add rocket... fixes

This commit is contained in:
Dagen Brock 2012-12-14 18:25:11 -06:00
parent 88b67b2e6b
commit 5ae0450865
3 changed files with 82 additions and 23 deletions

View File

@ -80,7 +80,6 @@ DemoSubroutineTable
dw SetFireRatio01
dw HandleFireState1
dw HandleKfestLogo
dw HandleMedWait
dw HandleShortWait
dw HandleSplitSlide
@ -381,7 +380,7 @@ StarScrollAuto
jsr GenStarRight
ldy _starScrollSound
beq :noSong
ldx #$0F
ldx #$10
jsr PlaySong01Note
bra :skipWait
:noSong
@ -512,8 +511,8 @@ FirePassSpriteBig
pha
phx
phy
ldy #6
jsr SErandStaticBit
ldy #8 ; different static for big sprit
jsr SErandStaticBit2
jsr MakeHeat
jsr Scroll8
jsr RandPop
@ -588,7 +587,8 @@ HandleKfestLogo
cpx #KfestLogoWidth
beq :done
jmp :loop
:done jmp DemoNext
:done jsr PlaySong02
jmp DemoNext
HandleSplitSlide
@ -1183,20 +1183,21 @@ HandleProdrop
* This is the animation loop
:prodropUpdate
lda #0 ; finished = false
stz _prodropAnimDone
stz _prodropAnimDone ; finished = false
:prodropUpdateLoop
lda _prodropSound
bne :noSound
lda #4
lda #3 ; repeat interval... /
jsr soundDown
stz _prodropSound
bra :skipDelay
:noSound stz _prodropSound ; if this flag gets set we call our sound routine
lda #16
tax
tay
jsr SimpleWait
jsr VBlank
:skipDelay jsr VBlank
lda _prodropAnimDone
@ -1324,9 +1325,9 @@ soundDownReset lda #_soundDownTopFreq
_sndFreq db #_soundDownTopFreq
_sndInt db 0
soundDown pha ;interval
ldx #3
ldx #10
lda _sndFreq
jsr SENoteAX
jsr SEToneAX
pla
cmp _sndInt
beq :intMatch

