ensoniq-buddy/src/application.jsx

206 lines
4.0 KiB
JavaScript

// var h = preact.h;
function calc_sr(osc) {
// iigs is ~7.14Mhz / 8. Mirage is 8Mhz / 8
return (28.63636*1000*1000/32) / (osc + 2);
}
function calc_shift(res,ws) {
return res + 9 - ws;
}
function log2(x) {
var y = Math.log2(x);
return (y >> 0) === y ? y : false;
}
function Oscillators(props) {
var options = []
for (var i = 1; i < 33; ++i) {
options.push(<option value={i} key={i}>{i}</option>);
}
return <select value={props.value} onChange={props.onChange}>{options}</select>;
}
function WaveSize(props) {
var options = []
for (var i = 8; i < 16; ++i) {
var ext = 1 << i;
var int = i - 8;
options.push(<option value={int} key={int}>{ext}</option>);
}
return <select value={props.value} onChange={props.onChange}>{options}</select>;
}
function Resolution(props) {
var options = []
for (var i = 0; i < 8; ++i) {
options.push(<option value={i} key={i}>{i}</option>);
}
return <select value={props.value} onChange={props.onChange}>{options}</select>;
}
function Frequency(props) {
/* number, min, max are not as strict as they ought to be */
return <input type="number" min="0" max="65535" value={props.value} onChange={props.onChange} />;
}
function nmultiply(x) {
if (x == 0) return 0;
if (x == 1) return <i>n</i>;
return <span>{x} * <i>n</i></span>;
// return paren ? <span>({x} * <i>n</i>)</span> : <span>{x} * <i>n</i></span>;
}
function SampleDisplay(props) {
var { shift, freq } = props;
var freq2 = log2(freq);
var fspan = <span title="Frequency">{freq}</span>;
var rv = [];
rv.push(
<div>
Sample<sub>n</sub> = RAM[ ({fspan} * <i>n</i>) >> {shift} ]
</div>
);
rv.push(
<div>
Sample<sub>n</sub> = RAM[ ({fspan} * <i>n</i>) / {1 << shift} ]
</div>
);
if (freq2) {
if (freq2 >= shift) {
rv.push(
<div>
Sample<sub>n</sub> = RAM[ { nmultiply(freq / ( 1 << shift)) } ]
</div>
);
} else {
rv.push(
<div>
Sample<sub>n</sub> = RAM[ { nmultiply(freq >> freq2) } >> {shift - freq2} ]
</div>
);
rv.push(
<div>
Sample<sub>n</sub> = RAM[ { nmultiply(freq >> freq2) } / { 1 << (shift - freq2) } ]
</div>
);
}
}
return rv;
}
// oscillators generate addresses, not samples.
// accumulator is 24-bit.
// frequency is 16-bit.
// accumulator n = freq * n
// sample n = memory[(freq * n) >> res. shift]
export class Application extends preact.Component {
constructor(props) {
super(props);
this._oscChange = this.oscChange.bind(this);
this._waveChange = this.waveChange.bind(this);
this._resChange = this.resChange.bind(this);
this._freqChange = this.freqChange.bind(this);
this.state = { osc: 32, wave: 0, res: 0, freq: 512 };
}
oscChange(e) {
e.preventDefault();
var v = +e.target.value || 0;
this.setState( { osc: v } );
}
waveChange(e) {
e.preventDefault();
var v = +e.target.value || 0;
this.setState( { wave: v } );
}
resChange(e) {
e.preventDefault();
var v = +e.target.value || 0;
this.setState( { res: v } );
}
freqChange(e) {
e.preventDefault();
var v = +e.target.value >> 0;
if (v < 0) v = 0;
if (v > 65535) v = 65535;
this.setState( { freq: v } );
}
form() {
var { osc, wave, res, freq } = this.state;
return (
<div id="form">
<div>
<label>Oscillators</label> <Oscillators value={osc} onChange={this._oscChange} />
</div>
<div>
<label>Wave Size</label> <WaveSize value={wave} onChange={this._waveChange} />
</div>
<div>
<label>Resolution</label> <Resolution value={res} onChange={this._resChange} />
</div>
<div>
<label>Frequency</label> <Frequency value={freq} onChange={this._freqChange} />
</div>
</div>
);
}
render() {
var { osc, wave, res, freq } = this.state;
var shift = calc_shift(res, wave);
return (
<div>
{ this.form() }
<div>
Scan Rate: { (calc_sr(osc) / 1000 ).toFixed(2) } kHz
</div>
<SampleDisplay freq={freq} shift={shift} />
</div>
);
}
}
/*
window.addEventListener('load', function(){
preact.render(
<Application />,
document.getElementById('application')
);
});
*/