mirror of
https://github.com/badvision/lawless-legends.git
synced 2025-03-01 03:30:04 +00:00
Clean up what happens at the end of a combat script.
This commit is contained in:
parent
f1fbd7bd8c
commit
02bbbf5ac7
@ -2850,7 +2850,7 @@ end
|
||||
def facing = blk.field[3].text().toInteger()
|
||||
assert facing >= 0 && facing <= 15
|
||||
|
||||
outIndented("queue_setMap(${mapNum[0] == '2D' ? 0 : 1}, ${mapNum[1]}, $x, $y, $facing)\n")
|
||||
outIndented("return queue_setMap(${mapNum[0] == '2D' ? 0 : 1}, ${mapNum[1]}, $x, $y, $facing)\n")
|
||||
}
|
||||
|
||||
def packSetPortrait(blk)
|
||||
@ -2905,7 +2905,7 @@ end
|
||||
{
|
||||
assert blk.field.size() == 1
|
||||
def code = getSingle(blk.field, 'CODE')
|
||||
outIndented("scriptCombat(${escapeString(code)}); return\n")
|
||||
outIndented("scriptCombat(${escapeString(code)})\n")
|
||||
}
|
||||
|
||||
def packTeleport(blk)
|
||||
|
@ -1290,6 +1290,7 @@ def checkScripts(x, y)
|
||||
setWindow2()
|
||||
skipScripts = FALSE
|
||||
script()
|
||||
clearPortrait()
|
||||
// Some scripts need to suppress running of any further scripts on the square
|
||||
// because they swapped out the render engine.
|
||||
if skipScripts; return TRUE; fin
|
||||
|
Loading…
x
Reference in New Issue
Block a user