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10 Commits

Author SHA1 Message Date
kris 4529bc3c74 Add a TODO to upload more youtube videos showing quality improvements 2023-01-24 22:38:56 +00:00
kris f055920dc8 Point to b2d fork instead of the original bmp2dhr source, it's somewhat newer and seems to have made some improvements. 2023-01-24 22:34:28 +00:00
kris bbb4d14db8 Link to sample videos 2023-01-24 22:31:28 +00:00
kris 53dac6a47c Disable debugging assertions now they've served their purpose 2023-01-24 21:49:33 +00:00
kris 6a8d49bd97 - Stop using the 5x weighting for diff values, it was preventing from
consistently finding enough additional offsets (~2.5x avg instead of
  >2.9)

- Remove instrumentation for fill rate now that it's served its purpose
2023-01-24 21:49:33 +00:00
kris 990e1c9d74 - have Bitmap.apply() update the memory representation instead of
requiring callers to keep track of it

- stop trying to cache content_deltas, I think it results in losing
  deltas.  Instead just recompute the deltas for each page as we need
  it.  This is fast enough in practice.

- track the average fill rate for the additional offsets we emit.
  This should be close to 3 if we're succeeding in finding enough
  collateral work

- overhaul how we pass in the target memory maps.  The previous way
  didn't make sense: we weren't actually encoding for the target video
  frame, but were using an inconsistent mix of old and new frames.  I
  think this was causing image artifacting because we were aiming for
  the wrong thing.

- Add some debugging assertions that were used to track this down.
2023-01-24 21:49:33 +00:00
kris 6b612ffb0a Normalize audio at 0.5/99.5%iles to clip less 2023-01-24 21:49:33 +00:00
kris 157d7596d7 Downgrade numpy until colormath supports 1.23+ 2023-01-24 21:49:33 +00:00
kris 9cea6f7d18 Update to python 3.8 2023-01-24 21:49:33 +00:00
kris 1d5bcfd74e Optimize make_data_tables and use numpy.save instead of pickling. The
file sizes are a bit larger but it unblocks updating to python 3.8.
2023-01-24 21:49:33 +00:00
5 changed files with 72 additions and 53 deletions

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@ -17,6 +17,8 @@ Dedicated to the memory of [Bob Bishop](https://www.kansasfest.org/2014/11/remem
Sample videos (recording of playback on Apple //gs with RGB monitor, or HDMI via VidHD)
TODO: These are from older versions, for which quality was not as good.
Double Hi-Res:
- [Try getting this song out of your head](https://youtu.be/S7aNcyojoZI)
- [Babylon 5 title credits](https://youtu.be/PadKk8n1xY8)
@ -28,8 +30,6 @@ Older Hi-Res videos:
- [Paranoimia ft Max Headroom](https://youtu.be/wfdbEyP6v4o)
- [How many of us still feel about our Apple II's](https://youtu.be/-e5LRcnQF-A)
(These are from older versions, for which quality was not as good)
There may be more on this [YouTube playlist](https://www.youtube.com/playlist?list=PLoAt3SC_duBiIjqK8FBoDG_31nUPB8KBM)
## Details
@ -40,7 +40,7 @@ This ends up streaming data at about 100KB/sec of which 56KB/sec are updates to
The video frames are actually encoded at the original frame rate (or optionally by skipping frames), prioritizing differences in the screen content, so the effective frame rate is higher than this if only a fraction of the screen is changing between frames (which is the typical case).
I'm using the excellent (though under-documented ;) [BMP2DHR](http://www.appleoldies.ca/bmp2dhr/) to encode the input video stream into a sequence of memory maps, then post-processing the frame deltas to prioritize the screen bytes to stream in order to approximate these deltas as closely as possible within the timing budget.
I'm using the excellent (though under-documented ;) [BMP2DHR](https://github.com/digarok/b2d) to encode the input video stream into a sequence of memory maps, then post-processing the frame deltas to prioritize the screen bytes to stream in order to approximate these deltas as closely as possible within the timing budget.
### KansasFest 2019 presentation
@ -50,32 +50,34 @@ TODO: link video once it is available.
## Installation
This currently requires python3.7 because some dependencies (e.g. weighted-levenshtein) don't compile with 3.9+, and 3.8
has a [bug](https://bugs.python.org/issue44439) in object pickling.
This currently requires python3.8 because some dependencies (e.g. weighted-levenshtein) don't compile with 3.9+.
```
python3.7 -m venv venv
python3.8 -m venv venv
source venv/bin/activate
pip install -r requirements.txt
```
To generate the data files required by the transcoder:
Before you can run the transcoder you need to generate the data files it requires:
```
% python transcoder/make_data_tables.py
```
This takes about 3 hours on my machine.
This is a one-time setup. It takes about 90 minutes on my machine.
TODO: download instructions
## Sample videos
Some sample videos are available [here](https://www.dropbox.com/sh/kq2ej63smrzruwk/AADZSaqbNuTwAfnPWT6r9TJra?dl=0) for
streaming (see `server/server.py`)
## Release Notes
### v0.3 (17 Jan 2023)
- Fixed an image quality bug in the transcoder
- Quality of life improvements to installation process
- Stop using LFS to store the generated data files in git, they're using up my quota
- Documentation/quality of life improvements to installation process
- Stop using LFS to store the generated data files in git, they're using up all my quota
### v0.2 (19 July 2019)

