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116 lines
1.8 KiB
ArmAsm
116 lines
1.8 KiB
ArmAsm
; Joystick Test
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; by deater (Vince Weaver) <vince@deater.net>
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; Zero Page
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.include "zp.inc"
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.include "hardware.inc"
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; .include "common_defines.inc"
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; .include "common_routines.inc"
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js_test:
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;===================
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; init screen
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;===================
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jsr TEXT
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jsr HOME
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bit KEYRESET
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bit SET_GR
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bit LORES
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bit FULLGR
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lda #0
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sta DRAW_PAGE
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; init cursor
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lda #20
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sta CURSOR_X
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sta CURSOR_Y
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lda #0
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sta LEVEL_OVER
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;============================
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; set up initial location
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; lda #TITLE_BOOK_GROUND
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; sta LOCATION ; start at first room
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; lda #DIRECTION_N
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; sta DIRECTION
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; jsr change_location
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lda #1
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sta CURSOR_VISIBLE ; visible at first
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sta JOYSTICK_ENABLED
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game_loop:
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;=================
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; reset things
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;=================
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lda #0
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sta IN_SPECIAL
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sta IN_RIGHT
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sta IN_LEFT
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;====================================
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; copy background to current page
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;====================================
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jsr gr_copy_to_current
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;====================================
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; draw pointer
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;====================================
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jsr draw_pointer
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;====================================
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; page flip
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;====================================
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jsr page_flip
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;====================================
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; handle keypress/joystick
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;====================================
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jsr handle_keypress
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;====================================
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; inc frame count
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;====================================
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inc FRAMEL
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bne room_frame_no_oflo
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inc FRAMEH
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room_frame_no_oflo:
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;====================================
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; check level over
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;====================================
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; lda LEVEL_OVER
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; bne really_exit
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jmp game_loop
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;really_exit:
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; jmp really_exit
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.include "common_sprites.inc"
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.include "draw_pointer.s"
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.include "gr_putsprite_crop.s"
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.include "gr_offsets.s"
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.include "keyboard.s"
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.include "gr_copy.s"
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.include "gr_pageflip.s"
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.include "joystick.s"
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