mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-11-01 01:06:33 +00:00
235 lines
4.5 KiB
C
235 lines
4.5 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include "gr-sim.h"
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#include "tfv_utils.h"
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#include "tfv_zp.h"
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#include "tfv_backgrounds.h"
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void game_over(void) {
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text();
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home();
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/* Make a box around it? */
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vtab(12);
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htab(15);
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move_cursor();
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print("GAME OVER");
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/* play the GROAN sound? */
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page_flip();
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repeat_until_keypressed();
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}
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void print_help(void) {
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text();
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home();
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// htab(1);
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// vtab(1);
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// move_cursor();
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/*
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***************************************
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* HELP *
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* *
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* ARROWS - MOVE *
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* W/A/S/D - MOVE *
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* Z/X - SPEED UP / SLOW DOWN *
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* SPACE - STOP *
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* RETURN - LAND / ENTER / ACTION *
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* I - INVENTORY *
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* M - MAP *
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* ESC - QUIT *
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* *
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***************************************
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*/
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ram[CV]=1;
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ram[CH]=18;
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move_and_print("HELP");
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ram[CV]=3;
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ram[CH]=4; move_and_print("ARROWS - MOVE");
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ram[CV]++; move_and_print("W/A/S/D - MOVE");
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ram[CV]++; move_and_print("Z/X - SPEED UP / SLOW DOWN");
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ram[CV]++; move_and_print("SPACE - STOP");
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ram[CV]++; move_and_print("RETURN - LAND / ENTER / ACTION");
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ram[CV]++; move_and_print("I - INVENTORY");
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ram[CV]++; move_and_print("M - MAP");
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ram[CV]++; move_and_print("ESC - QUIT");
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page_flip();
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repeat_until_keypressed();
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gr();
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}
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void show_map(void) {
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gr();
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grsim_unrle(map_rle,((int)ram[DRAW_PAGE]+0x4)<<8);
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//gr_copy(0x800,0x400);
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color_equals(COLOR_RED);
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basic_plot(8+((map_x&0x3)*6)+(tfv_x/6),8+(((map_x&0xc)>>2)*6)+(tfv_y/6));
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page_flip();
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repeat_until_keypressed();
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}
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/*
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1 2 3 4
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01234567890123456789012345678901234567890
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**************************************** 1
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* DEATER * LEVEL 1 * 2
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**************************************** 3
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* INVENTORY * STATS * 4
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**************************************** 5
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* * HP: 50/100 * 6
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* * MP: 0/0 * 7
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* * * 8
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* * EXPERIENCE: 0 * 9
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* * NEXT LEVEL: 16 * 10
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* * * 11
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* * MONEY: $1 * 12 0-256
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* * TIME: 00:00 * 13
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* * * 14
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* * * 15
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* * * 16
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* * * 17
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* * * 18
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* * * 19
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* * * 20
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* * * 21
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* * * 22
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* * * 23
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**************************************** 24
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EXPERIENCE = 0...255
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LEVEL = EXPERIENCE / = 0...63
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NEXT LEVEL =
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MONEY = 0...255
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MAX_HP = 32+EXPERIENCE (maxing at 255)
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*/
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static char item_names1[8][15]={
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"CUPCAKE", // cafeteria lady
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"CARROT", // capabara
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"SMARTPASS", // metro worker
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"ELF RUNES", // mree
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"LIZBETH STAR", // Lizbeth
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"KARTE SPIEL", // Frau
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"GLAMDRING", // Gus
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"VEGEMITE", // Nicole
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};
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static char item_names2[8][15]={
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"BLUE LED", // bird
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"RED LED", //
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"1K RESISTOR", // brown black red, Elaine
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"4.7K RESISTOR", // yellow purple red, Tater
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"9V BATTERY", // Cindy
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"1.5V BATTERY", // Oscar
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"LINUX CD", // john
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"ARMY KNIFE", // Steve
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};
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void print_info(void) {
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int i;
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text();
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home();
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/* Inverse Space */
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/* 0x30=COLOR */
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ram[0x30]=0x20;
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/* Draw boxes */
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hlin_double(0,0,39,0);
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hlin_double(0,0,39,4);
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hlin_double(0,0,39,8);
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hlin_double(0,0,39,46);
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basic_vlin(0,48,0);
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basic_vlin(0,48,20);
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basic_vlin(0,48,39);
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basic_htab(3);
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basic_vtab(2);
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basic_print(nameo);
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basic_htab(23);
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basic_print("LEVEL ");
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print_u8(level);
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basic_htab(3);
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basic_vtab(4);
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basic_print("INVENTORY");
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basic_htab(23);
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basic_print("STATS");
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for(i=0;i<8;i++) {
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basic_htab(4);
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basic_vtab(6+i);
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if (items1&(1<<i)) basic_print(item_names1[i]);
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basic_htab(4);
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basic_vtab(14+i);
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if (items2&(1<<i)) basic_print(item_names2[i]);
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}
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basic_htab(23);
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basic_vtab(6);
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basic_print("HP: ");
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print_u8(hp);
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basic_print("/");
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print_u8(max_hp);
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basic_htab(23);
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basic_vtab(7);
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basic_print("MP: 0/0");
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basic_htab(23);
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basic_vtab(9);
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basic_print("EXPERIENCE: ");
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print_u8(experience);
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basic_htab(23);
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basic_vtab(10);
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basic_print("NEXT LEVEL: ");
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basic_htab(23);
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basic_vtab(12);
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basic_print("MONEY: $");
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print_u8(money);
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basic_htab(23);
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basic_vtab(13);
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basic_print("TIME: ");
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if (time_hours<10) basic_print("0");
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print_u8(time_hours);
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basic_print(":");
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if (time_minutes<10) basic_print("0");
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print_u8(time_minutes);
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grsim_update();
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repeat_until_keypressed();
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home();
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gr();
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}
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