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@ -1,12 +1,30 @@
appdirs==1.4.4
audioread==3.0.0
certifi==2022.12.7
cffi==1.15.1
charset-normalizer==3.0.1
colormath==3.0.0
decorator==5.1.1
etaprogress==1.1.1
idna==3.4
importlib-metadata==6.0.0
joblib==1.2.0
librosa==0.9.2
networkx==2.6.3
numpy==1.21.6
llvmlite==0.39.1
networkx==3.0
numba==0.56.4
numpy==1.22.4 # Until colormath supports 1.23+
packaging==23.0
Pillow==9.4.0
scikit-learn==1.0.2
pooch==1.6.0
pycparser==2.21
requests==2.28.2
resampy==0.4.2
scikit-learn==1.2.0
scikit-video==1.1.11
scipy==1.7.3
scipy==1.10.0
soundfile==0.11.0
threadpoolctl==3.1.0
urllib3==1.26.14
weighted-levenshtein==0.2.1
zipp==3.11.0

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@ -64,8 +64,8 @@ class Audio:
def _normalization(self, read_bytes=1024 * 1024 * 10):
"""Read first read_bytes of audio stream and compute normalization.
We compute the 2.5th and 97.5th percentiles i.e. only 2.5% of samples
will clip.
We normalize based on the 0.5th and 99.5th percentiles, i.e. only <1% of
samples will clip.
:param read_bytes:
:return:
@ -77,7 +77,7 @@ class Audio:
if len(raw) > read_bytes:
break
a = self._decode(f, raw)
norm = np.max(np.abs(np.percentile(a, [2.5, 97.5])))
norm = np.max(np.abs(np.percentile(a, [0.5, 99.5])))
return 16384. / norm

