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Flapple Bird - A de-make of Flappy Bird for the Apple II computer
2a002b1c07
- replaces Apple IIc, IIc+ VBL ProDOS interrupt handler with direct $C019 polling - removes a few pieces of unused code - added comments and changed formatting (sorry) for consistency |
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.github | ||
assets | ||
src | ||
.gitignore | ||
brun.sh | ||
LICENSE | ||
make_bootable | ||
make_po.sh | ||
README.md |
Flapple Bird
Flapple Bird - A de-make of Flappy Bird for the Apple II computer
Download
How to run
You can download either disk image and run it with an emulator like GSplus or transfer it to the respective media and run it on a real machine (recommended).
flapple800.po
is the 3.5" ProDOS disk version (800KB)flapple140.po
is the 5.25" ProDOS disk version (140KB)
It should automatically boot ProDOS and load the color version of Flapple Bird. There is a Monochrome version of the game included on the disk. To run it, quit with the q
key, and from the ProDOS selector menu (Bitsy-Bye in 2020) run fmono.system
.
How to build
This was originally written to compile on Merlin 8/16, but it's now maintained using Merlin32.
- Classic Merlin16+ on an Apple IIgs
- Load Merlin, then
L
oad the file "flapple.s", finally hit OpenApple-A to assemble and it should build the "flap.system" file.
- Load Merlin, then
- Modern PC builds:
- Assemble with
merlin32 src/flapple.s
- Make disks with
./make_po.sh
- Assemble with
Requires having merlin32
and cadius
commands available on your system.