View File

@ -263,26 +263,27 @@ _sprData_YEAR db $00,$00,$01,$01,$01,$01,$00,$00,$00,$00,$00,$00,$00,$01,$01,$01
db $0F,$0F,$01,$00,$00,$00,$00,$01,$0F,$0F,$0F,$0F,$01,$00,$00,$00,$01,$0F
db $0F,$0F,$0F,$01,$00,$00,$01,$0F,$0F,$0F,$0F,$0F,$0F,$01,$00,$00,$00,$01
db $0F,$0F,$0F,$0F,$0F,$0F,$01,$00,$00,$01,$0F,$0F,$0F,$0F,$0F,$01,$00,$00
db $01,$0F,$0F,$0F,$0F,$0F,$0F,$01,$00,$00,$00,$00,$00,$00,$01,$0F,$0F,$01
db $01,$0F,$0F,$0F,$0F,$0F,$0F,$01,$00,$0F,$0F,$00,$00,$00,$0F,$0F,$0F,$01
db $00,$00,$01,$0F,$0F,$00,$00,$0F,$0F,$01,$00,$00,$01,$0F,$01,$01,$0F,$0F
db $01,$00,$00,$00,$00,$00,$00,$00,$01,$0F,$0F,$01,$00,$00,$00,$00,$00,$01
db $01,$00,$00,$0F,$0F,$00,$00,$00,$01,$0F,$0F,$01,$00,$00,$00,$00,$00,$0F
db $0F,$0F,$01,$00,$01,$0F,$0F,$00,$00,$00,$00,$0F,$0F,$01,$00,$00,$00,$00
db $01,$0F,$0F,$01,$00,$00,$00,$00,$00,$00,$00,$01,$0F,$0F,$01,$00,$00,$00
db $00,$00,$01,$0F,$0F,$01,$00,$01,$0F,$0F,$00,$00,$00,$00,$0F,$0F,$01,$00
db $00,$01,$0F,$0F,$0F,$01,$00,$01,$0F,$0F,$00,$00,$00,$00,$0F,$0F,$01,$00
db $00,$00,$00,$01,$0F,$0F,$01,$00,$00,$00,$00,$00,$01,$01,$0F,$0F,$01,$00
db $00,$00,$00,$00,$01,$0F,$0F,$00,$00,$00,$01,$0F,$0F,$00,$00,$00,$00,$0F
db $00,$00,$00,$01,$0F,$0F,$0F,$00,$00,$00,$01,$0F,$0F,$00,$00,$00,$00,$0F
db $0F,$01,$00,$00,$00,$00,$01,$0F,$0F,$01,$00,$00,$00,$00,$01,$0F,$0F,$0F
db $01,$01,$00,$00,$00,$00,$01,$0F,$0F,$00,$00,$00,$00,$01,$0F,$0F,$01,$00
db $01,$01,$00,$00,$00,$01,$0F,$0F,$0F,$00,$00,$00,$00,$01,$0F,$0F,$01,$00
db $00,$01,$0F,$0F,$01,$00,$00,$00,$00,$01,$0F,$0F,$01,$00,$00,$00,$00,$00
db $00,$01,$0F,$0F,$0F,$01,$00,$00,$01,$0F,$0F,$00,$00,$00,$00,$00,$00,$01
db $0F,$0F,$00,$00,$0F,$0F,$01,$00,$00,$00,$00,$00,$01,$0F,$0F,$01,$00,$00
db $00,$00,$00,$00,$00,$01,$0F,$0F,$01,$00,$01,$0F,$0F,$01,$01,$01,$01,$00
db $00,$00,$01,$0F,$0F,$01,$01,$0F,$0F,$01,$00,$00,$00,$00,$00,$01,$0F,$0F
db $00,$01,$0F,$0F,$0F,$01,$00,$01,$0F,$0F,$0F,$00,$00,$00,$00,$00,$00,$0F
db $0F,$0F,$00,$00,$0F,$0F,$0F,$00,$00,$00,$00,$00,$01,$0F,$0F,$01,$00,$00
db $00,$00,$00,$00,$00,$01,$0F,$0F,$01,$01,$0F,$0F,$0F,$01,$01,$01,$01,$00
db $00,$00,$0F,$0F,$0F,$01,$01,$0F,$0F,$0F,$00,$00,$00,$00,$00,$01,$0F,$0F
db $01,$00,$00,$00,$01,$01,$01,$01,$01,$0F,$0F,$01,$01,$0F,$0F,$0F,$0F,$0F
db $0F,$0F,$01,$00,$00,$00,$01,$0F,$0F,$0F,$0F,$01,$00,$00,$00,$00,$00,$01
db $0F,$0F,$01,$00,$00,$00,$0F,$0F,$0F,$0F,$0F,$0F,$00,$00,$00,$00,$00,$01
db $0F,$0F,$0F,$0F,$01,$00,$01,$0F,$0F,$0F,$0F,$0F,$0F,$0F,$01,$01,$0F,$0F
db $0F,$0F,$0F,$0F,$0F,$0F,$01,$00,$00,$00,$01,$0F,$0F,$01,$00,$00,$00,$00
db $00,$01,$0F,$0F,$0F,$0F,$0F,$0F,$01,$00,$01,$0F,$0F,$0F,$0F,$0F,$01,$00
db $0F,$0F,$0F,$0F,$0F,$0F,$01,$00,$00,$00,$0F,$0F,$0F,$0F,$00,$00,$00,$00
db $00,$01,$0F,$0F,$0F,$0F,$0F,$0F,$01,$00,$0F,$0F,$0F,$0F,$0F,$0F,$01,$00
KfestLogoWidth equ #40
KfestLogoHeight equ #24

View File

@ -36,6 +36,40 @@ Song01 hex 66,99,a3,66,99,a3,66,99,66,99,a3,66,99,a3,66,99
hex 66,99,a3,66,99,a3,66,99,66,99,a3,66,99,a3,66,99
hex 02 ;end
**************************************************
* Logo Theme
**************************************************
PlaySong02
ldy #0
:loop lda Song02,y
cmp #NoteEnd
beq :done
cmp #NoteRest
bne :notRest
lda Song02+1,y
jsr SimplerWait
bra :nextNote
:notRest ldx Song02+1,y
pha
phx
phy
jsr SENoteAX
lda #5
jsr SimplerWait
jsr VBlank
ply
plx
pla
:nextNote iny
iny
bra :loop
:done rts
Song02 hex 00,30,00,30,00,30,00,30,00,30,F0,30,AC,50,01,30
hex 00,30,00,30,00,30,00,30,00,30,F0,30,AC,50,01,30
hex 00,30,00,30,00,30,00,30,00,30,F0,30,AC,50,01,30
hex F0,40,90,50,CB,60,C0,80,02
**************************************************
* play random short note
**************************************************
@ -74,6 +108,18 @@ SEplayNote
_SECURRNOTE db 0,0 ; current note being played (frequency/duration)
SEToneAX
:clickLoop
pha
ldy SPEAKER
:waitLoop dec
bne :waitLoop
pla
dex
bne :clickLoop
rts
**************************************************
* This is essentially the scale
**************************************************
@ -135,4 +181,15 @@ SErandStaticBit
bne :loop
rts
* y = length - no shift so wider range
SErandStaticBit2
:loop lda SPEAKER
jsr GetRand
beq :next
:wait dec
bne :wait
:next dey
bne :loop
rts