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@ -113,7 +113,7 @@ def compute_edit_distance(
edp: EditDistanceParams,
bitmap_cls: Type[screen.Bitmap],
nominal_colours: Type[colours.NominalColours]
):
) -> np.ndarray:
"""Computes edit distance matrix between all pairs of pixel strings.
Enumerates all possible values of the masked bit representation from
@ -131,44 +131,45 @@ def compute_edit_distance(
bitrange = np.uint64(2 ** bits)
edit = []
for _ in range(len(bitmap_cls.BYTE_MASKS)):
edit.append(
np.zeros(shape=np.uint64(bitrange * bitrange), dtype=np.uint16))
edit = np.zeros(
shape=(len(bitmap_cls.BYTE_MASKS), np.uint64(bitrange * bitrange)),
dtype=np.uint16)
# Matrix is symmetrical with zero diagonal so only need to compute upper
# triangle
bar = ProgressBar((bitrange * (bitrange - 1)) / 2, max_width=80)
bar = ProgressBar(
bitrange * (bitrange - 1) / 2 * len(bitmap_cls.PHASES), max_width=80)
num_dots = bitmap_cls.MASKED_DOTS
cnt = 0
for i in range(np.uint64(bitrange)):
for j in range(i):
cnt += 1
pair_base = np.uint64(i) << bits
for o, ph in enumerate(bitmap_cls.PHASES):
# Compute this in the outer loop since it's invariant under j
first_dots = bitmap_cls.to_dots(i, byte_offset=o)
first_pixels = pixel_string(
colours.dots_to_nominal_colour_pixel_values(
num_dots, first_dots, nominal_colours,
init_phase=ph)
)
if cnt % 10000 == 0:
bar.numerator = cnt
print(bar, end='\r')
sys.stdout.flush()
# Matrix is symmetrical with zero diagonal so only need to compute
# upper triangle
for j in range(i):
cnt += 1
if cnt % 100000 == 0:
bar.numerator = cnt
print(bar, end='\r')
sys.stdout.flush()
pair = (np.uint64(i) << bits) + np.uint64(j)
pair = pair_base + np.uint64(j)
for o, ph in enumerate(bitmap_cls.PHASES):
first_dots = bitmap_cls.to_dots(i, byte_offset=o)
second_dots = bitmap_cls.to_dots(j, byte_offset=o)
first_pixels = pixel_string(
colours.dots_to_nominal_colour_pixel_values(
num_dots, first_dots, nominal_colours,
init_phase=ph)
)
second_pixels = pixel_string(
colours.dots_to_nominal_colour_pixel_values(
num_dots, second_dots, nominal_colours,
init_phase=ph)
)
edit[o][pair] = edit_distance(
edit[o, pair] = edit_distance(
edp, first_pixels, second_pixels, error=False)
return edit
@ -183,10 +184,9 @@ def make_edit_distance(
"""Write file containing (D)HGR edit distance matrix for a palette."""
dist = compute_edit_distance(edp, bitmap_cls, nominal_colours)
data = "transcoder/data/%s_palette_%d_edit_distance.pickle.bz2" % (
data = "transcoder/data/%s_palette_%d_edit_distance.npz" % (
bitmap_cls.NAME, pal.ID.value)
with bz2.open(data, "wb", compresslevel=9) as out:
pickle.dump(dist, out, protocol=pickle.HIGHEST_PROTOCOL)
np.savez_compressed(data, edit_distance=dist)
def main():

View File

@ -342,15 +342,13 @@ class Bitmap:
@classmethod
@functools.lru_cache(None)
def edit_distances(cls, palette_id: pal.Palette) -> List[np.ndarray]:
def edit_distances(cls, palette_id: pal.Palette) -> np.ndarray:
"""Load edit distance matrices for masked, shifted byte values."""
data = "transcoder/data/%s_palette_%d_edit_distance.pickle.bz2" % (
cls.NAME,
palette_id.value
data = "transcoder/data/%s_palette_%d_edit_distance.npz" % (
cls.NAME, palette_id.value
)
with bz2.open(data, "rb") as ed:
dist = pickle.load(ed) # type: List[np.ndarray]
dist = np.load(data)['edit_distance']
# dist is an upper-triangular matrix of edit_distance(a, b)
# encoded as dist[(a << N) + b] = edit_distance(a, b)
@ -363,8 +361,8 @@ class Bitmap:
(identity & np.uint64(2 ** cls.MASKED_BITS - 1)) <<
cls.MASKED_BITS)
for i in range(len(dist)):
dist[i][transpose] += dist[i][identity]
for i in range(dist.shape[0]):
dist[i, transpose] += dist[i, identity]
return dist
@ -741,6 +739,7 @@ class HGRBitmap(Bitmap):
return double
@classmethod
@functools.lru_cache(None)
def to_dots(cls, masked_val: int, byte_offset: int) -> int:
"""Convert masked representation to bit sequence of display dots.