; timer routines ; ; the timer should be a 16-bit counter that's incremented by about ; 1000 units per second. it doesn't have to be particularly accurate. ; this C64 implementation requires the routine timer_vbl_handler be called 60 times per second ; this is for use in the NB65 ROM, where we also install an IRQ handler ; for normal userland programs where it is known what else is going on with the timer , ; use "c64timer.s" routines instead .include "../inc/common.i" .export timer_init .export timer_read .export timer_vbl_handler .bss current_time_value: .res 2 .code ;reset timer to 0 ;inputs: none ;outputs: none timer_init: ldax #0 stax current_time_value rts ;read the current timer value ; inputs: none ; outputs: AX = current timer value (roughly equal to number of milliseconds since the last call to 'timer_init') timer_read: ldax current_time_value rts ; tick over the current timer value - should be called 60 times per second ; inputs: none ; outputs: none (all registers preserved, by carry flag can be modified) timer_vbl_handler: pha lda $02A6 ;PAL/NTSC flag (0 = NTSC, 1 = PAL), beq @was_ntsc lda #$14 ;PAL = 50 HZ =~ 20 ms per 'tick' bne :+ @was_ntsc: lda #$11 ;NTSC = 60 HZ =~ 17 ms per 'tick' : adc current_time_value sta current_time_value bcc :+ inc current_time_value+1 : pla rts