Made room for up to 10 textures.

This commit is contained in:
Martin Haye 2013-09-01 12:44:03 -07:00
parent 3b55e1a336
commit 0df74eef43
4 changed files with 7 additions and 7 deletions

View File

@ -59,9 +59,9 @@
<arg value="--config"/> <arg value="--config"/>
<arg value="${src.dir}/link.cfg"/> <arg value="${src.dir}/link.cfg"/>
<arg value="--start-addr"/> <arg value="--start-addr"/>
<arg value="0x$6000"/> <arg value="0x$7000"/>
<arg value="-o"/> <arg value="-o"/>
<arg value="${build.dir}/render.bin#6000"/> <arg value="${build.dir}/render.bin#7000"/>
<fileset dir="${build.dir}" includes="render.o"/> <fileset dir="${build.dir}" includes="render.o"/>
</apply> </apply>

View File

@ -1,7 +1,7 @@
.org $800 .org $800
.pc02 .pc02
pTex = $A pTex = $A
selectMip0 = $6003 selectMip0 = $7003
selectMip1 = selectMip0+3 selectMip1 = selectMip0+3
selectMip2 = selectMip1+3 selectMip2 = selectMip1+3
selectMip3 = selectMip2+3 selectMip3 = selectMip2+3

View File

@ -23,7 +23,7 @@ outFile = open("expand.s", "w")
outFile.write(" .org $800\n") outFile.write(" .org $800\n")
outFile.write(" .pc02\n") outFile.write(" .pc02\n")
outFile.write("pTex = $A\n") outFile.write("pTex = $A\n")
outFile.write("selectMip0 = $6003\n") outFile.write("selectMip0 = $7003\n")
outFile.write("selectMip1 = selectMip0+3\n") outFile.write("selectMip1 = selectMip0+3\n")
outFile.write("selectMip2 = selectMip1+3\n") outFile.write("selectMip2 = selectMip1+3\n")
outFile.write("selectMip3 = selectMip2+3\n") outFile.write("selectMip3 = selectMip2+3\n")

View File

@ -1,5 +1,5 @@
.org $6000 .org $7000
codeBeg = * codeBeg = *
.pc02 ; Enable 65c02 ops .pc02 ; Enable 65c02 ops
@ -82,8 +82,8 @@ screen = $2000
;--------------------------------- ;---------------------------------
; The following are all in aux mem... ; The following are all in aux mem...
expandVec = $800 expandVec = $800
expandCode = $900 ; occupies $35 pages expandCode = $900 ; size $2F8C
textures = $3E00 ; in aux mem textures = $3900
tex0 = textures tex0 = textures
tex1 = tex0+TEX_SIZE tex1 = tex0+TEX_SIZE
tex2 = tex1+TEX_SIZE tex2 = tex1+TEX_SIZE