jsbasic/lores.js

177 lines
4.1 KiB
JavaScript

//
// Applesoft BASIC in Javascript
// Low Resolution Graphics (LoRes) Emulation
//
// Copyright (C) 2009-2011 Joshua Bell
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Usage:
//
// var lores = new LoRes( element, width, height )
// lores.clear()
// lores.setColor( color_index )
// lores.plot( x, y )
// lores.hlin( x1, x2, y )
// lores.vlin( x1, x2, y )
// lores.show( bool )
// color_index = lores.getPixel( x, y )
// { width: w, height: h } = lores.getScreenSize()
function LoRes(element, width, height) {
var COLORS, // Apple II to HTML color table
loresPixel = [], // element references
pixels = [], // color values
color = 0; // current color
// Colors c/o USENET:
// Date: Wed, 05 Sep 2007 01:04:20 +0200
// From: Linards Ticmanis <ticmanis@gmx.de>
// Newsgroups: comp.sys.apple2
// Subject: Re: Double hires mode color artifacts
// Message-ID: <46dde477$0$4527$9b4e6d93@newsspool3.arcor-online.net>
COLORS = [
'#000000', // Black
'#901740', // Deep Red
'#402ca5', // Dark Blue
'#d043e5', // Purple
'#006940', // Dark Green
'#808080', // Gray 1
'#2f95e5', // Medium Blue
'#bfabff', // Light Blue
'#402400', // Brown // WAS #405400, error pointed out by MJM
'#d06a1a', // Orange
'#808080', // Gray 2
'#ff96bf', // Pink
'#2fbc1a', // Light Green
'#bfd35a', // Yellow
'#6fe8bf', // Aquamarine
'#ffffff' // White
];
function init() {
var x, y, table, tbody, tr, td;
pixels = [];
pixels.length = width * height;
loresPixel = [];
loresPixel.length = width * height;
table = document.createElement('table');
tbody = document.createElement('tbody');
for (y = 0; y < height; y += 1) {
tr = document.createElement('tr');
for (x = 0; x < width; x += 1) {
td = document.createElement('td');
td.style.backgroundColor = 'black';
loresPixel[y * width + x] = td;
pixels[y * width + x] = 0;
tr.appendChild(td);
}
tbody.appendChild(tr);
}
table.appendChild(tbody);
element.innerHTML = "";
element.appendChild(table);
}
this.clear = function() {
var x, y, pixel;
for (y = 0; y < height; y += 1) {
for (x = 0; x < width; x += 1) {
pixel = loresPixel[y * width + x];
pixel.style.backgroundColor = "black";
pixels[y * width + x] = 0;
}
}
};
this.setColor = function(newColor) {
color = Math.floor(newColor) % COLORS.length;
};
function plot(x, y) {
var pixel = loresPixel[y * width + x];
if (pixel) {
pixel.style.backgroundColor = COLORS[color];
pixels[y * width + x] = color;
}
}
this.plot = function(x, y) {
plot(x, y);
};
this.getPixel = function(x, y) {
if (0 <= x && x < width &&
0 <= y && y < height) {
return pixels[y * width + x];
} else {
return 0;
}
};
this.hlin = function(x1, x2, y) {
var x;
if (x1 > x2) {
x = x1;
x1 = x2;
x2 = x;
}
for (x = x1; x <= x2; x += 1) {
plot(x, y);
}
};
this.vlin = function(y1, y2, x) {
var y;
if (y1 > y2) {
y = y1;
y1 = y2;
y2 = y;
}
for (y = y1; y <= y2; y += 1) {
plot(x, y);
}
};
this.getScreenSize = function() {
return { width: width, height: height };
};
this.show = function(state) {
element.style.visibility = state ? "visible" : "hidden";
};
//----------------------------------------------------------------------
// Constructor Logic
//----------------------------------------------------------------------
init();
}