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193 lines
4.5 KiB
JavaScript
193 lines
4.5 KiB
JavaScript
//
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// Applesoft BASIC in Javascript
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// Low Resolution Graphics (LoRes) Emulation
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//
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// Copyright (C) 2009-2011 Joshua Bell
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Usage:
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//
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// var lores = new LoRes( element, width, height )
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// lores.clear()
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// lores.setColor( color_index )
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// lores.plot( x, y )
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// lores.hlin( x1, x2, y )
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// lores.vlin( x1, x2, y )
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// lores.show( bool )
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// color_index = lores.getPixel( x, y )
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// { width: w, height: h } = lores.getScreenSize()
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//
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// Example:
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//
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// <style>
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// .loresPixel { width: 14px; height: 8px; }
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// </style>
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// <script>
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// lores = new LoRes( document.getElementById( 'lores' ), 40, 40 );
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// interpreter = new BasicInterpreter( tty, lores, paddle );
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// </script>
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// <div id="lores"></div>
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function LoRes(element, width, height) {
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/*jslint browser: true*/
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var COLORS, // Apple II to HTML color table
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loresPixel = [], // element references
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pixels = [], // color values
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color = 0; // current color
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// Colors c/o USENET:
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// Date: Wed, 05 Sep 2007 01:04:20 +0200
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// From: Linards Ticmanis <ticmanis@gmx.de>
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// Newsgroups: comp.sys.apple2
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// Subject: Re: Double hires mode color artifacts
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// Message-ID: <46dde477$0$4527$9b4e6d93@newsspool3.arcor-online.net>
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COLORS = [
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'#000000', // Black
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'#901740', // Deep Red
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'#402ca5', // Dark Blue
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'#d043e5', // Purple
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'#006940', // Dark Green
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'#808080', // Gray 1
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'#2f95e5', // Medium Blue
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'#bfabff', // Light Blue
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'#402400', // Brown // WAS #405400, error pointed out by MJM
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'#d06a1a', // Orange
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'#808080', // Gray 2
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'#ff96bf', // Pink
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'#2fbc1a', // Light Green
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'#bfd35a', // Yellow
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'#6fe8bf', // Aquamarine
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'#ffffff' // White
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];
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function init() {
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var x, y, table, tbody, tr, td;
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pixels = [];
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pixels.length = width * height;
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loresPixel = [];
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loresPixel.length = width * height;
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table = document.createElement('table');
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table.className = 'loresDisplay';
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tbody = document.createElement('tbody');
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for (y = 0; y < height; y += 1) {
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tr = document.createElement('tr');
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tr.className = 'loresRow';
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for (x = 0; x < width; x += 1) {
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td = document.createElement('td');
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td.className = 'loresPixel';
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td.style.backgroundColor = 'black';
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loresPixel[y * width + x] = td;
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pixels[y * width + x] = 0;
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tr.appendChild(td);
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}
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tbody.appendChild(tr);
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}
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table.appendChild(tbody);
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element.innerHTML = "";
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element.appendChild(table);
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}
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this.clear = function() {
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var x, y, pixel;
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for (y = 0; y < height; y += 1) {
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for (x = 0; x < width; x += 1) {
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pixel = loresPixel[y * width + x];
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pixel.style.backgroundColor = "black";
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pixels[y * width + x] = 0;
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}
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}
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};
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this.setColor = function(newColor) {
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color = Math.floor(newColor) % COLORS.length;
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};
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function plot(x, y) {
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var pixel = loresPixel[y * width + x];
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if (pixel) {
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pixel.style.backgroundColor = COLORS[color];
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pixels[y * width + x] = color;
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}
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}
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this.plot = function(x, y) {
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plot(x, y);
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};
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this.getPixel = function(x, y) {
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if (0 <= x && x < width &&
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0 <= y && y < height) {
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return pixels[y * width + x];
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} else {
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return 0;
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}
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};
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this.hlin = function(x1, x2, y) {
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var x;
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if (x1 > x2) {
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x = x1;
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x1 = x2;
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x2 = x;
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}
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for (x = x1; x <= x2; x += 1) {
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plot(x, y);
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}
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};
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this.vlin = function(y1, y2, x) {
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var y;
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if (y1 > y2) {
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y = y1;
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y1 = y2;
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y2 = y;
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}
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for (y = y1; y <= y2; y += 1) {
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plot(x, y);
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}
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};
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this.getScreenSize = function() {
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return { width: width, height: height };
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};
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this.show = function(state) {
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element.style.visibility = state ? "visible" : "hidden";
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};
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//----------------------------------------------------------------------
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// Constructor Logic
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//----------------------------------------------------------------------
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init();
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}
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