHANNEL		34418	-> 34560 -> 135
		ARBOR		31591	-> 31744 -> 124
		NIBEL		15467	-> 15616 -> 61
		CABIN		15398	-> 15616 -> 61
						========
						  381+4= 385 = 98k
	disk3:
		MECHE		28857	-> 28928 -> 113
		SELENA		32902	-> 33024 -> 129
		STONEY		29984	-> 30208 -> 118
		GENERATOR	 7456	->  7680 -> 30
						========
						390+4=394 = 100k