ii-vision/transcoder/movie.py
kris 721eb3112d Fix bug with DHGR bank switching: we were emitting the last writes to
a bank after switching to the new one, which caused video corruption.
2019-06-12 21:37:30 +01:00

126 lines
4.0 KiB
Python

"""Multiplexes video and audio inputs to encoded byte stream."""
from typing import Iterable, Iterator
import audio
import machine
import opcodes
import video
class Movie:
def __init__(
self, filename: str,
every_n_video_frames: int = 1,
audio_normalization: float = None,
max_bytes_out: int = None,
video_mode: video.Mode = video.Mode.HGR,
):
self.filename = filename # type: str
self.every_n_video_frames = every_n_video_frames # type: int
self.max_bytes_out = max_bytes_out # type: int
self.video_mode = video_mode # type: video.Mode
self.audio = audio.Audio(
filename, normalization=audio_normalization) # type: audio.Audio
self.video = video.Video(filename, mode=video_mode) # type: video.Video
self.stream_pos = 0 # type: int
# TODO: don't use this as well as cycle_counter, it's a relic of when
# I relied on variable-duration opcodes for frame timings.
self.cycles = 0 # type: int
self.cycle_counter = machine.CycleCounter()
self.state = machine.Machine(
self.cycle_counter,
self.video.memory_map,
self.video.update_priority
)
self.aux_memory_bank = False
def encode(self) -> Iterator[opcodes.Opcode]:
"""
:return:
"""
video_frames = self.video.frames()
main_seq = None
aux_seq = None
yield opcodes.Header(mode=self.video_mode)
for au in self.audio.audio_stream():
self.cycles += self.audio.cycles_per_tick
if self.video.tick(self.cycles):
main, aux = next(video_frames)
if ((self.video.frame_number - 1) % self.every_n_video_frames
== 0):
print("Starting frame %d" % self.video.frame_number)
main_seq = self.video.encode_frame(
main, self.video.memory_map, self.video.update_priority)
if aux:
aux_seq = self.video.encode_frame(
aux, self.video.aux_memory_map,
self.video.aux_update_priority)
# au has range -15 .. 16 (step=1)
# Tick cycles are units of 2
tick = au * 2 # -30 .. 32 (step=2)
tick += 34 # 4 .. 66 (step=2)
(page, content, offsets) = next(
aux_seq if self.aux_memory_bank else main_seq)
yield opcodes.TICK_OPCODES[(tick, page)](content, offsets)
def _emit_bytes(self, _op):
"""
:param _op:
:return:
"""
for b in self.state.emit(_op):
yield b
self.stream_pos += 1
def emit_stream(self, ops: Iterable[opcodes.Opcode]) -> Iterator[int]:
"""
:param ops:
:return:
"""
for op in ops:
if self.max_bytes_out and self.stream_pos >= self.max_bytes_out:
yield from self.done()
return
yield from self._emit_bytes(op)
# Keep track of where we are in TCP client socket buffer
socket_pos = self.stream_pos % 2048
if socket_pos >= 2044:
# 2 op_ack address bytes + 2 payload bytes from ACK must
# terminate 2K stream frame
if self.video_mode == video.Mode.DHGR:
# Flip-flop between MAIN and AUX banks
self.aux_memory_bank = not self.aux_memory_bank
yield from self._emit_bytes(opcodes.Ack(self.aux_memory_bank))
assert self.stream_pos % 2048 == 0, self.stream_pos % 2048
yield from self.done()
def done(self) -> Iterator[int]:
"""Terminate opcode stream.
:return:
"""
yield from self._emit_bytes(opcodes.Terminate())
# Player expects to fill 2K TCP buffer so pad it out
for _ in range(2048 - (self.stream_pos % 2048)):
yield 0x00