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.. | ||
dump_table.c | ||
hgr2png.c | ||
hgr_make_sprite.c | ||
hgr.pal | ||
Makefile | ||
pcx2hgr.c | ||
png2dhgr.c | ||
png2font.c | ||
png2hgr.c | ||
README | ||
shape_table.c |
These are some tools for manipulating HGR Apple 2 graphics. pcx2hgr: converts a 140x160 (or 140x192) PCX image file into an Apple II HGR graphics file that can be loaded with "BLOAD IMAGE,A$2000" To get it to work, create an image with the GIMP. Scale to 140x160. Save as indexed with the included "hgr.pal" palette. It also works with 280x160 but in that case it ignores colors and only generates black and white output. pcx2dhgr: converts to Double Hires shape_table: create an Apple shape table for use with DRAW and XDRAW commands can generate BASIC code to load it (via DATA) or else a binary version that can be BLOADed %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%