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https://github.com/Pixinn/gameoflife-appleii.git
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63 lines
1.7 KiB
C
63 lines
1.7 KiB
C
/* Conway's Game of Life for Apple II
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* Copyright (C) 2016 Christophe Meneboeuf <christophe@xtof.info>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __GFX_H__
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#define __GFX_H__
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// Restores text mode
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void __fastcall__ mode_text( void );
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// Switches to the desired res and mode.
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// Always displays page 1
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void __fastcall__ gfx_init( uint8_t resolution, uint8_t mode );
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// Fills the screen with the given color
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void __fastcall__ gfx_fill( uint8_t color );
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// Draws a pixel at the given coordinates
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void __fastcall__ gfx_pixel( uint8_t color, uint8_t coord_x, uint8_t coord_y );
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// Returns the pixel's color
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uint8_t __fastcall__ gfx_get_pixel( uint8_t coord_x, uint8_t coord_y );
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// Updates the screen by displaying the Future Page which becomes Current
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void __fastcall__ gfx_refresh( void );
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enum eMode {
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FULLSCREEN = 0,
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SPLIT = 1
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};
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enum eResolution {
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LOWRES = 0,
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HIRES = 1
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};
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enum eColor {
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BLACK = 0,
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MAGENTA,
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DARKBLUE,
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PURPLE,
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DARKGREEN,
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GREY,
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MEDIUMBLUE,
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LIGHTBLUE,
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BROWN,
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ORANGE,
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GREY2,
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PINK,
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GREEN,
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YELLOW,
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AQUA,
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WHITE
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};
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#endif
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