mirror of
https://github.com/KrisKennaway/ii-pix.git
synced 2025-02-21 08:29:14 +00:00
Refactor to extract palette splits in preparation for tuning them dynamically
This commit is contained in:
parent
cfc150ed13
commit
9e46ca48a0
38
convert.py
38
convert.py
@ -61,10 +61,26 @@ class ClusterPalette:
|
||||
key=lambda kv: kv[1], reverse=True)]
|
||||
|
||||
res = dither_pyx.convert_cam16ucs_to_rgb12_iigs(
|
||||
clusters.cluster_centers_[frequency_order].astype(
|
||||
np.float32))
|
||||
clusters.cluster_centers_[frequency_order].astype(
|
||||
np.float32))
|
||||
return res
|
||||
|
||||
def _palette_splits(self, palette_band_width=3):
|
||||
# The 16 palettes are striped across consecutive (overlapping) line
|
||||
# ranges. The basic unit is 200/16 = 12.5 lines, but we extend the
|
||||
# line range to cover a multiple of this so that the palette ranges
|
||||
# overlap. Since nearby lines tend to have similar colours, this has
|
||||
# the effect of smoothing out the colour transitions across palettes.
|
||||
|
||||
palette_ranges = []
|
||||
for palette_idx in range(16):
|
||||
p_lower = max(palette_idx + 0.5 - (palette_band_width / 2), 0)
|
||||
p_upper = min(palette_idx + 0.5 + (palette_band_width / 2), 16)
|
||||
palette_ranges.append(
|
||||
(int(p_lower * (200 / 16)) * 320, int(p_upper * (200 / 16)) *
|
||||
320))
|
||||
return palette_ranges
|
||||
|
||||
def propose_palettes(self) -> Tuple[np.ndarray, np.ndarray, List[float]]:
|
||||
"""Attempt to find new palettes that locally improve image quality.
|
||||
|
||||
@ -93,19 +109,11 @@ class ClusterPalette:
|
||||
|
||||
dynamic_colours = 16 - self._reserved_colours
|
||||
|
||||
# The 16 palettes are striped across consecutive (overlapping) line
|
||||
# ranges. The basic unit is 200/16 = 12.5 lines, but we extend the
|
||||
# line range to cover a multiple of this so that the palette ranges
|
||||
# overlap. Since nearby lines tend to have similar colours, this has
|
||||
# the effect of smoothing out the colour transitions across palettes.
|
||||
palette_band_width = 3
|
||||
palette_splits = self._palette_splits()
|
||||
for palette_idx in range(16):
|
||||
p_lower = max(palette_idx + 0.5 - (palette_band_width / 2), 0)
|
||||
p_upper = min(palette_idx + 0.5 + (palette_band_width / 2), 16)
|
||||
palette_lower, palette_upper = palette_splits[palette_idx]
|
||||
# TODO: dynamically tune palette cuts
|
||||
palette_pixels = self._colours_cam[
|
||||
int(p_lower * (200 / 16)) * 320:int(p_upper * (
|
||||
200 / 16)) * 320, :]
|
||||
palette_pixels = self._colours_cam[palette_lower:palette_upper, :]
|
||||
|
||||
palettes_rgb12_iigs, palette_error = \
|
||||
dither_pyx.k_means_with_fixed_centroids(
|
||||
@ -217,7 +225,6 @@ def main():
|
||||
total_image_error = 1e9
|
||||
iterations_since_improvement = 0
|
||||
|
||||
# palettes_iigs = np.empty((16, 16, 3), dtype=np.uint8)
|
||||
cluster_palette = ClusterPalette(
|
||||
rgb, reserved_colours=1, rgb12_iigs_to_cam16ucs=rgb12_iigs_to_cam16ucs)
|
||||
|
||||
@ -293,7 +300,8 @@ def main():
|
||||
canvas.blit(surface, (0, 0))
|
||||
pygame.display.flip()
|
||||
# print((palettes_rgb * 255).astype(np.uint8))
|
||||
unique_colours = np.unique(palettes_rgb12_iigs.reshape(-1, 3), axis=0).shape[0]
|
||||
unique_colours = np.unique(
|
||||
palettes_rgb12_iigs.reshape(-1, 3), axis=0).shape[0]
|
||||
print("%d unique colours" % unique_colours)
|
||||
|
||||
# Save Double hi-res image
|
||||
|
Loading…
x
Reference in New Issue
Block a user